Player Matchup

Gilgamesh
Gilgamesh
CrumblyV
Gilgamesh
Level 46
God Stats
3W - 1L
1,678 SR
Queue Stats
9W - 9L
1,403 Elo+
Party 1
Ra
Ra
Matico
Ra
Level 106
God Stats
7W - 13L
1,769 SR
Queue Stats
447W - 413L
1,653 Elo+
Solo
Sol
Sol
Zhy23
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,419 Elo+
Party 1
Team Averages
Level 74
1,649 SR
1,492 Elo+

VS

Team Averages
Level 79
1,495 SR
1,429 Elo+
Ymir
Ymir
IcedWat3r
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 222L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
Icedwat3rs
Cliodhna
Level 62
God Stats
1W - 2L
1,540 SR
Queue Stats
66W - 102L
1,388 Elo+
Party 2
Odin
Odin
ItIsJonny
Odin
Level 88
God Stats
3W - 8L
1,445 SR
Queue Stats
157W - 225L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrumblyV
Gilgamesh
16
6 / 4 / 15
11,891
743
15,501
15,338
9,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
14 / 0 / 9
13,313
832
18,116
12,722
7,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Zhy23
Sol
15
5 / 6 / 15
11,771
736
13,407
14,736
4,981
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 7 / 4
9,310
582
3,031
19,842
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Icedwat3rs
Cliodhna
15
6 / 11 / 4
11,679
730
16,856
17,388
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
4 / 7 / 2
9,916
620
13,692
22,579
17,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
25
Kills
10
10
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrumblyV
Gilgamesh
6
4
15
3.38
L
Ymir
0
7
4
0.29
L
Cliodhna
Icedwat3rs
Cliodhna
6
11
4
0.73
L
Odin
4
7
2
0.71
W
Ra
14
0
9
18.5
W
Sol
Zhy23
Sol
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
33,579
42,796
Taken
59,809
21,928
Mitigated
48,101
15,315
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrumblyV
Gilgamesh
15,501
6,285
0
478
15,338
9,395
396
1,533
12,474
0
32,058
L
Ymir
3,031
99
0
762
19,842
23,546
0
9,828
10,014
15,334
0
L
Cliodhna
Icedwat3rs
Cliodhna
16,856
3,582
0
608
17,388
6,937
0
10,050
7,338
0
40,880
L
Odin
13,692
2,968
0
3,438
22,579
17,618
0
11,960
10,619
1,216
38,644
W
Ra
18,116
3,917
3,836
8,596
12,722
7,552
1,440
1,708
10,804
60,625
0
W
Sol
Zhy23
Sol
13,407
3,983
0
2,405
14,736
4,981
396
983
13,346
43,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
30,905
200
Minions Killed
120
11
Camps Cleared
2
829,312
Distance Traveled
712,799
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,891
743
31
2
2
303,576
1
L
Ymir
9,310
582
20
1
0
200,748
3
L
Cliodhna
11,679
730
49
3
0
245,497
4
L
Odin
9,916
620
51
3
2
266,554
3
W
Ra
13,313
832
88
6
6
280,789
2
W
Sol
11,771
736
81
5
3
244,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role