Player Matchup

Danzaburou
Danzaburou
C-A-H_
Danzaburou
Level 107
God Stats
80W - 77L
1,574 SR
Queue Stats
440W - 474L
1,395 Elo+
Party 3
Mulan
Mulan
Keef-Be-Dirty
Mulan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 18L
1,336 Elo+
Party 3
Geb
Geb
LowDiff
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,627 Elo+
Party 2
Fenrir
Fenrir
Timey22
Fenrir
Level 122
God Stats
6W - 10L
1,482 SR
Queue Stats
593W - 586L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
koalaXsenpai
Morgan Le Fay
Level 140
God Stats
3W - 4L
1,578 SR
Queue Stats
362W - 335L
1,571 Elo+
Party 2
Team Averages
Level 82
1,527 SR
1,466 Elo+

VS

Team Averages
Level 66
1,627 SR
1,624 Elo+
Tyr
Tyr
Hqku
Tyr
Level 25
God Stats
3W - 1L
1,723 SR
Queue Stats
53W - 23L
1,729 Elo+
Party 1
Horus
Horus
KellyRN6634
Horus
Level 28
God Stats
10W - 7L
1,600 SR
Queue Stats
39W - 17L
1,719 Elo+
Party 1
He Bo
He Bo
Mesoloki
He Bo
Level 148
God Stats
1W - 1L
1,597 SR
Queue Stats
69W - 49L
1,617 Elo+
Party 1
Scylla
Scylla
Money KMK
Scylla
Level 29
God Stats
2W - 2L
1,866 SR
Queue Stats
77W - 39L
1,622 Elo+
Party 1
Thanatos
Thanatos
The6thXGate
Thanatos
Level 101
God Stats
6W - 3L
1,347 SR
Queue Stats
83W - 93L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C-A-H_
Danzaburou
14
4 / 13 / 5
9,052
476
8,026
18,879
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 7 / 4
8,147
429
4,111
14,108
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
12
0 / 6 / 8
7,901
416
6,274
20,965
12,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Timey22
Fenrir
15
9 / 7 / 5
10,218
538
13,123
18,186
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
koalaXsenpai
Morgan Le Fay
15
4 / 6 / 7
9,854
519
9,123
10,870
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Hqku
Tyr
19
15 / 2 / 5
12,284
647
15,211
17,531
10,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 4 / 7
10,871
572
10,030
13,745
12,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Mesoloki
He Bo
17
8 / 5 / 11
10,878
573
19,359
12,106
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Money KMK
Scylla
15
2 / 3 / 10
9,776
515
10,939
9,317
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
The6thXGate
Thanatos
15
6 / 4 / 5
9,674
509
7,105
14,511
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
76
18
Kills
38
39
Deaths
18
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C-A-H_
Danzaburou
4
13
5
0.5
W
Tyr
Hqku
Tyr
15
2
5
8.75
L
1
7
4
0.43
W
7
4
7
2.63
L
Geb
0
6
8
0.67
W
He Bo
Mesoloki
He Bo
8
5
11
2.7
W
Scylla
Money KMK
Scylla
2
3
10
2.33
W
Thanatos
The6thXGate
Thanatos
6
4
5
2.13
L
Fenrir
Timey22
Fenrir
9
7
5
1.64
L
Morgan Le Fay
koalaXsenpai
Morgan Le Fay
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
62,644
83,008
Taken
67,210
44,116
Mitigated
34,993
15,839
Healing
37,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C-A-H_
Danzaburou
8,026
3,110
0
2,194
18,879
5,868
29
6,824
11,651
0
37,048
W
Tyr
Hqku
Tyr
15,211
3,737
493
10,765
17,531
10,528
3,635
3,575
13,894
0
84,809
L
4,111
302
12
2,673
14,108
13,723
1,076
2,775
11,276
0
34,624
W
10,030
4,330
2,106
5,633
13,745
12,336
416
1,982
11,364
0
52,115
L
Geb
6,274
678
2,510
3,748
20,965
12,534
0
9,427
10,930
15,660
0
W
He Bo
Mesoloki
He Bo
19,359
569
207
2,017
12,106
4,034
1,011
4,492
7,342
73,638
0
W
Scylla
Money KMK
Scylla
10,939
1,554
918
2,127
9,317
2,938
480
2,945
6,132
53,536
0
W
Thanatos
The6thXGate
Thanatos
7,105
1,706
323
13,167
14,511
5,157
101
1,715
12,621
0
44,667
L
Fenrir
Timey22
Fenrir
13,123
1,992
0
4,046
18,186
7,403
0
5,015
13,035
0
43,635
L
Morgan Le Fay
koalaXsenpai
Morgan Le Fay
9,123
893
0
656
10,870
4,588
0
4,730
5,818
51,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
53,483
300
Minions Killed
552
0
Camps Cleared
0
1,753,950
Distance Traveled
1,890,919
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,052
476
66
3
0
297,923
1
W
Tyr
12,284
647
142
7
0
411,425
3
L
Mulan
8,147
429
51
3
0
337,163
0
W
Horus
10,871
572
102
5
0
369,253
0
L
Geb
7,901
416
7
0
0
414,151
6
W
He Bo
10,878
573
110
6
0
347,476
1
W
Scylla
9,776
515
111
6
0
353,530
4
W
Thanatos
9,674
509
87
5
0
409,235
0
L
Fenrir
10,218
538
76
4
0
357,358
1
L
Morgan Le Fay
9,854
519
100
5
0
347,355
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role