Player Matchup

Cupid
Cupid
Gold IV
Alazar202
Cupid
Gold IV
Level 116
God Stats
107W - 99L
1,557 SR
Queue Stats
147W - 145L
1,232 MMR
Solo
Geb
Geb
Gold II
CoolGer
Geb
Gold II
Level 71
God Stats
12W - 7L
1,621 SR
Queue Stats
60W - 54L
1,506 MMR
Party 1
Hercules
Hercules
Gold II
HipsterLion13
Hercules
Gold II
Level 87
God Stats
6W - 7L
1,512 SR
Queue Stats
30W - 33L
1,454 MMR
Solo
Olorun
Olorun
Silver I
Jungly
Olorun
Silver I
Level 158
God Stats
1W - 0L
1,350 SR
Queue Stats
165W - 174L
1,272 MMR
Party 1
Tyr
Tyr
Silver IV
Mineta-
Tyr
Silver IV
Level 68
God Stats
2W - 1L
1,523 SR
Queue Stats
44W - 68L
772 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,512 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,518 SR
1,247 MMR
Ra
Ra
Gold II
Muscleby
Ra
Gold II
Level 145
God Stats
7W - 11L
1,438 SR
Queue Stats
347W - 339L
1,549 MMR
Solo
Hachiman
Hachiman
Gold II
baffyO
Hachiman
Gold II
Level 139
God Stats
5W - 10L
1,536 SR
Queue Stats
270W - 269L
1,596 MMR
Solo
Aphrodite
Aphrodite
Silver IV
ederTHC
Aphrodite
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,138 MMR
Solo
Fenrir
Fenrir
Silver III
jeddawey
Fenrir
Silver III
Level 157
God Stats
2W - 6L
1,472 SR
Queue Stats
29W - 41L
950 MMR
Solo
Susano
Susano
Silver II
暗幽影幻
Susano
Silver II
Level 126
God Stats
478W - 374L
1,644 SR
Queue Stats
835W - 856L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alazar202
Cupid
11
1 / 2 / 1
5,890
535
3,043
6,794
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
10
1 / 1 / 4
5,808
528
3,554
8,890
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
HipsterLion13
Hercules
10
3 / 2 / 5
6,300
573
6,015
7,635
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Jungly
Olorun
11
4 / 1 / 2
6,569
597
4,722
5,741
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
12
2 / 0 / 2
6,579
598
4,533
7,936
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThanatosAresCliodhna

VS

Bans
BastetKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,865
533
3,799
4,514
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
baffyO
Hachiman
9
1 / 4 / 1
5,271
479
5,999
6,939
2,047
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ederTHC
Aphrodite
10
1 / 3 / 0
5,872
534
4,912
8,024
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
jeddawey
Fenrir
10
2 / 2 / 1
5,517
502
2,371
6,576
1,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
12
2 / 1 / 0
6,282
571
3,388
6,586
2,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
6
6
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
Alazar202
Cupid
1
2
1
0.75
W
Geb
1
1
4
3
W
Hercules
HipsterLion13
Hercules
3
2
5
2.75
W
Olorun
Jungly
Olorun
4
1
2
5
W
Tyr
2
0
2
3
L
0
1
2
1
L
Hachiman
baffyO
Hachiman
1
4
1
0.38
L
Aphrodite
ederTHC
Aphrodite
1
3
0
0.33
L
Fenrir
jeddawey
Fenrir
2
2
1
1.25
L
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
20,469
36,996
Taken
32,639
20,032
Mitigated
10,637
13,081
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Alazar202
Cupid
3,043
1,606
96
2,276
6,794
1,568
0
0
6,794
0
33,263
W
Geb
3,554
313
380
2,727
8,890
5,957
0
1,555
7,331
16,719
0
W
Hercules
HipsterLion13
Hercules
6,015
2,098
0
1,320
7,635
3,596
0
934
6,669
0
35,692
W
Olorun
Jungly
Olorun
4,722
1,904
361
2,538
5,741
2,004
36
1,748
3,989
36,483
0
W
Tyr
4,533
342
0
3,383
7,936
6,907
0
4,050
3,502
7,646
21,373
L
3,799
433
371
1,180
4,514
1,504
0
2,941
1,573
37,126
0
L
Hachiman
baffyO
Hachiman
5,999
2,510
0
1,330
6,939
2,047
1,454
3,214
3,725
0
32,193
L
Aphrodite
ederTHC
Aphrodite
4,912
1,041
684
3,950
8,024
3,284
235
1,395
6,629
26,834
0
L
Fenrir
jeddawey
Fenrir
2,371
451
92
1,936
6,576
1,744
0
937
5,639
0
17,760
L
Susano
3,388
559
0
250
6,586
2,058
0
920
5,666
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
28,807
296
Minions Killed
314
0
Camps Cleared
0
1,124,452
Distance Traveled
1,060,198
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,890
535
78
7
0
205,992
5
W
Geb
5,808
528
16
1
0
229,189
2
W
Hercules
6,300
573
53
5
0
223,690
0
W
Olorun
6,569
597
89
8
0
218,666
4
W
Tyr
6,579
598
60
5
0
246,915
0
L
Ra
5,865
533
75
7
0
230,977
5
L
Hachiman
5,271
479
65
6
0
191,963
6
L
Aphrodite
5,872
534
64
6
0
181,515
1
L
Fenrir
5,517
502
38
3
0
215,996
3
L
Susano
6,282
571
72
7
0
239,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role