Player Matchup

Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DavidGaymerPro0
Ao Kuang
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 205L
1,416 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 47
God Stats
166W - 164L
1,498 SR
Queue Stats
166W - 166L
1,446 Elo+
Party 2
Chiron
Chiron
Mouse40
Chiron
Level 153
God Stats
23W - 27L
1,365 SR
Queue Stats
291W - 290L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
darkpanther032
Nu Wa
Level 160
God Stats
11W - 5L
1,633 SR
Queue Stats
325W - 321L
1,397 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,428 Elo+

VS

Team Averages
Level 85
1,511 SR
1,425 Elo+
Pele
Pele
King Krush2014
Pele
Level 67
God Stats
0W - 3L
1,200 SR
Queue Stats
261W - 270L
1,420 Elo+
Party 3
Poseidon
Poseidon
Pitbull4207162
Poseidon
Level 93
God Stats
65W - 69L
1,465 SR
Queue Stats
149W - 168L
1,393 Elo+
Solo
Heimdallr
Heimdallr
l Gxdz I
Heimdallr
Level 87
God Stats
15W - 17L
1,512 SR
Queue Stats
434W - 471L
1,429 Elo+
Party 3
Atlas
Atlas
leviosaaaaaaaa
Atlas
Level 99
God Stats
11W - 11L
1,692 SR
Queue Stats
298W - 379L
1,450 Elo+
Solo
Kukulkan
Kukulkan
zSqueeks_223
Kukulkan
Level 80
God Stats
1W - 1L
1,684 SR
Queue Stats
24W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
13 / 4 / 8
10,515
619
18,212
12,776
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
15
3 / 5 / 2
9,077
534
5,619
13,858
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
7 / 2 / 14
10,010
589
13,752
10,602
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Mouse40
Chiron
16
0 / 0 / 1
9,127
537
2,129
6,348
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 1
9,136
537
7,387
7,199
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,530
443
5,172
14,776
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
11
0 / 9 / 3
6,965
410
5,634
10,033
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
l Gxdz I
Heimdallr
15
0 / 1 / 0
8,649
509
3,874
6,118
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 5 / 2
7,390
435
7,173
17,832
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
zSqueeks_223
Kukulkan
16
9 / 5 / 1
10,066
592
12,538
13,078
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
26
Kills
13
13
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
4
8
4.25
W
Ao Kuang
3
5
2
0.8
W
7
2
14
7
L
1
6
2
0.33
W
Chiron
Mouse40
Chiron
0
0
1
0.5
L
Poseidon
0
9
3
0.17
W
3
2
1
1.75
L
Heimdallr
l Gxdz I
Heimdallr
0
1
0
0
L
3
5
2
0.8
L
Kukulkan
zSqueeks_223
Kukulkan
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
34,391
50,783
Taken
61,837
17,220
Mitigated
33,148
21,677
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
18,212
11,753
1,114
6,257
12,776
4,342
3,500
8,132
4,434
0
43,708
W
Ao Kuang
5,619
2,083
0
6,246
13,858
4,895
0
7,208
6,542
45,887
0
W
13,752
5,735
0
2,060
10,602
3,830
2,158
6,278
3,912
0
44,720
L
5,172
707
0
3,042
14,776
5,167
0
2,341
12,255
0
36,494
W
Chiron
Mouse40
Chiron
2,129
715
105
3,819
6,348
1,733
2,457
134
6,160
0
61,965
L
Poseidon
5,634
1,306
0
541
10,033
2,502
710
2,015
7,950
32,092
0
W
7,387
1,586
0
2,076
7,199
2,420
3,090
2,809
4,390
53,209
0
L
Heimdallr
l Gxdz I
Heimdallr
3,874
1,736
0
2,208
6,118
1,957
232
1,445
4,543
0
68,351
L
7,173
1,846
110
3,087
17,832
18,440
0
1,780
15,924
20,629
0
L
Kukulkan
zSqueeks_223
Kukulkan
12,538
847
168
3,293
13,078
5,082
610
4,707
8,159
69,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
40,600
473
Minions Killed
416
0
Camps Cleared
0
1,542,424
Distance Traveled
1,495,032
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,515
619
77
5
0
289,722
0
W
Ao Kuang
9,077
534
88
5
0
285,475
5
W
Neith
10,010
589
59
3
0
334,122
2
L
Pele
7,530
443
65
4
0
326,647
2
W
Chiron
9,127
537
141
8
0
329,429
9
L
Poseidon
6,965
410
53
3
0
270,020
7
W
Nu Wa
9,136
537
108
6
0
303,676
8
L
Heimdallr
8,649
509
149
9
0
285,245
4
L
Atlas
7,390
435
23
1
0
293,819
6
L
Kukulkan
10,066
592
126
7
0
319,301
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role