Player Matchup

Chaac
Chaac
Averagebater
Chaac
Level 79
God Stats
5W - 5L
1,547 SR
Queue Stats
70W - 72L
1,433 Elo+
Party 2
Charybdis
Charybdis
IcyMangos
Charybdis
Level 115
God Stats
24W - 14L
1,520 SR
Queue Stats
47W - 33L
1,552 Elo+
Party 2
Tiamat
Tiamat
KinkyKovac
Tiamat
Level 125
God Stats
3W - 2L
1,631 SR
Queue Stats
60W - 43L
1,544 Elo+
Party 2
Team Averages
Level 106
1,566 SR
1,510 Elo+

VS

Team Averages
Level 79
1,374 SR
1,444 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
APHooligan
Fenrir
Level 81
God Stats
0W - 4L
1,122 SR
Queue Stats
32W - 44L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
nodax10
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,127
813
4,921
7,304
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
IcyMangos
Charybdis
12
7 / 0 / 7
8,218
822
7,209
4,979
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
KinkyKovac
Tiamat
12
6 / 2 / 11
8,354
835
7,867
6,756
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 8 / 2
6,342
634
4,541
11,155
8,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
APHooligan
Fenrir
10
2 / 7 / 1
6,737
674
2,302
7,873
2,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
nodax10
Kukulkan
10
1 / 3 / 3
6,839
684
4,697
5,938
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
8
2
0.25
L
Fenrir
APHooligan
Fenrir
2
7
1
0.36
W
5
2
11
5.25
W
Charybdis
IcyMangos
Charybdis
7
0
7
10.5
W
Tiamat
KinkyKovac
Tiamat
6
2
11
5.75
L
Kukulkan
nodax10
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
11,540
19,039
Taken
24,966
13,747
Mitigated
13,170
5,631
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,541
376
90
698
11,155
8,997
0
2,607
8,212
9,444
0
L
Fenrir
APHooligan
Fenrir
2,302
203
0
669
7,873
2,481
0
2,063
5,774
0
10,389
W
4,921
622
0
2,112
7,304
6,977
376
4,295
3,009
0
23,771
W
Charybdis
IcyMangos
Charybdis
7,209
3,918
0
937
4,979
2,037
1,557
1,600
3,379
0
22,643
W
Tiamat
KinkyKovac
Tiamat
7,867
1,181
0
2,582
6,756
4,733
24
4,028
2,728
22,317
0
L
Kukulkan
nodax10
Kukulkan
4,697
1,152
177
677
5,938
1,692
0
3,630
2,226
18,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
19,918
119
Minions Killed
67
7
Camps Cleared
2
535,185
Distance Traveled
382,452
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,342
634
6
1
0
109,924
4
L
Fenrir
6,737
674
20
2
1
141,578
0
W
Chaac
8,127
813
36
4
3
184,457
2
W
Charybdis
8,218
822
36
4
1
172,176
4
W
Tiamat
8,354
835
47
5
3
178,552
5
L
Kukulkan
6,839
684
41
4
1
130,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role