Player Matchup

Terra
Terra
Clap-tiste
Terra
Level 98
God Stats
6W - 5L
1,627 SR
Queue Stats
641W - 618L
1,530 Elo+
Party 1
Medusa
Medusa
DivineCaesar
Medusa
Level 49
God Stats
1W - 0L
1,839 SR
Queue Stats
69W - 22L
1,715 Elo+
Party 1
Athena
Athena
Jayrod92345
Athena
Level 123
God Stats
6W - 2L
1,745 SR
Queue Stats
331W - 304L
1,503 Elo+
Solo
Chang'e
Chang'e
MirageGM
Chang'e
Level 125
God Stats
2W - 0L
1,746 SR
Queue Stats
214W - 209L
1,524 Elo+
Solo
King Arthur
King Arthur
aerkiger
King Arthur
Level 115
God Stats
31W - 31L
1,517 SR
Queue Stats
824W - 815L
1,542 Elo+
Party 1
Team Averages
Level 102
1,695 SR
1,563 Elo+

VS

Team Averages
Level 82
1,608 SR
1,554 Elo+
Artio
Artio
BaconAndTurtles
Artio
Level 127
God Stats
8W - 3L
1,651 SR
Queue Stats
400W - 351L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Masburtate
Nu Wa
Level 118
God Stats
4W - 7L
1,398 SR
Queue Stats
346W - 308L
1,495 Elo+
Party 3
Tyr
Tyr
NotThatToxic
Tyr
Level 42
God Stats
1W - 3L
1,483 SR
Queue Stats
21W - 23L
1,556 Elo+
Party 2
Anhur
Anhur
ThiefOfSanity
Anhur
Level 15
God Stats
1W - 1L
1,867 SR
Queue Stats
6W - 9L
1,553 Elo+
Party 2
Thanatos
Thanatos
Wιnston
Thanatos
Level 110
God Stats
2W - 1L
1,641 SR
Queue Stats
45W - 43L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 2 / 11
8,170
481
5,883
14,595
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
8 / 2 / 1
9,785
576
15,167
11,222
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
14
2 / 7 / 6
8,141
479
5,896
15,203
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MirageGM
Chang'e
15
4 / 6 / 1
9,147
538
9,132
15,577
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
aerkiger
King Arthur
16
3 / 2 / 5
8,822
519
12,492
13,905
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,739
514
10,511
16,613
15,931
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
2 / 6 / 6
8,602
506
12,648
11,369
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 8
7,946
467
8,402
19,169
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 3
7,225
425
2,094
8,529
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Wιnston
Thanatos
18
17 / 2 / 2
11,081
652
20,447
17,399
7,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
19
Kills
19
19
Deaths
19
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
Terra
2
2
11
3.75
W
Medusa
8
2
1
4.25
W
Athena
2
7
6
0.71
L
Nu Wa
2
6
6
0.83
W
Chang'e
MirageGM
Chang'e
4
6
1
0.75
L
0
4
8
1
L
0
4
3
0.38
L
Thanatos
Wιnston
Thanatos
17
2
2
9
W
King Arthur
aerkiger
King Arthur
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
54,102
70,502
Taken
73,079
37,408
Mitigated
40,054
24,977
Healing
34,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,511
1,906
1,056
7,130
16,613
15,931
0
3,371
12,470
58,488
0
W
Terra
5,883
849
1,964
4,050
14,595
12,281
0
4,353
10,007
21,105
0
W
Medusa
15,167
7,083
0
4,302
11,222
3,696
712
2,553
8,441
0
78,048
W
Athena
5,896
1,811
0
3,092
15,203
6,667
0
3,813
11,201
43,268
0
L
Nu Wa
12,648
4,143
0
222
11,369
3,285
396
6,003
5,022
61,944
0
W
Chang'e
MirageGM
Chang'e
9,132
772
785
5,517
15,577
4,428
0
5,723
9,514
52,989
0
L
8,402
914
0
7,599
19,169
12,115
183
5,334
13,561
0
35,233
L
2,094
1,176
0
1,635
8,529
1,254
264
438
8,091
0
33,337
L
Thanatos
Wιnston
Thanatos
20,447
8,308
0
16,815
17,399
7,469
0
6,534
10,480
0
81,780
W
King Arthur
aerkiger
King Arthur
12,492
2,253
0
5,267
13,905
10,336
0
5,553
8,180
4,281
52,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
43,593
453
Minions Killed
475
0
Camps Cleared
0
1,591,652
Distance Traveled
1,586,453
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,739
514
115
7
0
320,589
2
W
Terra
8,170
481
18
1
0
331,849
6
W
Medusa
9,785
576
137
8
0
311,596
2
W
Athena
8,141
479
87
5
0
336,085
0
L
Nu Wa
8,602
506
107
6
0
298,260
5
W
Chang'e
9,147
538
93
5
0
288,169
8
L
Tyr
7,946
467
49
3
0
322,513
3
L
Anhur
7,225
425
77
5
0
291,574
2
L
Thanatos
11,081
652
127
7
0
353,517
3
W
King Arthur
8,822
519
118
7
0
323,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role