Player Matchup

Anhur
Anhur
B_E_L_K_A_
Anhur
Level 157
God Stats
1W - 1L
1,773 SR
Queue Stats
130W - 123L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
JufHawk
Danzaburou
Level 141
God Stats
1W - 2L
1,629 SR
Queue Stats
63W - 68L
1,509 Elo+
Party 3
Chang'e
Chang'e
NickHawk
Chang'e
Level 147
God Stats
2W - 4L
1,444 SR
Queue Stats
76W - 77L
1,553 Elo+
Party 3
Ah Puch
Ah Puch
Tamalito Queso
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,473 Elo+
Solo
Set
Set
deleonrj_6
Set
Level 153
God Stats
0W - 2L
1,278 SR
Queue Stats
109W - 103L
1,451 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,505 Elo+

VS

Team Averages
Level 113
1,542 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Godspeace
Loki
Level 128
God Stats
3W - 3L
1,565 SR
Queue Stats
244W - 215L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
ISAACRAM2
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,449 Elo+
Solo
Kali
Kali
stupidhippy96
Kali
Level 104
God Stats
5W - 4L
1,648 SR
Queue Stats
158W - 132L
1,523 Elo+
Solo
Hera
Hera
swiggityswoog
Hera
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 136L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 7 / 8
10,285
686
7,737
15,908
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
JufHawk
Danzaburou
19
6 / 4 / 7
11,836
789
10,311
15,008
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
NickHawk
Chang'e
18
3 / 5 / 10
10,445
696
11,235
17,641
15,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 11
10,680
712
13,697
17,553
6,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 10
11,220
748
11,542
17,583
18,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
7 / 2 / 16
11,602
773
8,565
15,170
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
20
10 / 3 / 13
12,576
838
13,939
10,757
4,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
ISAACRAM2
Hun Batz
19
5 / 8 / 13
11,289
753
21,176
18,463
12,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 16
11,245
750
10,106
14,719
6,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 3 / 20
11,340
756
18,332
8,035
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
19
Kills
27
28
Deaths
19
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
16
7.5
L
Anhur
3
7
8
1
W
Loki
10
3
13
5.5
W
Hun Batz
ISAACRAM2
Hun Batz
5
8
13
1.44
L
Danzaburou
JufHawk
Danzaburou
6
4
7
2.38
L
Chang'e
NickHawk
Chang'e
3
5
10
1.6
L
3
6
11
1.42
L
4
6
10
1.5
W
3
3
16
3.67
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,522
Damage
72,118
83,693
Taken
67,144
52,024
Mitigated
46,164
34,272
Healing
29,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,565
2,566
6,757
6,484
15,170
19,671
680
6,432
8,407
0
15,682
L
Anhur
7,737
3,865
902
1,335
15,908
5,689
734
3,470
12,308
0
15,765
W
Loki
13,939
1,598
2,299
1,221
10,757
4,429
1,772
3,458
7,151
0
32,682
W
Hun Batz
ISAACRAM2
Hun Batz
21,176
2,047
1,006
813
18,463
12,967
1,075
7,643
10,599
3,118
32,577
L
Danzaburou
JufHawk
Danzaburou
10,311
3,370
744
3,003
15,008
6,116
2,066
3,640
11,179
0
29,140
L
Chang'e
NickHawk
Chang'e
11,235
903
12,089
6,239
17,641
15,926
760
4,060
13,336
25,540
0
L
13,697
557
969
4,327
17,553
6,138
551
3,461
13,830
26,906
0
L
11,542
3,545
1,535
3,129
17,583
18,155
1,167
5,212
12,156
0
29,437
W
10,106
5,608
977
5,645
14,719
6,109
1,186
5,709
8,867
0
17,021
W
18,332
3,879
2,899
1,649
8,035
2,988
1,882
1,690
6,165
47,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
58,052
161
Minions Killed
169
0
Camps Cleared
0
1,237,642
Distance Traveled
1,418,435
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,602
773
17
1
0
298,987
1
L
Anhur
10,285
686
25
2
0
200,530
0
W
Loki
12,576
838
40
3
0
275,965
4
W
Hun Batz
11,289
753
20
1
0
251,703
1
L
Danzaburou
11,836
789
33
2
0
258,184
0
L
Chang'e
10,445
696
29
2
0
273,717
1
L
Ah Puch
10,680
712
35
2
0
255,749
3
L
Set
11,220
748
39
3
0
249,462
0
W
Kali
11,245
750
11
1
0
312,638
2
W
Hera
11,340
756
81
5
0
279,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role