Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KlimVanLIEM
Gilgamesh
Level 159
God Stats
4W - 3L
1,708 SR
Queue Stats
89W - 73L
1,690 Elo+
Party 2
Geb
Geb
Taner54900
Geb
Level 69
God Stats
47W - 20L
1,833 SR
Queue Stats
244W - 117L
1,730 Elo+
Party 2
Team Averages
Level 119
1,681 SR
1,640 Elo+

VS

Team Averages
Level 125
1,629 SR
1,546 Elo+
Freya
Freya
Crusader5775
Freya
Level 106
God Stats
5W - 3L
1,628 SR
Queue Stats
131W - 123L
1,624 Elo+
Party 1
Bellona
Bellona
antonio_aufbau
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Atlas
Atlas
scorpitary
Atlas
Level 129
God Stats
2W - 4L
1,759 SR
Queue Stats
156W - 159L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 15
9,012
693
12,728
4,300
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KlimVanLIEM
Gilgamesh
15
14 / 0 / 4
10,655
820
18,970
14,659
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 0 / 16
9,930
764
6,729
11,911
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,993
538
6,328
13,617
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 6 / 0
7,009
539
2,975
16,127
10,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
10
0 / 7 / 0
6,849
527
3,792
15,092
12,408
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
18
Kills
0
0
Deaths
18
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
15
9.5
L
0
5
0
0
W
Gilgamesh
KlimVanLIEM
Gilgamesh
14
0
4
16
W
2
0
16
10
L
0
6
0
0
L
Atlas
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
13,095
30,870
Taken
44,836
29,659
Mitigated
28,337
4,320
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,728
840
0
431
4,300
1,562
1,341
1,645
2,655
40,982
0
L
6,328
2,024
475
3,380
13,617
5,417
0
6,457
6,803
24,495
2,289
W
Gilgamesh
KlimVanLIEM
Gilgamesh
18,970
3,827
0
1,726
14,659
13,525
312
5,342
9,317
9,701
37,123
W
6,729
454
0
2,163
11,911
14,572
301
2,997
8,914
21,258
0
L
2,975
600
0
2,255
16,127
10,512
0
8,606
7,122
0
15,419
L
Atlas
3,792
1,188
0
880
15,092
12,408
0
7,589
7,067
14,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
20,851
160
Minions Killed
108
8
Camps Cleared
3
784,351
Distance Traveled
637,892
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,012
693
81
6
3
239,685
2
L
Freya
6,993
538
57
4
2
200,440
0
W
Gilgamesh
10,655
820
58
4
4
268,005
4
W
Geb
9,930
764
21
2
1
276,661
2
L
Bellona
7,009
539
36
3
1
217,029
1
L
Atlas
6,849
527
15
1
0
220,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role