Player Matchup

Artio
Artio
Jay2Wicked5x
Artio
Level 114
God Stats
1W - 1L
1,383 SR
Queue Stats
21W - 42L
1,261 Elo+
Party 1
Sobek
Sobek
Kaa5h
Sobek
Level 65
God Stats
2W - 5L
1,327 SR
Queue Stats
107W - 124L
1,374 Elo+
Party 3
Horus
Horus
LargeDanglybit
Horus
Level 160
God Stats
2W - 4L
1,424 SR
Queue Stats
340W - 386L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
TMG Food Stamps
Ah Puch
Level 118
God Stats
3W - 1L
1,823 SR
Queue Stats
183W - 175L
1,391 Elo+
Party 3
Nemesis
Nemesis
TimelessBlade
Nemesis
Level 122
God Stats
0W - 2L
1,306 SR
Queue Stats
59W - 73L
1,403 Elo+
Party 1
Team Averages
Level 116
1,452 SR
1,375 Elo+

VS

Team Averages
Level 89
1,362 SR
1,375 Elo+
Ne Zha
Ne Zha
Gi0j
Ne Zha
Level 62
God Stats
2W - 1L
1,266 SR
Queue Stats
312W - 305L
1,408 Elo+
Party 2
Ratatoskr
Ratatoskr
KaoticKevin
Ratatoskr
Level 49
God Stats
1W - 0L
1,278 SR
Queue Stats
155W - 157L
1,212 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kylerius
Morgan Le Fay
Level 118
God Stats
1W - 1L
1,284 SR
Queue Stats
288W - 319L
1,378 Elo+
Solo
Horus
Horus
eeriedud
Horus
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 218L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
xRagingGenisusx
Gilgamesh
Level 112
God Stats
6W - 4L
1,481 SR
Queue Stats
662W - 657L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 15
11,689
615
8,399
26,585
32,953
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kaa5h
Sobek
20
6 / 6 / 13
13,230
696
20,118
41,768
58,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 8 / 12
11,890
626
16,421
31,510
38,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 3 / 12
15,374
809
48,287
20,575
7,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
7 / 9 / 15
13,136
691
14,359
19,875
13,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gi0j
Ne Zha
19
8 / 6 / 12
13,512
711
20,538
17,429
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
KaoticKevin
Ratatoskr
20
6 / 8 / 17
13,399
705
20,478
24,848
11,726
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Kylerius
Morgan Le Fay
20
6 / 6 / 18
13,433
707
36,195
18,364
7,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
eeriedud
Horus
19
3 / 4 / 23
12,026
633
5,751
27,420
21,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
xRagingGenisusx
Gilgamesh
20
10 / 5 / 20
15,624
822
34,239
39,533
27,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
123
29
Kills
33
33
Deaths
29
67
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gi0j
Ne Zha
8
6
12
2.33
L
2
7
15
1.36
L
Sobek
Kaa5h
Sobek
6
6
13
2.08
W
Ratatoskr
KaoticKevin
Ratatoskr
6
8
17
1.81
W
Morgan Le Fay
Kylerius
Morgan Le Fay
6
6
18
2.5
L
3
8
12
1.13
L
11
3
12
5.67
L
Nemesis
7
9
15
1.61
W
Horus
eeriedud
Horus
3
4
23
3.63
W
Gilgamesh
xRagingGenisusx
Gilgamesh
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,584
Damage
117,201
140,313
Taken
127,594
149,792
Mitigated
74,355
57,335
Healing
62,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gi0j
Ne Zha
20,538
2,969
2,165
2,224
17,429
6,082
1,279
11,842
5,587
0
30,537
L
8,399
1,989
3,338
4,674
26,585
32,953
446
7,370
19,215
12,189
0
L
Sobek
Kaa5h
Sobek
20,118
1,045
1,716
17,264
41,768
58,118
478
14,321
27,447
37,638
0
W
Ratatoskr
KaoticKevin
Ratatoskr
20,478
9,720
1,488
4,400
24,848
11,726
977
15,814
9,034
0
33,143
W
Morgan Le Fay
Kylerius
Morgan Le Fay
36,195
5,006
3,676
3,552
18,364
7,261
2,295
9,867
8,497
74,363
0
L
16,421
7,303
6,601
9,049
31,510
38,166
597
7,872
23,638
0
33,763
L
48,287
1,569
2,085
6,500
20,575
7,476
1,278
3,692
16,883
90,977
0
L
Nemesis
14,359
4,052
2,199
3,909
19,875
13,079
613
4,936
14,939
0
19,423
W
Horus
eeriedud
Horus
5,751
2,637
14,100
10,880
27,420
21,537
615
19,903
7,517
0
10,092
W
Gilgamesh
xRagingGenisusx
Gilgamesh
34,239
8,284
4,931
14,686
39,533
27,749
1,693
19,378
20,155
3,375
61,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,319
Gold Earned
67,994
172
Minions Killed
204
0
Camps Cleared
0
1,535,363
Distance Traveled
1,731,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,512
711
25
1
0
323,126
0
L
Artio
11,689
615
11
1
0
272,949
0
L
Sobek
13,230
696
23
1
0
315,202
0
W
Ratatoskr
13,399
705
37
2
0
374,647
0
W
Morgan Le Fay
13,433
707
83
4
0
329,843
0
L
Horus
11,890
626
28
1
0
301,585
0
L
Ah Puch
15,374
809
96
5
0
352,550
0
L
Nemesis
13,136
691
14
1
0
293,077
0
W
Horus
12,026
633
19
1
0
360,649
0
W
Gilgamesh
15,624
822
40
2
0
343,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role