Player Matchup

Mulan
Mulan
Dedmurd
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Yemoja
Yemoja
Heymycheese
Yemoja
Level 89
God Stats
0W - 3L
1,199 SR
Queue Stats
360W - 383L
1,619 Elo+
Party 1
Rama
Rama
Lunareclipse151
Rama
Level 127
God Stats
1W - 2L
1,470 SR
Queue Stats
266W - 255L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDarkestLight7
Kumbhakarna
Level 99
God Stats
3W - 1L
1,909 SR
Queue Stats
50W - 52L
1,551 Elo+
Party 2
Merlin
Merlin
machomanlyman
Merlin
Level 109
God Stats
2W - 2L
1,709 SR
Queue Stats
114W - 95L
1,580 Elo+
Party 2
Team Averages
Level 88
1,557 SR
1,489 Elo+

VS

Team Averages
Level 123
1,604 SR
1,535 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chewyyyyy 1xHP
Geb
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
106W - 90L
1,500 Elo+
Party 3
Cerberus
Cerberus
NeenahSCR 18
Cerberus
Level 160
God Stats
2W - 2L
1,570 SR
Queue Stats
313W - 289L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
Toxic_Synergy96
Cthulhu
Level 18
God Stats
1W - 0L
1,725 SR
Queue Stats
125W - 83L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
drewbrochill88
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 142L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dedmurd
Mulan
18
7 / 9 / 10
12,091
711
16,586
24,209
36,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
20
3 / 4 / 16
11,990
705
9,129
24,013
23,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 9 / 9
10,794
635
20,909
18,527
7,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TheDarkestLight7
Kumbhakarna
19
2 / 6 / 15
10,850
638
10,051
33,632
44,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 4 / 13
13,433
790
30,822
13,426
5,949
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
6 / 3 / 17
12,910
759
13,802
16,522
19,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 4 / 21
13,655
803
11,369
24,754
40,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NeenahSCR 18
Cerberus
19
4 / 6 / 21
12,771
751
16,820
31,630
50,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 4 / 17
13,485
793
31,147
22,233
20,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
drewbrochill88
Morgan Le Fay
19
6 / 5 / 13
12,263
721
25,174
15,258
9,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
121
22
Kills
32
32
Deaths
22
63
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
3
17
4.83
W
5
4
21
3.88
L
Mulan
Dedmurd
Mulan
7
9
10
1.33
L
Yemoja
3
4
16
2.75
L
2
9
9
0.72
W
Cerberus
NeenahSCR 18
Cerberus
4
6
21
2.42
L
Kumbhakarna
TheDarkestLight7
Kumbhakarna
2
6
15
1.58
W
11
4
17
4.88
W
Morgan Le Fay
drewbrochill88
Morgan Le Fay
6
5
13
2.5
L
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,497
Damage
98,312
113,807
Taken
110,397
118,517
Mitigated
140,388
44,040
Healing
46,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,802
1,599
13,475
9,630
16,522
19,863
1,751
10,421
6,101
33,599
0
W
11,369
412
1,521
2,794
24,754
40,424
546
9,479
15,275
18,464
0
L
Mulan
Dedmurd
Mulan
16,586
1,961
666
2,412
24,209
36,788
186
20,487
3,270
0
23,983
L
Yemoja
9,129
1,405
13,126
10,586
24,013
23,977
506
20,885
2,686
21,364
0
L
20,909
12,175
714
2,180
18,527
7,687
1,474
17,330
999
0
39,392
W
Cerberus
NeenahSCR 18
Cerberus
16,820
352
2,935
7,635
31,630
50,212
238
12,043
19,587
28,284
0
L
Kumbhakarna
TheDarkestLight7
Kumbhakarna
10,051
1,399
680
10,133
33,632
44,116
196
25,465
7,641
17,685
0
W
31,147
1,338
3,499
2,908
22,233
20,853
1,290
9,222
13,011
61,602
0
W
Morgan Le Fay
drewbrochill88
Morgan Le Fay
25,174
2,477
285
2,031
15,258
9,036
2,548
8,837
6,421
44,250
0
L
30,822
2,231
1,314
2,229
13,426
5,949
1,081
12,443
899
68,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,158
Gold Earned
65,084
171
Minions Killed
210
0
Camps Cleared
0
1,392,511
Distance Traveled
1,597,806
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,910
759
50
3
0
318,938
1
W
Geb
13,655
803
12
1
0
323,470
1
L
Mulan
12,091
711
12
1
0
263,424
0
L
Yemoja
11,990
705
18
1
0
299,216
5
L
Rama
10,794
635
43
3
0
251,699
0
W
Cerberus
12,771
751
45
3
0
325,907
0
L
Kumbhakarna
10,850
638
14
1
0
295,019
1
W
Cthulhu
13,485
793
55
3
0
339,598
0
W
Morgan Le Fay
12,263
721
48
3
0
289,893
3
L
Merlin
13,433
790
84
5
0
283,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role