Player Matchup

Janus
Janus
NRC SANJO
Janus
Level 146
God Stats
0W - 1L
1,477 SR
Queue Stats
38W - 31L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
TreChavis
Jing Wei
Level 17
God Stats
11W - 6L
1,595 SR
Queue Stats
24W - 28L
1,345 Elo+
Party 1
Chaac
Chaac
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Chaac
Level 61
God Stats
8W - 3L
1,684 SR
Queue Stats
26W - 27L
1,406 Elo+
Solo
Team Averages
Level 75
1,586 SR
1,436 Elo+

VS

Team Averages
Level 40
1,557 SR
1,491 Elo+
Neith
Neith
FaVaBeAnEs
Neith
Level 57
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 58L
1,520 Elo+
Solo
Ymir
Ymir
Hungry450
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,521 Elo+
Party 2
Loki
Loki
ReelPotatohours
Loki
Level 53
God Stats
4W - 1L
1,672 SR
Queue Stats
27W - 25L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NRC SANJO
Janus
18
6 / 4 / 1
13,290
699
20,320
14,745
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TreChavis
Jing Wei
12
0 / 16 / 4
10,137
534
4,544
19,976
5,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 12 / 3
10,618
559
12,195
21,918
14,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
16 / 2 / 12
15,074
793
27,556
15,515
6,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
10 / 0 / 18
15,027
791
14,591
22,583
32,437
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 5 / 14
12,595
663
7,025
14,359
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
7
Kills
32
32
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
16
2
12
11
W
Ymir
10
0
18
19
L
Janus
NRC SANJO
Janus
6
4
1
1.63
W
6
5
14
2.6
L
Jing Wei
TreChavis
Jing Wei
0
16
4
0.13
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
49,172
56,639
Taken
52,457
23,620
Mitigated
44,649
7,677
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,556
8,844
842
3,458
15,515
6,853
2,659
7,443
8,072
0
75,867
W
Ymir
14,591
3,086
0
5,519
22,583
32,437
569
4,778
17,805
42,094
0
L
Janus
NRC SANJO
Janus
20,320
860
69
2,664
14,745
3,851
144
4,517
10,228
85,034
0
W
7,025
1,016
0
2,020
14,359
5,359
150
9,028
5,331
0
37,340
L
Jing Wei
TreChavis
Jing Wei
4,544
3,319
136
1,236
19,976
5,037
532
5,561
14,415
0
7,877
L
12,195
2,001
0
3,572
21,918
14,732
26
5,029
16,889
297
26,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
42,696
182
Minions Killed
212
7
Camps Cleared
10
903,324
Distance Traveled
1,007,933
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,074
793
108
6
3
334,644
1
W
Ymir
15,027
791
53
3
2
328,843
2
L
Janus
13,290
699
146
8
5
327,460
2
W
Loki
12,595
663
51
3
5
344,446
2
L
Jing Wei
10,137
534
10
1
0
304,245
0
L
Chaac
10,618
559
26
1
2
271,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role