Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JustTreeTv
Danzaburou
Level 145
God Stats
6W - 6L
1,775 SR
Queue Stats
135W - 123L
1,530 Elo+
Solo
Vulcan
Vulcan
Lusaka13058
Vulcan
Level 148
God Stats
6W - 1L
1,943 SR
Queue Stats
271W - 251L
1,617 Elo+
Party 2
Sobek
Sobek
Stolen_Jules_ttv
Sobek
Level 106
God Stats
2W - 3L
1,453 SR
Queue Stats
222W - 185L
1,582 Elo+
Party 2
Nike
Nike
TheMF_TEA_ttv
Nike
Level 140
God Stats
2W - 5L
1,469 SR
Queue Stats
386W - 329L
1,640 Elo+
Party 2
Team Averages
Level 129
1,628 SR
1,574 Elo+

VS

Team Averages
Level 109
1,579 SR
1,595 Elo+
Cerberus
Cerberus
FrogGuy33
Cerberus
Level 104
God Stats
2W - 2L
1,689 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MassaNook
Jing Wei
Level 128
God Stats
6W - 4L
1,536 SR
Queue Stats
127W - 105L
1,566 Elo+
Solo
Sol
Sol
N0RAGAMl
Sol
Level 129
God Stats
1W - 4L
1,706 SR
Queue Stats
22W - 33L
1,552 Elo+
Party 1
Bellona
Bellona
TricupidBrute27
Bellona
Level 98
God Stats
3W - 3L
1,464 SR
Queue Stats
8W - 12L
1,455 Elo+
Party 1
Camazotz
Camazotz
nah its Ne Zha
Camazotz
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 0
4,852
485
1,698
6,181
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
JustTreeTv
Danzaburou
8
0 / 1 / 0
4,776
478
4,205
4,122
1,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
0 / 2 / 0
5,752
575
4,216
3,356
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,806
481
1,314
5,972
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,307
531
2,359
6,309
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrogGuy33
Cerberus
9
0 / 0 / 2
5,314
531
2,016
5,825
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
MassaNook
Jing Wei
10
1 / 0 / 1
5,530
553
2,530
3,234
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 2
5,854
585
2,110
4,389
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 2
5,559
556
2,889
5,372
2,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
12
5 / 0 / 2
6,750
675
5,269
7,274
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Cerberus
FrogGuy33
Cerberus
0
0
2
1
L
Danzaburou
JustTreeTv
Danzaburou
0
1
0
0
L
Vulcan
0
2
0
0
W
Jing Wei
MassaNook
Jing Wei
1
0
1
1.5
W
1
0
2
2
L
0
1
0
0
L
0
1
0
0
W
0
0
2
1
W
Camazotz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,792
Damage
14,814
25,940
Taken
26,094
11,521
Mitigated
10,770
9,918
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,698
513
0
3,404
6,181
1,785
0
756
5,425
0
25,072
W
Cerberus
FrogGuy33
Cerberus
2,016
261
195
2,290
5,825
2,899
207
1,147
4,678
15,246
0
L
Danzaburou
JustTreeTv
Danzaburou
4,205
1,766
0
1,455
4,122
1,324
0
493
3,629
0
31,467
L
Vulcan
4,216
1,394
0
663
3,356
1,055
0
999
2,357
40,714
0
W
Jing Wei
MassaNook
Jing Wei
2,530
1,653
0
1,726
3,234
712
0
167
3,067
0
35,085
W
2,110
643
0
2,248
4,389
1,439
825
2,451
1,938
30,026
3,033
L
1,314
88
132
2,438
5,972
4,801
0
1,642
4,330
11,904
0
L
2,359
377
0
1,826
6,309
2,556
0
0
6,309
0
31,692
W
2,889
1,015
22
2,929
5,372
2,941
316
0
4,947
0
24,835
W
Camazotz
5,269
2,048
0
5,380
7,274
2,779
0
1,765
5,475
0
46,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
29,007
307
Minions Killed
337
0
Camps Cleared
0
943,144
Distance Traveled
970,202
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,852
485
63
6
0
207,763
4
W
Cerberus
5,314
531
24
2
0
196,547
0
L
Danzaburou
4,776
478
68
7
0
162,839
3
L
Vulcan
5,752
575
84
8
0
201,331
3
W
Jing Wei
5,530
553
81
8
0
170,894
0
W
Sol
5,854
585
84
8
0
184,383
1
L
Sobek
4,806
481
22
2
0
175,756
0
L
Nike
5,307
531
70
7
0
195,455
3
W
Bellona
5,559
556
57
6
0
192,457
0
W
Camazotz
6,750
675
91
9
0
225,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role