Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BRYZ KL1PZ
Chaac
Level 33
God Stats
6W - 5L
1,626 SR
Queue Stats
43W - 57L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Glexicon
Kukulkan
Level 89
God Stats
0W - 1L
1,501 SR
Queue Stats
126W - 146L
1,564 Elo+
Solo
Team Averages
Level 70
1,542 SR
1,503 Elo+

VS

Team Averages
Level 129
1,377 SR
1,508 Elo+
Kumbhakarna
Kumbhakarna
Make_It_Rain75
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,531 Elo+
Party 1
Anhur
Anhur
NSE_AUSTRAILIANS
Anhur
Level 128
God Stats
1W - 0L
1,320 SR
Queue Stats
39W - 54L
1,449 Elo+
Party 1
Vulcan
Vulcan
Remux117
Vulcan
Level 151
God Stats
1W - 0L
1,311 SR
Queue Stats
56W - 56L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 8 / 6
10,584
662
10,072
12,341
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
3 / 6 / 8
10,954
685
16,299
20,983
14,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Glexicon
Kukulkan
15
3 / 7 / 3
10,543
659
9,410
11,910
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Make_It_Rain75
Kumbhakarna
15
2 / 4 / 14
11,645
728
6,561
22,863
29,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 4 / 9
11,829
739
12,494
13,830
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Remux117
Vulcan
17
11 / 3 / 5
12,312
770
21,432
12,607
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
21
21
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
8
6
0.88
L
Chaac
3
6
8
1.17
L
Kukulkan
Glexicon
Kukulkan
3
7
3
0.64
W
Kumbhakarna
Make_It_Rain75
Kumbhakarna
2
4
14
2.25
W
8
4
9
3.13
W
Vulcan
Remux117
Vulcan
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
40,487
45,234
Taken
49,300
21,718
Mitigated
41,683
9,613
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,072
5,055
0
1,008
12,341
4,149
883
9,351
2,990
0
28,053
L
Chaac
16,299
2,288
50
6,429
20,983
14,169
383
12,392
8,591
0
40,996
L
Kukulkan
Glexicon
Kukulkan
9,410
1,252
0
2,126
11,910
3,400
288
6,531
5,379
41,304
0
W
Kumbhakarna
Make_It_Rain75
Kumbhakarna
6,561
248
0
4,255
22,863
29,112
174
4,601
17,836
19,380
0
W
12,494
6,617
0
4,359
13,830
6,534
2,025
3,601
10,065
0
51,365
W
Vulcan
Remux117
Vulcan
21,432
7,715
0
5,686
12,607
6,037
491
1,755
10,696
63,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
35,786
184
Minions Killed
187
4
Camps Cleared
10
744,598
Distance Traveled
886,628
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,584
662
36
2
0
204,927
1
L
Chaac
10,954
685
67
4
0
286,401
2
L
Kukulkan
10,543
659
81
5
4
253,270
3
W
Kumbhakarna
11,645
728
22
1
1
296,729
1
W
Anhur
11,829
739
68
4
7
286,981
3
W
Vulcan
12,312
770
97
6
2
302,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role