Player Matchup

Sol
Sol
CamoNukez
Sol
Level 60
God Stats
6W - 3L
1,613 SR
Queue Stats
94W - 67L
1,586 Elo+
Party 1
Bellona
Bellona
Chaotic_0men-3
Bellona
Level 88
God Stats
4W - 4L
1,485 SR
Queue Stats
60W - 68L
1,397 Elo+
Party 2
Ares
Ares
FataI_Omen
Ares
Level 82
God Stats
1W - 0L
1,561 SR
Queue Stats
78W - 87L
1,404 Elo+
Party 2
Thanatos
Thanatos
Freaky_Naughty13
Thanatos
Level 120
God Stats
1W - 3L
1,524 SR
Queue Stats
88W - 62L
1,572 Elo+
Party 1
Bastet
Bastet
o__Rival__o
Bastet
Level 131
God Stats
4W - 1L
1,736 SR
Queue Stats
52W - 40L
1,574 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,507 Elo+

VS

Team Averages
Level 112
1,368 SR
1,316 Elo+
Cthulhu
Cthulhu
BeAuCh DeBaUcHe
Cthulhu
Level 126
God Stats
0W - 2L
1,486 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 3
Arachne
Arachne
Xmc2theDuffX
Arachne
Level 94
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Chiron
Chiron
garsdebout
Chiron
Level 137
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 3
Nox
Nox
nelsonlete
Nox
Level 144
God Stats
0W - 1L
1,254 SR
Queue Stats
25W - 23L
1,456 Elo+
Solo
Chaac
Chaac
stndblaNco
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 23
10,496
954
20,738
9,367
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 21
10,248
932
13,241
14,525
13,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 1 / 25
9,970
906
9,619
11,706
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 3 / 14
9,725
884
5,638
7,398
3,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
16
13 / 2 / 14
11,010
1,001
21,338
10,722
5,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
6,885
626
7,180
20,054
14,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Xmc2theDuffX
Arachne
12
3 / 8 / 5
8,161
742
6,034
16,104
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
garsdebout
Chiron
13
3 / 9 / 4
8,095
736
9,916
14,607
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 9 / 6
8,352
759
7,248
14,719
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
13
2 / 5 / 5
7,693
699
4,028
11,964
11,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
38
Kills
11
11
Deaths
38
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
8
0
23
19.5
W
7
5
21
3.5
W
4
1
25
16.5
W
6
3
14
4.33
L
Arachne
Xmc2theDuffX
Arachne
3
8
5
0.69
L
Chiron
garsdebout
Chiron
3
9
4
0.56
L
3
9
6
0.67
W
Bastet
13
2
14
10
L
Chaac
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,574
Damage
34,406
53,718
Taken
77,448
39,073
Mitigated
40,178
20,760
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,180
543
51
2,444
20,054
14,207
0
9,791
10,263
23,680
0
W
20,738
9,929
445
6,542
9,367
3,362
1,859
4,370
4,849
44,128
0
W
13,241
4,091
191
1,838
14,525
13,987
128
2,606
11,807
0
29,987
W
9,619
507
0
2,535
11,706
13,486
100
1,961
9,663
13,893
0
W
5,638
964
0
4,520
7,398
3,032
528
1,615
5,765
0
21,307
L
Arachne
Xmc2theDuffX
Arachne
6,034
4,663
0
2,136
16,104
4,634
0
3,549
12,555
0
10,063
L
Chiron
garsdebout
Chiron
9,916
3,569
611
1,707
14,607
5,031
279
5,967
8,640
0
20,592
L
7,248
177
0
652
14,719
4,818
0
5,429
9,290
16,350
0
W
Bastet
21,338
3,685
401
4,288
10,722
5,206
523
3,543
7,079
0
38,785
L
Chaac
4,028
440
122
4,101
11,964
11,488
0
5,621
6,343
0
11,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
39,186
207
Minions Killed
156
9
Camps Cleared
2
1,053,268
Distance Traveled
882,963
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,885
626
65
6
1
186,475
0
W
Sol
10,496
954
82
7
3
192,682
0
W
Bellona
10,248
932
30
3
2
198,601
0
W
Ares
9,970
906
6
1
1
211,358
0
W
Thanatos
9,725
884
40
4
2
207,440
0
L
Arachne
8,161
742
15
1
0
172,332
0
L
Chiron
8,095
736
28
3
1
153,319
0
L
Nox
8,352
759
32
3
0
161,872
1
W
Bastet
11,010
1,001
49
4
1
243,187
1
L
Chaac
7,693
699
16
1
0
208,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role