Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigJagerbombs
Scylla
Level 69
God Stats
5W - 6L
1,439 SR
Queue Stats
5W - 9L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
ScratchNsnif721
Danzaburou
Level 30
God Stats
2W - 3L
1,571 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 1
Bellona
Bellona
StalioContos165
Bellona
Level 48
God Stats
0W - 3L
1,523 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Medusa
Medusa
Time To Muck
Medusa
Level 82
God Stats
0W - 2L
1,535 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 1
Team Averages
Level 51
1,514 SR
1,422 Elo+

VS

Team Averages
Level 61
1,535 SR
1,452 Elo+
Vulcan
Vulcan
CircusfreakXIII
Vulcan
Level 17
God Stats
1W - 1L
1,597 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 3
Rama
Rama
OppressedPanda
Rama
Level 148
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 3
Sol
Sol
VivaLa11
Sol
Level 86
God Stats
68W - 38L
1,634 SR
Queue Stats
373W - 358L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Whyp
Tsukuyomi
Level 17
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 3
Amaterasu
Amaterasu
shuba28
Amaterasu
Level 36
God Stats
4W - 4L
1,517 SR
Queue Stats
10W - 15L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 6 / 7
10,281
935
13,645
18,588
21,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 6 / 11
8,242
749
9,303
8,624
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ScratchNsnif721
Danzaburou
12
3 / 6 / 4
8,092
736
9,062
11,481
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 8
7,415
674
2,847
12,839
7,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
15
7 / 6 / 5
9,747
886
11,454
12,638
4,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
9,480
862
11,449
7,663
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 7
9,908
901
6,593
6,072
2,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 14
10,753
978
16,975
13,586
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Whyp
Tsukuyomi
16
7 / 6 / 11
11,190
1,017
13,707
14,343
5,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
shuba28
Amaterasu
15
7 / 1 / 9
10,849
986
4,210
14,515
8,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
19
Kills
28
29
Deaths
19
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
7
1.75
L
2
6
11
1.25
W
4
7
6
1
W
5
2
7
4.25
L
Danzaburou
ScratchNsnif721
Danzaburou
3
6
4
0.83
L
0
5
8
0.8
L
Medusa
7
6
5
1.58
W
5
3
14
4
W
Tsukuyomi
Whyp
Tsukuyomi
7
6
11
2.08
W
Amaterasu
shuba28
Amaterasu
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
52,934
64,170
Taken
56,179
40,250
Mitigated
24,835
6,378
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,645
4,463
0
2,453
18,588
21,477
0
7,239
11,349
0
22,720
L
9,303
313
0
16
8,624
2,509
0
2,950
5,674
17,231
0
W
11,449
4,449
0
31
7,663
2,569
275
817
6,566
20,247
0
W
6,593
4,818
0
125
6,072
2,030
3,787
816
4,924
0
35,739
L
Danzaburou
ScratchNsnif721
Danzaburou
9,062
4,851
145
1,541
11,481
3,759
0
4,154
7,327
0
17,606
L
2,847
662
362
832
12,839
7,989
22
5,971
6,868
0
15,991
L
Medusa
11,454
4,474
0
1,029
12,638
4,516
1,166
7,021
5,617
0
31,580
W
16,975
6,719
0
5,716
13,586
5,948
1,295
1,455
11,698
38,787
3,804
W
Tsukuyomi
Whyp
Tsukuyomi
13,707
3,471
693
2,750
14,343
5,602
484
2,631
11,362
0
30,437
W
Amaterasu
shuba28
Amaterasu
4,210
2,442
410
4,555
14,515
8,686
600
3,143
10,918
0
8,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
52,180
150
Minions Killed
195
4
Camps Cleared
10
987,204
Distance Traveled
1,057,136
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,281
935
22
2
1
217,909
0
L
Scylla
8,242
749
29
3
0
195,404
0
W
Vulcan
9,480
862
23
2
1
203,477
0
W
Rama
9,908
901
65
6
6
194,920
1
L
Danzaburou
8,092
736
22
2
0
170,237
0
L
Bellona
7,415
674
22
2
2
215,057
1
L
Medusa
9,747
886
55
5
1
188,597
1
W
Sol
10,753
978
64
6
2
205,913
0
W
Tsukuyomi
11,190
1,017
34
3
0
211,992
0
W
Amaterasu
10,849
986
9
1
1
240,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role