Player Matchup

Merlin
Merlin
DraKmon123
Merlin
Level 128
God Stats
3W - 2L
1,709 SR
Queue Stats
22W - 16L
1,641 Elo+
Party 2
Chaac
Chaac
Kaeiq
Chaac
Level 105
God Stats
0W - 4L
1,330 SR
Queue Stats
1W - 8L
1,284 Elo+
Solo
Bastet
Bastet
KirihaYuu02
Bastet
Level 109
God Stats
0W - 1L
1,724 SR
Queue Stats
20W - 13L
1,634 Elo+
Party 2
Janus
Janus
jorddo129
Janus
Level 149
God Stats
1W - 7L
1,411 SR
Queue Stats
31W - 42L
1,511 Elo+
Party 2
Team Averages
Level 123
1,543 SR
1,518 Elo+

VS

Team Averages
Level 122
1,535 SR
1,568 Elo+
Gilgamesh
Gilgamesh
GiggityWolf64
Gilgamesh
Level 17
God Stats
7W - 5L
1,391 SR
Queue Stats
31W - 18L
1,611 Elo+
Solo
Hades
Hades
Wlad97
Hades
Level 157
God Stats
3W - 1L
1,824 SR
Queue Stats
48W - 50L
1,595 Elo+
Party 1
Anhur
Anhur
jatu11
Anhur
Level 159
God Stats
3W - 0L
1,548 SR
Queue Stats
45W - 49L
1,529 Elo+
Party 1
Bacchus
Bacchus
zlBryanHDlz
Bacchus
Level 153
God Stats
1W - 1L
1,379 SR
Queue Stats
61W - 53L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DraKmon123
Merlin
13
0 / 3 / 0
7,127
713
4,221
5,763
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Kaeiq
Chaac
11
0 / 2 / 1
6,668
667
3,993
7,688
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
12
2 / 2 / 0
7,092
709
7,052
4,936
1,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
jorddo129
Janus
12
0 / 2 / 1
7,106
711
4,234
4,056
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GiggityWolf64
Gilgamesh
13
4 / 1 / 0
8,023
802
4,715
8,179
6,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Wlad97
Hades
13
0 / 1 / 3
7,646
765
2,328
7,152
3,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
jatu11
Anhur
14
2 / 0 / 4
8,237
824
7,051
8,616
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
zlBryanHDlz
Bacchus
13
3 / 0 / 5
8,595
860
4,137
11,514
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
DraKmon123
Merlin
0
3
0
0
W
Gilgamesh
GiggityWolf64
Gilgamesh
4
1
0
4
L
Chaac
Kaeiq
Chaac
0
2
1
0.25
L
Bastet
2
2
0
1
W
Hades
Wlad97
Hades
0
1
3
1.5
W
Anhur
jatu11
Anhur
2
0
4
4
L
Janus
jorddo129
Janus
0
2
1
0.25
W
Bacchus
zlBryanHDlz
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
18,231
22,443
Taken
35,461
11,242
Mitigated
28,488
4,276
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DraKmon123
Merlin
4,221
288
0
834
5,763
1,788
0
1,318
4,445
25,749
0
W
Gilgamesh
GiggityWolf64
Gilgamesh
4,715
1,255
0
1,931
8,179
6,200
1,131
1,646
6,423
0
21,671
L
Chaac
Kaeiq
Chaac
3,993
488
0
1,998
7,688
6,435
0
2,235
5,453
0
15,706
L
Bastet
7,052
1,290
0
1,024
4,936
1,725
0
1,170
3,766
0
17,226
W
Hades
Wlad97
Hades
2,328
221
380
3,116
7,152
3,108
1,523
2,481
4,596
27,535
0
W
Anhur
jatu11
Anhur
7,051
3,262
0
3,395
8,616
3,137
2,810
2,851
5,583
0
31,274
L
Janus
jorddo129
Janus
4,234
60
0
420
4,056
1,294
0
2,275
1,781
32,415
0
W
Bacchus
zlBryanHDlz
Bacchus
4,137
216
0
1,104
11,514
16,043
340
1,957
9,353
14,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
32,501
169
Minions Killed
179
7
Camps Cleared
9
769,038
Distance Traveled
815,303
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,127
713
63
6
2
171,182
4
W
Gilgamesh
8,023
802
38
4
2
208,952
2
L
Chaac
6,668
667
24
2
1
148,763
2
L
Bastet
7,092
709
21
2
2
249,444
3
W
Hades
7,646
765
63
6
4
193,452
4
W
Anhur
8,237
824
68
7
3
192,553
0
L
Janus
7,106
711
61
6
2
199,649
3
W
Bacchus
8,595
860
10
1
0
220,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role