Player Matchup

Agni
Agni
Herpaderpicneedl
Agni
Level 37
God Stats
27W - 31L
1,504 SR
Queue Stats
132W - 152L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Koolten
Gilgamesh
Level 124
God Stats
34W - 26L
1,647 SR
Queue Stats
159W - 154L
1,523 Elo+
Party 1
Rama
Rama
Mocking_Jay41
Rama
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,492 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,499 Elo+

VS

Team Averages
Level 71
1,443 SR
1,452 Elo+
Bacchus
Bacchus
Lickalottapuzz
Bacchus
Level 86
God Stats
20W - 17L
1,505 SR
Queue Stats
217W - 263L
1,446 Elo+
Party 2
Jormungandr
Jormungandr
PeenSynergy
Jormungandr
Level 62
God Stats
1W - 4L
1,307 SR
Queue Stats
83W - 96L
1,437 Elo+
Party 2
Thanatos
Thanatos
khrisbm
Thanatos
Level 66
God Stats
12W - 23L
1,516 SR
Queue Stats
301W - 402L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
8,019
802
8,659
4,523
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Koolten
Gilgamesh
12
5 / 2 / 7
7,715
772
10,000
8,175
2,770
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 10
7,211
721
5,472
4,423
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,859
686
3,681
11,203
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
PeenSynergy
Jormungandr
11
4 / 4 / 1
7,218
722
6,192
11,447
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
khrisbm
Thanatos
11
2 / 5 / 3
7,188
719
3,334
7,351
2,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Gilgamesh
Koolten
Gilgamesh
5
2
7
4.25
L
0
4
5
0.63
W
1
1
10
6
L
Jormungandr
PeenSynergy
Jormungandr
4
4
1
1.13
L
Thanatos
khrisbm
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
13,207
17,121
Taken
30,001
5,282
Mitigated
20,884
1,035
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,659
1,118
0
70
4,523
1,204
495
2,275
2,100
15,900
0
W
Gilgamesh
Koolten
Gilgamesh
10,000
3,102
0
198
8,175
2,770
656
4,839
3,096
0
24,871
L
3,681
82
276
2,884
11,203
12,026
15
4,209
6,994
8,544
0
W
5,472
4,807
0
767
4,423
1,308
732
2,270
1,905
0
22,133
L
Jormungandr
PeenSynergy
Jormungandr
6,192
1,555
111
1,430
11,447
6,656
0
3,825
7,622
20,406
0
L
Thanatos
khrisbm
Thanatos
3,334
293
0
4,100
7,351
2,202
0
1,261
6,090
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,945
Gold Earned
21,265
103
Minions Killed
92
4
Camps Cleared
6
535,503
Distance Traveled
521,336
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,019
802
20
2
2
170,404
2
W
Gilgamesh
7,715
772
37
4
0
189,232
2
L
Bacchus
6,859
686
15
2
0
173,031
1
W
Rama
7,211
721
46
5
2
175,867
1
L
Jormungandr
7,218
722
40
4
1
162,250
1
L
Thanatos
7,188
719
37
4
5
186,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role