Player Matchup

Atlas
Atlas
ALLPROBR00
Atlas
Level 149
God Stats
10W - 7L
1,566 SR
Queue Stats
120W - 140L
1,436 Elo+
Party 3
Ullr
Ullr
Bitouu
Ullr
Level 157
God Stats
1W - 2L
1,419 SR
Queue Stats
183W - 178L
1,463 Elo+
Party 3
Mulan
Mulan
BlackStar213
Mulan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,703 Elo+
Party 3
Baba Yaga
Baba Yaga
Phagus
Baba Yaga
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 70L
1,487 Elo+
Party 1
Loki
Loki
arkhe666
Loki
Level 34
God Stats
3W - 2L
1,741 SR
Queue Stats
59W - 52L
1,501 Elo+
Party 1
Team Averages
Level 81
1,545 SR
1,518 Elo+

VS

Team Averages
Level 89
1,511 SR
1,458 Elo+
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AjayChauhan
Sol
Level 67
God Stats
13W - 8L
1,465 SR
Queue Stats
132W - 163L
1,395 Elo+
Solo
Mulan
Mulan
Baconstripsyo
Mulan
Level 98
God Stats
23W - 12L
1,566 SR
Queue Stats
191W - 168L
1,537 Elo+
Party 2
Izanami
Izanami
imsoalpha
Izanami
Level 43
God Stats
9W - 6L
1,420 SR
Queue Stats
30W - 42L
1,376 Elo+
Party 2
Arachne
Arachne
skhull
Arachne
Level 149
God Stats
35W - 27L
1,602 SR
Queue Stats
495W - 461L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 2 / 1
4,240
424
1,394
5,751
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Bitouu
Ullr
9
0 / 2 / 4
5,292
529
4,161
4,743
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 8 / 0
4,479
448
2,676
7,968
5,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baba Yaga
Phagus
Baba Yaga
9
3 / 4 / 2
5,313
531
5,058
5,390
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
8
2 / 4 / 2
5,481
548
2,617
7,937
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 3
5,091
509
3,092
4,720
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
6,378
638
4,311
7,231
2,047
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 0 / 0
7,477
748
8,072
6,490
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
imsoalpha
Izanami
8
0 / 2 / 3
4,818
482
1,189
3,782
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
skhull
Arachne
11
9 / 1 / 2
7,021
702
5,456
7,357
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
20
20
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
3
2.5
L
Atlas
0
2
1
0.25
W
2
2
2
1.5
W
8
0
0
8
L
Ullr
Bitouu
Ullr
0
2
4
1
L
1
8
0
0.13
L
Baba Yaga
Phagus
Baba Yaga
3
4
2
1
L
Loki
2
4
2
0.75
W
Izanami
imsoalpha
Izanami
0
2
3
0.75
W
Arachne
skhull
Arachne
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
22,120
31,789
Taken
29,580
12,946
Mitigated
12,458
4,835
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,092
165
193
1,834
4,720
3,066
280
1,700
2,789
10,072
0
L
Atlas
1,394
411
0
719
5,751
2,680
0
790
4,744
11,081
0
W
4,311
2,044
0
3,166
7,231
2,047
2,526
1,841
5,070
37,542
0
W
8,072
2,402
0
3,491
6,490
4,067
0
58
6,331
1,776
44,315
L
Ullr
Bitouu
Ullr
4,161
2,241
0
1,325
4,743
1,400
0
1,479
3,201
0
29,899
L
2,676
1,434
0
260
7,968
5,366
0
1,633
6,040
0
12,712
L
Baba Yaga
Phagus
Baba Yaga
5,058
417
0
1,029
5,390
1,595
0
2,547
2,734
21,951
0
L
Loki
2,617
471
0
1,502
7,937
1,905
0
935
6,690
0
20,007
W
Izanami
imsoalpha
Izanami
1,189
804
0
500
3,782
1,025
424
1,632
1,982
0
19,537
W
Arachne
skhull
Arachne
5,456
3,850
0
4,612
7,357
2,253
0
456
6,823
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
30,785
182
Minions Killed
314
0
Camps Cleared
0
892,390
Distance Traveled
973,773
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,091
509
7
1
0
197,187
3
L
Atlas
4,240
424
16
2
0
170,224
4
W
Sol
6,378
638
80
8
0
171,662
3
W
Mulan
7,477
748
108
11
0
191,974
1
L
Ullr
5,292
529
64
6
0
173,739
1
L
Mulan
4,479
448
20
2
0
144,475
1
L
Baba Yaga
5,313
531
38
4
0
189,838
0
L
Loki
5,481
548
44
4
0
214,114
0
W
Izanami
4,818
482
55
6
0
179,499
0
W
Arachne
7,021
702
64
6
0
233,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role