Player Matchup

Bacchus
Bacchus
DaSonOfSam
Bacchus
Level 105
God Stats
2W - 4L
1,562 SR
Queue Stats
500W - 494L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GRANDMAPUNCHER
Tsukuyomi
Level 160
God Stats
14W - 14L
1,591 SR
Queue Stats
534W - 480L
1,549 Elo+
Party 3
Aphrodite
Aphrodite
Peendemic
Aphrodite
Level 128
God Stats
5W - 1L
1,773 SR
Queue Stats
506W - 528L
1,570 Elo+
Party 1
Cupid
Cupid
PocketOpossum
Cupid
Level 117
God Stats
6W - 7L
1,466 SR
Queue Stats
463W - 422L
1,551 Elo+
Party 3
Geb
Geb
VloneTomcat
Geb
Level 149
God Stats
43W - 27L
1,699 SR
Queue Stats
463W - 418L
1,548 Elo+
Party 3
Team Averages
Level 132
1,618 SR
1,560 Elo+

VS

Team Averages
Level 118
1,586 SR
1,541 Elo+
Bellona
Bellona
Arisiaxx
Bellona
Level 137
God Stats
10W - 5L
1,629 SR
Queue Stats
173W - 188L
1,499 Elo+
Solo
Anhur
Anhur
GLIZZYATOR
Anhur
Level 57
God Stats
2W - 4L
1,399 SR
Queue Stats
118W - 137L
1,393 Elo+
Party 2
Atlas
Atlas
MaikroThePro
Atlas
Level 86
God Stats
1W - 2L
1,623 SR
Queue Stats
290W - 271L
1,562 Elo+
Party 2
Sol
Sol
PapiChax
Sol
Level 154
God Stats
17W - 13L
1,632 SR
Queue Stats
221W - 187L
1,615 Elo+
Party 2
Fenrir
Fenrir
PapiZus
Fenrir
Level 158
God Stats
7W - 2L
1,648 SR
Queue Stats
54W - 37L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaSonOfSam
Bacchus
16
7 / 0 / 4
9,724
648
5,683
7,438
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GRANDMAPUNCHER
Tsukuyomi
17
9 / 6 / 1
10,179
679
8,803
9,903
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Peendemic
Aphrodite
17
7 / 1 / 1
10,668
711
10,170
11,016
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 10
8,460
564
4,714
8,609
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 12
9,391
626
6,031
10,868
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arisiaxx
Bellona
12
0 / 7 / 0
7,162
477
5,520
13,627
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
12
2 / 6 / 5
7,761
517
5,340
11,645
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 6
7,324
488
2,816
10,072
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 2
8,695
580
7,040
9,771
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
PapiZus
Fenrir
14
9 / 6 / 3
8,914
594
7,569
12,897
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
26
Kills
13
14
Deaths
27
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arisiaxx
Bellona
0
7
0
0
W
Bacchus
DaSonOfSam
Bacchus
7
0
4
9
L
Anhur
2
6
5
0.75
W
Tsukuyomi
GRANDMAPUNCHER
Tsukuyomi
9
6
1
1.58
L
0
2
6
1.5
L
2
6
2
0.5
L
Fenrir
PapiZus
Fenrir
9
6
3
1.75
W
Aphrodite
Peendemic
Aphrodite
7
1
1
7.5
W
0
4
10
1.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
28,285
47,834
Taken
58,012
22,367
Mitigated
29,735
19,690
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arisiaxx
Bellona
5,520
2,290
0
2,151
13,627
11,255
0
10,308
3,319
0
40,335
W
Bacchus
DaSonOfSam
Bacchus
5,683
957
0
3,666
7,438
4,493
192
1,600
5,766
51,214
0
L
Anhur
5,340
2,662
0
2,495
11,645
2,923
0
4,073
7,572
0
38,752
W
Tsukuyomi
GRANDMAPUNCHER
Tsukuyomi
8,803
2,076
0
1,080
9,903
3,082
0
615
9,288
0
69,769
L
2,816
885
0
2,223
10,072
7,905
0
3,585
6,487
19,361
0
L
7,040
2,499
0
1,993
9,771
3,252
1,120
4,079
5,692
55,605
5,342
L
Fenrir
PapiZus
Fenrir
7,569
2,006
0
3,252
12,897
4,400
0
3,037
9,860
0
45,155
W
Aphrodite
Peendemic
Aphrodite
10,170
2,792
806
8,322
11,016
3,995
1,656
1,965
8,442
67,533
0
W
4,714
2,960
418
2,815
8,609
2,719
734
2,715
5,894
0
50,271
W
6,031
838
0
2,583
10,868
8,078
74
3,266
7,602
19,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
39,856
504
Minions Killed
366
0
Camps Cleared
0
1,539,694
Distance Traveled
1,370,756
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,162
477
87
6
0
250,591
2
W
Bacchus
9,724
648
114
8
0
341,167
2
L
Anhur
7,761
517
68
5
0
266,222
2
W
Tsukuyomi
10,179
679
108
7
0
318,423
2
L
Atlas
7,324
488
25
2
0
268,428
2
L
Sol
8,695
580
111
7
0
283,400
5
L
Fenrir
8,914
594
75
5
0
302,115
4
W
Aphrodite
10,668
711
155
10
0
243,419
3
W
Cupid
8,460
564
107
7
0
307,905
7
W
Geb
9,391
626
20
1
0
328,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role