Player Matchup

Bacchus
Bacchus
CoolGuyManStuff
Bacchus
Level 68
God Stats
16W - 2L
1,635 SR
Queue Stats
84W - 68L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Reegxnn
Heimdallr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,458 Elo+
Party 1
Discordia
Discordia
SenjaminBimmons
Discordia
Level 65
God Stats
2W - 1L
1,470 SR
Queue Stats
70W - 36L
1,693 Elo+
Party 1
Team Averages
Level 49
1,535 SR
1,565 Elo+

VS

Team Averages
Level 62
1,565 SR
1,456 Elo+
Hera
Hera
Deøs
Hera
Level 66
God Stats
4W - 3L
1,629 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 2
Nox
Nox
GrandAdmiral14
Nox
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
77W - 121L
1,289 Elo+
Solo
Hercules
Hercules
IUsedToWetTheBed
Hercules
Level 15
God Stats
2W - 1L
1,802 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
8,702
791
6,518
7,819
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Reegxnn
Heimdallr
11
2 / 3 / 5
7,788
708
8,966
5,248
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SenjaminBimmons
Discordia
11
0 / 2 / 7
7,558
687
7,825
5,412
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Deøs
Hera
11
0 / 2 / 3
6,523
593
5,511
5,994
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 3
7,327
666
2,977
6,721
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 3 / 2
7,428
675
6,739
14,100
9,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
7
7
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Hera
Deøs
Hera
0
2
3
0.75
L
3
4
3
1.13
L
4
3
2
1.67
W
Heimdallr
Reegxnn
Heimdallr
2
3
5
1.5
W
Discordia
SenjaminBimmons
Discordia
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
15,227
18,479
Taken
26,815
9,132
Mitigated
13,514
3,246
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,518
819
60
1,502
7,819
5,466
420
3,021
4,593
14,389
0
L
Hera
Deøs
Hera
5,511
1,106
511
688
5,994
1,993
0
3,307
2,581
24,061
0
L
2,977
230
0
1,690
6,721
2,459
0
4,299
2,358
11,896
0
L
6,739
2,358
466
3,020
14,100
9,062
0
6,693
7,030
0
15,994
W
Heimdallr
Reegxnn
Heimdallr
8,966
4,325
0
462
5,248
1,834
1,219
2,536
2,638
0
23,830
W
Discordia
SenjaminBimmons
Discordia
7,825
897
75
1,147
5,412
1,832
604
2,922
2,282
35,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
21,278
124
Minions Killed
87
5
Camps Cleared
4
581,498
Distance Traveled
681,504
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,702
791
15
1
0
208,031
6
L
Hera
6,523
593
52
5
2
220,142
2
L
Nox
7,327
666
18
2
1
217,598
2
L
Hercules
7,428
675
17
2
1
243,764
2
W
Heimdallr
7,788
708
40
4
2
184,920
0
W
Discordia
7,558
687
69
6
3
188,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role