Player Matchup

Ganesha
Ganesha
CausticMain6432
Ganesha
Level 160
God Stats
107W - 82L
1,575 SR
Queue Stats
183W - 172L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
consolecuck
Gilgamesh
Level 29
God Stats
88W - 43L
1,739 SR
Queue Stats
113W - 69L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
gingerlean
Aphrodite
Level 108
God Stats
107W - 52L
1,719 SR
Queue Stats
527W - 362L
1,690 Elo+
Party 1
Team Averages
Level 99
1,678 SR
1,601 Elo+

VS

Team Averages
Level 68
1,468 SR
1,524 Elo+
Sol
Sol
GamingRayquaza
Sol
Level 110
God Stats
35W - 17L
1,630 SR
Queue Stats
94W - 95L
1,551 Elo+
Solo
Ymir
Ymir
Glaceon1313
Ymir
Level 28
God Stats
2W - 2L
1,598 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 2
Achilles
Achilles
firediscopanda
Achilles
Level 65
God Stats
0W - 5L
1,176 SR
Queue Stats
72W - 58L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 11
8,828
736
5,158
14,049
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
consolecuck
Gilgamesh
12
7 / 1 / 4
9,268
772
9,073
10,810
8,333
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
gingerlean
Aphrodite
14
4 / 0 / 7
8,939
745
13,166
6,958
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,910
659
10,565
8,378
2,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
7,612
634
3,434
12,662
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
12
1 / 4 / 1
7,316
610
8,230
14,353
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
2
3
1
0.83
L
0
4
2
0.25
W
Gilgamesh
consolecuck
Gilgamesh
7
1
4
9
L
Achilles
1
4
1
0.38
W
Aphrodite
gingerlean
Aphrodite
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
22,229
31,817
Taken
35,393
24,197
Mitigated
24,266
15,594
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,158
211
0
3,100
14,049
12,443
483
5,819
7,702
20,669
0
L
10,565
3,136
0
1,680
8,378
2,978
0
5,759
2,619
44,044
4,746
L
3,434
724
0
1,310
12,662
10,616
0
5,675
6,987
15,818
0
W
Gilgamesh
consolecuck
Gilgamesh
9,073
1,847
0
414
10,810
8,333
861
4,823
5,875
2,962
24,728
L
Achilles
8,230
1,953
183
2,126
14,353
10,672
0
8,143
6,210
3,030
15,906
W
Aphrodite
gingerlean
Aphrodite
13,166
1,543
5,959
6,121
6,958
3,421
1,054
3,459
3,424
36,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
22,838
141
Minions Killed
130
3
Camps Cleared
6
679,054
Distance Traveled
647,105
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,828
736
1
0
0
213,648
3
L
Sol
7,910
659
88
7
6
212,610
4
L
Ymir
7,612
634
18
2
0
196,067
2
W
Gilgamesh
9,268
772
58
5
1
225,129
3
L
Achilles
7,316
610
24
2
0
238,428
3
W
Aphrodite
8,939
745
82
7
2
240,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role