Player Matchup

Anhur
Anhur
BigAutism
Anhur
Level 142
God Stats
0W - 2L
1,555 SR
Queue Stats
85W - 73L
1,508 Elo+
Party 2
Fenrir
Fenrir
DePr0digy17
Fenrir
Level 121
God Stats
7W - 1L
1,756 SR
Queue Stats
359W - 318L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Fl00sh
Cthulhu
Level 128
God Stats
6W - 3L
1,751 SR
Queue Stats
121W - 93L
1,511 Elo+
Party 2
Thanatos
Thanatos
iFALL3N
Thanatos
Level 147
God Stats
9W - 15L
1,439 SR
Queue Stats
1,040W - 1,055L
1,489 Elo+
Solo
Hercules
Hercules
ℓiℓith
Hercules
Level 109
God Stats
1W - 3L
1,442 SR
Queue Stats
73W - 60L
1,529 Elo+
Solo
Team Averages
Level 129
1,589 SR
1,517 Elo+

VS

Team Averages
Level 112
1,429 SR
1,480 Elo+
Nemesis
Nemesis
Shadow Assas51n
Nemesis
Level 120
God Stats
3W - 2L
1,403 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
collectedbread
Jing Wei
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,277 Elo+
Party 3
Zhong Kui
Zhong Kui
darkreaperx2
Zhong Kui
Level 121
God Stats
3W - 1L
1,668 SR
Queue Stats
45W - 47L
1,503 Elo+
Party 1
Agni
Agni
johansikva
Agni
Level 125
God Stats
2W - 7L
1,150 SR
Queue Stats
735W - 753L
1,549 Elo+
Solo
Chiron
Chiron
mantittiez
Chiron
Level 129
God Stats
2W - 2L
1,423 SR
Queue Stats
247W - 260L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigAutism
Anhur
20
8 / 9 / 12
14,107
641
12,592
24,304
7,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
19
0 / 12 / 16
12,407
564
12,690
28,704
23,814
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Fl00sh
Cthulhu
20
9 / 4 / 20
15,841
720
40,398
27,385
30,145
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
iFALL3N
Thanatos
20
14 / 11 / 14
15,474
703
23,151
25,951
12,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
ℓiℓith
Hercules
20
10 / 8 / 21
15,895
723
21,874
41,058
43,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 22
13,384
608
9,252
22,354
9,015
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
20
9 / 7 / 20
15,972
726
17,257
23,205
10,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
darkreaperx2
Zhong Kui
20
6 / 8 / 22
15,447
702
33,214
33,255
22,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 9 / 19
15,875
722
30,636
22,976
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
mantittiez
Chiron
20
18 / 6 / 18
17,945
816
38,944
25,846
11,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
145
41
Kills
44
44
Deaths
41
83
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Anhur
BigAutism
Anhur
8
9
12
1.56
L
Fenrir
0
12
16
0.67
L
Cthulhu
Fl00sh
Cthulhu
9
4
20
4.75
W
2
11
22
1.18
W
Jing Wei
9
7
20
2.71
W
Zhong Kui
darkreaperx2
Zhong Kui
6
8
22
2.13
L
Thanatos
iFALL3N
Thanatos
14
11
14
1.91
W
9
9
19
2.06
W
Chiron
mantittiez
Chiron
18
6
18
4.5
L
Hercules
ℓiℓith
Hercules
10
8
21
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,705
Damage
129,303
147,402
Taken
127,636
116,930
Mitigated
63,050
60,927
Healing
54,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BigAutism
Anhur
12,592
6,270
0
4,764
24,304
7,500
1,959
10,129
13,881
0
31,539
L
Fenrir
12,690
2,152
4,253
4,652
28,704
23,814
0
16,387
11,856
0
18,053
L
Cthulhu
Fl00sh
Cthulhu
40,398
575
6,420
9,569
27,385
30,145
587
12,705
14,250
81,255
0
W
9,252
4,525
1,414
3,178
22,354
9,015
0
6,752
14,724
0
16,446
W
Jing Wei
17,257
13,338
1,121
6,134
23,205
10,297
783
4,851
17,505
0
39,071
W
Zhong Kui
darkreaperx2
Zhong Kui
33,214
1,299
2,447
13,446
33,255
22,747
1,704
8,391
23,893
57,836
0
L
Thanatos
iFALL3N
Thanatos
23,151
5,933
2,558
13,467
25,951
12,407
1,039
8,328
17,186
0
30,662
W
30,636
2,544
3,194
6,688
22,976
9,232
290
6,580
15,829
60,423
0
W
Chiron
mantittiez
Chiron
38,944
13,929
5,182
11,430
25,846
11,759
2,773
10,895
13,733
0
74,061
L
Hercules
ℓiℓith
Hercules
21,874
5,460
1,629
13,615
41,058
43,064
955
14,471
26,379
0
36,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,724
Gold Earned
78,623
171
Minions Killed
216
0
Camps Cleared
0
1,806,321
Distance Traveled
1,869,378
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,107
641
38
2
0
326,957
3
L
Fenrir
12,407
564
10
0
0
331,556
0
L
Cthulhu
15,841
720
61
3
0
437,574
0
W
Nemesis
13,384
608
13
1
0
358,251
1
W
Jing Wei
15,972
726
46
2
0
396,903
0
W
Zhong Kui
15,447
702
59
3
0
366,221
1
L
Thanatos
15,474
703
21
1
0
340,976
1
W
Agni
15,875
722
41
2
0
362,341
4
W
Chiron
17,945
816
57
3
0
385,662
0
L
Hercules
15,895
723
41
2
0
369,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role