Player Matchup

Atlas
Atlas
Booooooode
Atlas
Level 109
God Stats
3W - 5L
1,773 SR
Queue Stats
46W - 47L
1,537 Elo+
Party 3
Izanami
Izanami
MyHunnitKittieZ
Izanami
Level 154
God Stats
4W - 2L
1,645 SR
Queue Stats
53W - 52L
1,580 Elo+
Party 2
Ymir
Ymir
Whoevrr
Ymir
Level 32
God Stats
7W - 9L
1,575 SR
Queue Stats
28W - 27L
1,478 Elo+
Party 2
Mulan
Mulan
misskarmaxo
Mulan
Level 46
God Stats
3W - 1L
1,622 SR
Queue Stats
101W - 105L
1,443 Elo+
Party 3
Bellona
Bellona
sheadee
Bellona
Level 78
God Stats
2W - 7L
1,797 SR
Queue Stats
65W - 96L
1,371 Elo+
Party 3
Team Averages
Level 84
1,682 SR
1,482 Elo+

VS

Team Averages
Level 73
1,575 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AraqueCristian
Kukulkan
Level 85
God Stats
3W - 1L
1,816 SR
Queue Stats
160W - 161L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Cappelpie
Baron Samedi
Level 100
God Stats
9W - 14L
1,537 SR
Queue Stats
51W - 58L
1,448 Elo+
Party 1
Hades
Hades
Glinsk98
Hades
Level 98
God Stats
4W - 3L
1,563 SR
Queue Stats
240W - 238L
1,482 Elo+
Party 1
Fenrir
Fenrir
imdown2clown
Fenrir
Level 23
God Stats
5W - 5L
1,459 SR
Queue Stats
37W - 41L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
1 / 1 / 2
5,311
531
3,604
5,481
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 2 / 1
5,178
518
2,652
5,248
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Whoevrr
Ymir
8
1 / 4 / 0
5,126
513
1,454
9,631
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 2
6,208
621
4,013
6,545
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
sheadee
Bellona
9
1 / 3 / 1
5,361
536
5,105
7,834
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 1 / 1
6,350
635
8,612
4,597
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
1 / 1 / 0
5,878
588
3,776
4,053
1,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Cappelpie
Baron Samedi
9
0 / 0 / 4
5,813
581
3,281
5,870
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Glinsk98
Hades
11
2 / 2 / 1
5,952
595
3,675
8,629
2,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
2 / 3 / 1
5,317
532
3,484
6,157
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
10
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
W
Kukulkan
1
1
0
1
L
Atlas
1
1
2
2
W
Baron Samedi
Cappelpie
Baron Samedi
0
0
4
2
W
Hades
Glinsk98
Hades
2
2
1
1.25
L
0
2
1
0.25
L
Ymir
Whoevrr
Ymir
1
4
0
0.25
W
Fenrir
2
3
1
0.83
L
4
0
2
5
L
Bellona
sheadee
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
22,828
34,739
Taken
29,306
15,059
Mitigated
9,787
7,176
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,612
6,547
0
834
4,597
1,204
768
1,052
3,545
0
45,394
W
Kukulkan
3,776
666
0
936
4,053
1,284
0
963
3,090
37,811
0
L
Atlas
3,604
810
0
1,738
5,481
2,153
0
2,766
2,715
21,962
0
W
Baron Samedi
Cappelpie
Baron Samedi
3,281
327
819
3,653
5,870
2,620
106
319
5,551
21,526
0
W
Hades
Glinsk98
Hades
3,675
441
0
4,673
8,629
2,949
124
1,219
6,843
27,360
0
L
2,652
1,718
0
210
5,248
1,068
0
872
4,376
0
29,102
L
Ymir
Whoevrr
Ymir
1,454
354
0
539
9,631
4,616
0
1,725
7,906
9,725
0
W
Fenrir
3,484
870
0
1,736
6,157
1,730
0
1,505
4,584
0
23,577
L
4,013
1,191
0
3,007
6,545
2,657
0
2,153
4,392
0
33,185
L
Bellona
sheadee
Bellona
5,105
557
0
1,682
7,834
4,565
72
3,216
4,618
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
29,310
244
Minions Killed
330
0
Camps Cleared
0
996,060
Distance Traveled
961,981
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,350
635
102
10
0
173,652
1
W
Kukulkan
5,878
588
85
9
0
206,949
6
L
Atlas
5,311
531
42
4
0
199,669
1
W
Baron Samedi
5,813
581
21
2
0
190,959
4
W
Hades
5,952
595
75
8
0
170,949
4
L
Izanami
5,178
518
67
7
0
189,105
3
L
Ymir
5,126
513
16
2
0
169,232
0
W
Fenrir
5,317
532
47
5
0
219,472
4
L
Mulan
6,208
621
63
6
0
240,008
1
L
Bellona
5,361
536
56
6
0
198,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role