Player Matchup

Heimdallr
Heimdallr
Karmas Chaos
Heimdallr
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 57L
1,332 Elo+
Solo
Ymir
Ymir
fatbutlerdud
Ymir
Level 26
God Stats
52W - 26L
1,622 SR
Queue Stats
64W - 46L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
xBlood_Hoodx
Gilgamesh
Level 48
God Stats
51W - 23L
1,613 SR
Queue Stats
91W - 80L
1,533 Elo+
Party 2
Team Averages
Level 61
1,578 SR
1,493 Elo+

VS

Team Averages
Level 45
1,473 SR
1,426 Elo+
Athena
Athena
HollidaySavage29
Athena
Level 48
God Stats
2W - 8L
1,404 SR
Queue Stats
191W - 199L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
huckleberryw2921
Amaterasu
Level 62
God Stats
3W - 1L
1,574 SR
Queue Stats
253W - 272L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
snavely13
Kukulkan
Level 25
God Stats
16W - 18L
1,440 SR
Queue Stats
64W - 61L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Karmas Chaos
Heimdallr
14
12 / 4 / 7
11,075
852
18,211
8,701
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 18
9,889
761
7,838
13,453
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
xBlood_Hoodx
Gilgamesh
14
9 / 1 / 12
10,620
817
20,221
15,992
13,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 7
8,501
654
7,431
22,583
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
11
4 / 8 / 1
8,548
658
6,758
16,387
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
snavely13
Kukulkan
12
3 / 9 / 1
8,669
667
13,302
12,374
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
7
7
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Heimdallr
Karmas Chaos
Heimdallr
12
4
7
3.88
W
2
2
18
5.5
L
Amaterasu
4
8
1
0.56
L
Kukulkan
snavely13
Kukulkan
3
9
1
0.39
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
27,491
38,146
Taken
51,344
34,766
Mitigated
29,220
5,889
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,431
2,483
0
6,294
22,583
16,103
0
4,861
17,722
13,157
0
W
Heimdallr
Karmas Chaos
Heimdallr
18,211
7,519
1,021
631
8,701
3,553
1,705
4,550
4,151
0
38,795
W
7,838
1,175
968
2,066
13,453
17,957
235
7,665
5,788
22,015
0
L
Amaterasu
6,758
2,937
0
1,426
16,387
8,592
0
3,777
12,610
0
16,875
L
Kukulkan
snavely13
Kukulkan
13,302
1,581
0
1,526
12,374
4,525
0
2,308
10,064
34,986
0
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
20,221
5,967
0
1,203
15,992
13,256
406
9,008
6,984
7,271
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
25,718
114
Minions Killed
93
6
Camps Cleared
4
747,312
Distance Traveled
769,310
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,501
654
15
1
1
273,080
5
W
Heimdallr
11,075
852
54
4
0
242,133
2
W
Ymir
9,889
761
26
2
1
241,998
3
L
Amaterasu
8,548
658
27
2
2
254,441
3
L
Kukulkan
8,669
667
51
4
1
241,789
0
W
Gilgamesh
10,620
817
34
3
5
263,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role