Player Matchup

Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Takehaya99
Cliodhna
Level 63
God Stats
2W - 2L
1,495 SR
Queue Stats
32W - 42L
1,368 Elo+
Party 2
Skadi
Skadi
freehandrope01
Skadi
Level 85
God Stats
10W - 4L
1,546 SR
Queue Stats
64W - 72L
1,453 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,440 Elo+

VS

Team Averages
Level 51
1,683 SR
1,533 Elo+
Cthulhu
Cthulhu
Boxeurvert
Cthulhu
Level 66
God Stats
12W - 8L
1,589 SR
Queue Stats
30W - 26L
1,432 Elo+
Party 1
Chang'e
Chang'e
P0rCuP1Ne Tr33
Chang'e
Level 83
God Stats
30W - 18L
1,581 SR
Queue Stats
44W - 40L
1,408 Elo+
Party 1
Artemis
Artemis
violdemort9
Artemis
Level 4
God Stats
3W - 1L
1,880 SR
Queue Stats
23W - 16L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 5 / 19
9,754
813
9,671
16,134
14,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Takehaya99
Cliodhna
15
9 / 2 / 12
10,368
864
10,765
11,170
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 1 / 11
10,716
893
18,316
9,122
3,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boxeurvert
Cthulhu
11
3 / 8 / 3
8,825
735
7,764
21,238
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 5
8,370
698
9,659
13,070
4,309
Artemis
violdemort9
Artemis
12
2 / 7 / 3
7,898
658
8,990
10,890
4,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
23
Kills
7
8
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
5
19
2.3
L
Cthulhu
Boxeurvert
Cthulhu
3
8
3
0.56
L
2
8
5
0.56
W
Cliodhna
Takehaya99
Cliodhna
9
2
12
7.5
W
12
1
11
17.5
L
Artemis
violdemort9
Artemis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,752
Damage
26,413
36,426
Taken
45,198
21,802
Mitigated
34,458
9,592
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,671
3,970
784
1,618
16,134
14,062
0
5,274
10,860
23,485
0
L
Cthulhu
Boxeurvert
Cthulhu
7,764
408
491
1,468
21,238
26,028
0
3,905
17,333
17,850
0
L
9,659
169
2,027
2,835
13,070
4,309
198
4,237
8,833
28,080
0
W
Cliodhna
Takehaya99
Cliodhna
10,765
1,791
0
2,429
11,170
4,337
661
6,909
4,261
0
26,754
W
18,316
11,611
424
4,337
9,122
3,403
2,004
5,660
3,462
0
52,468
L
Artemis
violdemort9
Artemis
8,990
4,742
538
2,095
10,890
4,121
360
2,033
8,857
0
24,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
25,093
129
Minions Killed
95
9
Camps Cleared
2
731,046
Distance Traveled
577,252
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,754
813
13
1
0
226,759
7
L
Cthulhu
8,825
735
16
1
0
211,211
5
L
Chang'e
8,370
698
42
4
2
189,967
3
W
Cliodhna
10,368
864
40
3
7
265,816
3
W
Skadi
10,716
893
76
6
2
238,471
2
L
Artemis
7,898
658
37
3
0
176,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role