Player Matchup

Scylla
Scylla
BootyJiggle56
Scylla
Level 136
God Stats
31W - 48L
1,310 SR
Queue Stats
54W - 76L
1,328 Elo+
Party 1
Ymir
Ymir
LONEWOLF0691990
Ymir
Level 97
God Stats
80W - 65L
1,557 SR
Queue Stats
384W - 377L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
MetalHead6860
Cernunnos
Level 123
God Stats
17W - 23L
1,443 SR
Queue Stats
199W - 218L
1,359 Elo+
Party 1
Team Averages
Level 119
1,436 SR
1,383 Elo+

VS

Team Averages
Level 105
1,277 SR
1,413 Elo+
Neith
Neith
Mirphen95
Neith
Level 131
God Stats
5W - 5L
1,524 SR
Queue Stats
219W - 238L
1,400 Elo+
Party 2
Hera
Hera
Pinksunshine45
Hera
Level 74
God Stats
1W - 5L
1,101 SR
Queue Stats
159W - 211L
1,419 Elo+
Solo
King Arthur
King Arthur
Vexair93
King Arthur
Level 109
God Stats
1W - 4L
1,205 SR
Queue Stats
194W - 218L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,926
558
4,796
8,594
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
9,645
603
3,941
21,076
26,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
MetalHead6860
Cernunnos
12
0 / 4 / 1
8,564
535
4,269
12,776
5,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mirphen95
Neith
16
6 / 0 / 4
11,147
697
13,805
4,611
1,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
10,034
627
9,003
5,425
2,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Vexair93
King Arthur
15
2 / 0 / 6
10,106
632
11,026
11,206
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
3
1
0.17
L
Cernunnos
MetalHead6860
Cernunnos
0
4
1
0.13
W
Neith
Mirphen95
Neith
6
0
4
8
W
2
1
4
4
W
King Arthur
Vexair93
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
33,834
42,446
Taken
21,242
35,153
Mitigated
12,732
9,491
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,796
546
1,142
812
8,594
3,426
0
2,087
6,346
31,028
0
L
3,941
104
0
4,420
21,076
26,119
0
4,786
15,425
23,400
0
L
Cernunnos
MetalHead6860
Cernunnos
4,269
1,405
0
3,117
12,776
5,608
0
2,522
10,018
0
28,753
W
Neith
Mirphen95
Neith
13,805
2,929
0
2,026
4,611
1,581
1,750
2,508
2,103
0
56,681
W
9,003
1,841
402
1,430
5,425
2,021
790
3,999
1,426
39,586
0
W
King Arthur
Vexair93
King Arthur
11,026
314
0
5,349
11,206
9,130
216
3,005
8,201
238
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
31,287
166
Minions Killed
202
5
Camps Cleared
10
776,253
Distance Traveled
865,645
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,926
558
76
5
4
237,407
3
L
Ymir
9,645
603
36
2
0
295,614
5
L
Cernunnos
8,564
535
54
3
1
243,232
8
W
Neith
11,147
697
113
7
5
282,424
5
W
Hera
10,034
627
62
4
4
264,956
5
W
King Arthur
10,106
632
27
2
1
318,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role