Player Matchup

Ymir
Ymir
Battman2305
Ymir
Level 8
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Medusa
Medusa
RoideCelephais
Medusa
Level 82
God Stats
3W - 4L
1,813 SR
Queue Stats
49W - 48L
1,543 Elo+
Solo
Agni
Agni
TheStringfellow
Agni
Level 42
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Team Averages
Level 44
1,538 SR
1,323 Elo+

VS

Team Averages
Level 44
1,697 SR
1,581 Elo+
Mercury
Mercury
Antidote4Life
Mercury
Level 67
God Stats
2W - 1L
1,756 SR
Queue Stats
6W - 4L
1,904 Elo+
Solo
Neith
Neith
AzureSakuya
Neith
Level 18
God Stats
4W - 4L
1,570 SR
Queue Stats
12W - 8L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrostyGonn
Morgan Le Fay
Level 48
God Stats
3W - 0L
1,766 SR
Queue Stats
56W - 65L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
8,272
591
2,493
13,824
9,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 6 / 1
9,943
710
13,560
14,146
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 9 / 4
9,069
648
12,191
12,284
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 3 / 10
9,804
700
4,072
8,284
2,621
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 3 / 10
11,404
815
12,003
12,971
3,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
FrostyGonn
Morgan Le Fay
15
8 / 3 / 13
11,166
798
19,878
14,343
5,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
9
Kills
22
22
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
3
10
3
W
10
3
10
5
L
0
7
7
0.5
W
Morgan Le Fay
FrostyGonn
Morgan Le Fay
8
3
13
4.83
L
6
6
1
1.08
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
35,953
40,254
Taken
35,598
18,871
Mitigated
11,736
2,533
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
4,072
1,320
0
756
8,284
2,621
681
4,208
4,076
0
18,549
W
12,003
6,659
0
4,367
12,971
3,911
1,805
4,813
8,158
0
37,530
L
2,493
317
0
0
13,824
9,734
0
8,224
5,600
9,656
0
W
Morgan Le Fay
FrostyGonn
Morgan Le Fay
19,878
2,166
98
3,911
14,343
5,204
592
5,850
8,493
46,907
0
L
13,560
5,336
0
1,609
14,146
5,164
0
7,311
6,835
0
30,904
L
12,191
485
0
924
12,284
3,973
38
4,584
7,700
34,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
32,374
113
Minions Killed
139
3
Camps Cleared
8
636,565
Distance Traveled
705,700
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,804
700
31
2
0
247,185
2
W
Neith
11,404
815
54
4
3
213,876
2
L
Ymir
8,272
591
22
2
0
170,424
0
W
Morgan Le Fay
11,166
798
54
4
5
244,639
2
L
Medusa
9,943
710
45
3
2
241,810
3
L
Agni
9,069
648
46
3
1
224,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role