Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BjornSyn
Cabrakan
Level 88
God Stats
33W - 22L
1,681 SR
Queue Stats
201W - 190L
1,580 Elo+
Party 2
Artemis
Artemis
KingMock
Artemis
Level 157
God Stats
104W - 80L
1,699 SR
Queue Stats
194W - 187L
1,592 Elo+
Party 2
Terra
Terra
PleaseDontInvade
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 240L
1,563 Elo+
Party 1
Bastet
Bastet
gamblingmagic
Bastet
Level 159
God Stats
7W - 2L
1,659 SR
Queue Stats
420W - 445L
1,491 Elo+
Party 1
Team Averages
Level 132
1,608 SR
1,545 Elo+

VS

Team Averages
Level 127
1,576 SR
1,580 Elo+
Mulan
Mulan
ArcticcPlays
Mulan
Level 99
God Stats
2W - 4L
1,448 SR
Queue Stats
204W - 187L
1,604 Elo+
Solo
Atlas
Atlas
Ickycursedme
Atlas
Level 104
God Stats
9W - 8L
1,739 SR
Queue Stats
617W - 593L
1,572 Elo+
Solo
Merlin
Merlin
MAURI_GHOSTS
Merlin
Level 156
God Stats
2W - 4L
1,679 SR
Queue Stats
248W - 253L
1,589 Elo+
Party 3
Izanami
Izanami
Parodi_La22
Izanami
Level 148
God Stats
0W - 2L
1,354 SR
Queue Stats
183W - 168L
1,586 Elo+
Party 3
Ra
Ra
Raven_Azurath
Ra
Level 128
God Stats
25W - 19L
1,661 SR
Queue Stats
547W - 508L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 3
5,702
570
2,589
5,007
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
BjornSyn
Cabrakan
9
3 / 0 / 5
5,951
595
3,025
8,696
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
KingMock
Artemis
11
7 / 0 / 1
6,755
676
5,954
4,821
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 1
5,386
539
2,761
7,565
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 0 / 2
5,756
576
3,459
5,557
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,755
576
4,836
5,693
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 1 / 0
3,716
372
188
1,291
303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
1 / 4 / 0
5,066
507
3,134
5,545
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Parodi_La22
Izanami
9
1 / 5 / 0
5,539
554
3,272
7,003
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,522
552
2,323
5,477
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
0
0
0
0
W
Cabrakan
BjornSyn
Cabrakan
3
0
5
5.5
L
0
1
0
0
W
Artemis
KingMock
Artemis
7
0
1
7.5
L
Merlin
1
4
0
0.25
L
Izanami
Parodi_La22
Izanami
1
5
0
0.2
W
0
0
1
0.5
L
0
2
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
13,753
31,646
Taken
25,009
16,678
Mitigated
8,410
13,958
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,589
161
0
1,123
5,007
1,697
0
2,572
2,435
34,397
0
L
4,836
695
0
2,324
5,693
3,455
0
2,567
2,654
6,036
25,932
W
Cabrakan
BjornSyn
Cabrakan
3,025
575
0
2,807
8,696
7,034
198
1,733
6,849
9,800
0
L
188
148
30
265
1,291
303
0
335
956
760
0
W
Artemis
KingMock
Artemis
5,954
2,923
0
2,602
4,821
1,491
354
650
4,171
0
39,522
L
Merlin
3,134
75
0
662
5,545
1,589
0
2,616
2,889
19,723
0
L
Izanami
Parodi_La22
Izanami
3,272
2,212
0
540
7,003
1,512
0
863
6,140
0
31,103
W
2,761
310
63
3,765
7,565
4,919
0
1,297
5,789
27,447
0
L
2,323
404
91
2,454
5,477
1,551
0
1,465
3,932
29,896
0
W
3,459
802
0
3,598
5,557
1,537
0
622
4,895
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
25,598
290
Minions Killed
260
0
Camps Cleared
0
1,058,720
Distance Traveled
777,476
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,702
570
68
7
0
197,720
3
L
Mulan
5,755
576
78
8
0
187,345
2
W
Cabrakan
5,951
595
15
2
0
207,342
1
L
Atlas
3,716
372
4
0
0
28,218
0
W
Artemis
6,755
676
71
7
0
200,283
5
L
Merlin
5,066
507
44
4
0
203,305
2
L
Izanami
5,539
554
63
6
0
186,503
3
W
Terra
5,386
539
66
7
0
221,781
1
L
Ra
5,522
552
71
7
0
172,105
2
W
Bastet
5,756
576
70
7
0
231,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role