Player Matchup

Hercules
Hercules
Centurion Wolfy
Hercules
Level 87
God Stats
1W - 4L
1,474 SR
Queue Stats
81W - 151L
1,396 Elo+
Party 1
Ullr
Ullr
Hawktrav
Ullr
Level 49
God Stats
1W - 1L
1,404 SR
Queue Stats
49W - 75L
1,407 Elo+
Party 1
Kali
Kali
LostW1zard
Kali
Level 89
God Stats
6W - 6L
1,438 SR
Queue Stats
91W - 143L
1,435 Elo+
Party 1
Ares
Ares
Reaper2004
Ares
Level 27
God Stats
8W - 11L
1,538 SR
Queue Stats
21W - 38L
1,405 Elo+
Party 1
Zeus
Zeus
W0Xi
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 142L
1,415 Elo+
Party 1
Team Averages
Level 76
1,471 SR
1,412 Elo+

VS

Team Averages
Level 85
1,519 SR
1,528 Elo+
Cupid
Cupid
 
Cupid
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GoAskFulcrum
Nemesis
Level 58
God Stats
16W - 19L
1,416 SR
Queue Stats
177W - 281L
1,344 Elo+
Solo
Horus
Horus
Kyng Rahbea
Horus
Level 29
God Stats
58W - 27L
1,770 SR
Queue Stats
110W - 80L
1,628 Elo+
Party 2
Erlang Shen
Erlang Shen
V0lturus
Erlang Shen
Level 147
God Stats
6W - 4L
1,406 SR
Queue Stats
427W - 343L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 5 / 1
5,345
535
3,656
9,197
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
6
0 / 8 / 1
4,400
440
2,468
8,338
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 2 / 2
6,770
677
5,994
8,971
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 1
5,288
529
2,870
6,996
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
W0Xi
Zeus
10
2 / 2 / 1
5,832
583
4,942
3,978
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
6 / 1 / 4
6,772
677
9,760
6,550
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
8
2 / 2 / 2
5,264
526
2,115
5,484
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GoAskFulcrum
Nemesis
9
2 / 3 / 3
5,593
559
4,183
7,205
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 5
5,658
566
3,010
6,445
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
V0lturus
Erlang Shen
12
7 / 1 / 1
7,100
710
8,277
9,445
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
19
19
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
4
8
W
Scylla
 
Scylla
2
2
2
1.5
L
Hercules
1
5
1
0.3
W
Nemesis
GoAskFulcrum
Nemesis
2
3
3
1.17
L
Ullr
0
8
1
0.06
W
2
1
5
4.5
L
4
2
2
2.5
L
1
2
1
0.75
W
Erlang Shen
V0lturus
Erlang Shen
7
1
1
7.5
L
Zeus
W0Xi
Zeus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,930
Damage
27,345
37,480
Taken
35,129
12,972
Mitigated
13,049
6,303
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,760
6,116
161
3,812
6,550
2,110
632
1,406
5,144
0
43,882
W
Scylla
 
Scylla
2,115
223
45
1,521
5,484
1,252
0
1,312
3,990
15,480
0
L
Hercules
3,656
1,862
0
3,146
9,197
4,393
0
0
9,197
0
20,487
W
Nemesis
GoAskFulcrum
Nemesis
4,183
2,368
0
1,022
7,205
2,080
0
2,038
5,038
0
29,674
L
Ullr
2,468
1,385
0
106
8,338
1,264
0
596
7,696
0
12,007
W
3,010
1,202
359
2,177
6,445
3,442
72
2,594
3,715
0
9,741
L
5,994
3,128
0
2,291
8,971
2,309
0
585
8,320
0
33,856
L
2,870
69
0
207
6,996
3,987
0
333
6,625
14,314
0
W
Erlang Shen
V0lturus
Erlang Shen
8,277
4,959
0
5,304
9,445
4,165
526
52
9,080
0
36,607
L
Zeus
W0Xi
Zeus
4,942
357
0
553
3,978
1,019
153
375
3,527
27,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
30,387
198
Minions Killed
248
0
Camps Cleared
0
974,502
Distance Traveled
1,037,277
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,772
677
79
8
0
175,693
1
W
Scylla
5,264
526
29
3
0
209,844
1
L
Hercules
5,345
535
40
4
0
183,546
1
W
Nemesis
5,593
559
55
6
0
228,419
1
L
Ullr
4,400
440
14
1
0
169,141
0
W
Horus
5,658
566
15
2
0
199,796
3
L
Kali
6,770
677
58
6
0
225,266
3
L
Ares
5,288
529
25
3
0
201,031
0
W
Erlang Shen
7,100
710
70
7
0
223,525
1
L
Zeus
5,832
583
61
6
0
195,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role