Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PenguinWarfare9
Scylla
Level 118
God Stats
0W - 3L
1,140 SR
Queue Stats
293W - 319L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Rtvlover
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,553 Elo+
Party 1
Janus
Janus
Spaffy
Janus
Level 155
God Stats
4W - 4L
1,481 SR
Queue Stats
216W - 194L
1,572 Elo+
Party 1
Artio
Artio
User0_nwm
Artio
Level 150
God Stats
1W - 2L
1,490 SR
Queue Stats
83W - 82L
1,476 Elo+
Solo
Team Averages
Level 106
1,422 SR
1,519 Elo+

VS

Team Averages
Level 119
1,559 SR
1,528 Elo+
Cerberus
Cerberus
AbyssalMask
Cerberus
Level 83
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Axton_118
Khepri
Level 133
God Stats
4W - 2L
1,563 SR
Queue Stats
154W - 166L
1,515 Elo+
Solo
Ravana
Ravana
Gunns4hir3
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 128L
1,566 Elo+
Party 2
Chiron
Chiron
MonsterFan1996
Chiron
Level 129
God Stats
4W - 3L
1,709 SR
Queue Stats
182W - 150L
1,541 Elo+
Solo
Odin
Odin
PhatLoads
Odin
Level 124
God Stats
2W - 0L
1,688 SR
Queue Stats
52W - 46L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 9 / 4
8,555
611
10,692
13,540
4,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 4
10,619
759
15,906
11,378
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rtvlover
Gilgamesh
17
5 / 5 / 2
9,783
699
10,064
16,151
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Spaffy
Janus
17
1 / 7 / 7
10,415
744
14,802
12,924
3,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
User0_nwm
Artio
16
1 / 7 / 6
9,171
655
8,737
29,044
20,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbyssalMask
Cerberus
16
2 / 3 / 22
10,051
718
16,783
14,998
14,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
Axton_118
Khepri
17
3 / 4 / 22
10,883
777
9,705
15,735
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Gunns4hir3
Ravana
19
17 / 2 / 10
12,097
864
22,142
15,205
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 20
10,679
763
16,595
12,417
6,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
16
6 / 3 / 18
10,479
749
12,733
22,772
17,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
12
Kills
31
31
Deaths
14
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
9
4
0.33
W
Cerberus
AbyssalMask
Cerberus
2
3
22
4.33
W
Khepri
Axton_118
Khepri
3
4
22
3.5
W
Ravana
Gunns4hir3
Ravana
17
2
10
11
W
3
2
20
6.5
L
4
3
4
2
W
Odin
6
3
18
5
L
Gilgamesh
Rtvlover
Gilgamesh
5
5
2
1.2
L
Janus
Spaffy
Janus
1
7
7
0.64
L
Artio
User0_nwm
Artio
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,201
Damage
77,958
83,037
Taken
81,127
41,405
Mitigated
72,776
26,599
Healing
35,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,692
2,178
928
1,199
13,540
4,578
518
3,145
10,204
0
20,425
W
Cerberus
AbyssalMask
Cerberus
16,783
464
0
3,604
14,998
14,055
537
7,355
7,219
32,109
0
W
Khepri
Axton_118
Khepri
9,705
263
2,651
2,586
15,735
20,944
388
7,054
8,000
22,764
0
W
Ravana
Gunns4hir3
Ravana
22,142
6,838
3,393
4,450
15,205
13,746
670
8,257
6,743
0
29,803
W
16,595
7,340
4,877
3,658
12,417
6,205
3,423
5,109
7,173
0
42,375
L
15,906
729
973
2,747
11,378
3,900
0
3,119
8,122
31,131
0
W
Odin
12,733
1,569
3,116
7,479
22,772
17,826
339
10,960
11,220
1,289
18,151
L
Gilgamesh
Rtvlover
Gilgamesh
10,064
1,560
898
1,967
16,151
9,248
472
6,278
9,675
970
13,136
L
Janus
Spaffy
Janus
14,802
1,055
2,125
1,851
12,924
3,446
529
4,044
8,643
33,178
0
L
Artio
User0_nwm
Artio
8,737
144
3,287
10,624
29,044
20,233
222
10,751
17,832
18,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
54,189
126
Minions Killed
144
0
Camps Cleared
0
1,206,934
Distance Traveled
1,238,682
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,555
611
20
1
0
234,426
2
W
Cerberus
10,051
718
39
3
0
253,685
2
W
Khepri
10,883
777
20
1
0
254,990
0
W
Ravana
12,097
864
21
2
0
255,741
2
W
Chiron
10,679
763
53
4
0
230,691
0
L
Scylla
10,619
759
42
3
0
247,531
0
W
Odin
10,479
749
11
1
0
243,575
0
L
Gilgamesh
9,783
699
6
0
0
238,887
0
L
Janus
10,415
744
43
3
0
238,261
1
L
Artio
9,171
655
15
1
0
247,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role