Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MagicEyes
Ares
Level 46
God Stats
4W - 2L
1,865 SR
Queue Stats
43W - 47L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Pi55Boi
Cthulhu
Level 24
God Stats
8W - 5L
1,517 SR
Queue Stats
26W - 26L
1,325 Elo+
Party 2
Izanami
Izanami
SnuggleWugglebus
Izanami
Level 79
God Stats
3W - 1L
1,820 SR
Queue Stats
132W - 127L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXGr1zz3lyXx
Morgan Le Fay
Level 68
God Stats
22W - 11L
1,651 SR
Queue Stats
97W - 67L
1,552 Elo+
Party 2
Team Averages
Level 66
1,670 SR
1,445 Elo+

VS

Team Averages
Level 91
1,277 SR
1,401 Elo+
Fafnir
Fafnir
Buffordobu
Fafnir
Level 48
God Stats
2W - 7L
1,262 SR
Queue Stats
59W - 91L
1,374 Elo+
Party 1
Mercury
Mercury
Daga220
Mercury
Level 76
God Stats
1W - 5L
1,291 SR
Queue Stats
196W - 207L
1,450 Elo+
Solo
Tiamat
Tiamat
Donkeybringer
Tiamat
Level 98
God Stats
5W - 15L
1,242 SR
Queue Stats
77W - 125L
1,399 Elo+
Party 1
Apollo
Apollo
Dragonvapour
Apollo
Level 104
God Stats
0W - 2L
1,307 SR
Queue Stats
125W - 160L
1,382 Elo+
Party 1
Chaac
Chaac
ZingJester
Chaac
Level 130
God Stats
0W - 7L
1,284 SR
Queue Stats
126W - 159L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 0 / 3
7,002
637
7,075
7,573
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
10
2 / 2 / 1
6,080
553
3,114
9,035
6,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cthulhu
Pi55Boi
Cthulhu
8
0 / 1 / 2
5,262
478
2,589
7,153
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,713
519
3,071
4,286
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xXGr1zz3lyXx
Morgan Le Fay
13
8 / 0 / 6
7,588
690
7,695
4,537
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Buffordobu
Fafnir
7
0 / 2 / 2
5,249
477
2,683
7,706
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Daga220
Mercury
10
3 / 5 / 0
6,006
546
2,100
9,932
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,168
470
1,975
7,385
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
8
0 / 3 / 1
5,107
464
4,725
4,975
1,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
11
1 / 3 / 1
6,530
594
7,172
9,474
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
4
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
3
9.5
L
Fafnir
Buffordobu
Fafnir
0
2
2
0.5
L
Mercury
Daga220
Mercury
3
5
0
0.6
L
0
7
0
0
L
Apollo
0
3
1
0.17
W
Ares
2
2
1
1.25
W
Cthulhu
Pi55Boi
Cthulhu
0
1
2
1
W
2
1
1
2.5
L
Chaac
1
3
1
0.5
W
Morgan Le Fay
xXGr1zz3lyXx
Morgan Le Fay
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
18,655
32,584
Taken
39,472
14,914
Mitigated
19,556
10,185
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,075
2,732
0
3,920
7,573
2,177
16
611
6,855
0
30,643
L
Fafnir
Buffordobu
Fafnir
2,683
1,109
86
2,014
7,706
5,188
0
1,111
6,595
12,910
0
L
Mercury
Daga220
Mercury
2,100
1,209
0
3,486
9,932
2,689
0
1,919
7,903
0
25,641
L
1,975
153
0
951
7,385
3,029
120
4,428
2,596
24,049
0
L
Apollo
4,725
3,436
0
952
4,975
1,203
0
1,591
3,372
0
31,326
W
Ares
3,114
557
88
1,011
9,035
6,644
243
0
8,471
21,583
0
W
Cthulhu
Pi55Boi
Cthulhu
2,589
147
0
2,360
7,153
3,032
259
1,963
5,190
14,709
0
W
3,071
1,754
0
892
4,286
1,387
0
714
3,572
0
33,303
L
Chaac
7,172
3,057
0
3,497
9,474
7,447
29
3,828
5,608
0
40,011
W
Morgan Le Fay
xXGr1zz3lyXx
Morgan Le Fay
7,695
487
0
1,914
4,537
1,674
1,159
1,599
2,854
39,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
28,060
281
Minions Killed
283
0
Camps Cleared
0
1,025,290
Distance Traveled
1,045,551
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,002
637
49
4
0
233,671
3
L
Fafnir
5,249
477
16
1
0
211,329
1
L
Mercury
6,006
546
64
6
0
224,881
5
L
Tiamat
5,168
470
50
5
0
195,572
2
L
Apollo
5,107
464
62
6
0
202,270
3
W
Ares
6,080
553
49
4
0
199,246
1
W
Cthulhu
5,262
478
25
2
0
186,613
4
W
Izanami
5,713
519
74
7
0
191,913
2
L
Chaac
6,530
594
91
8
0
211,499
5
W
Morgan Le Fay
7,588
690
84
8
0
213,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role