Player Matchup

Merlin
Merlin
AoAZappy
Merlin
Level 103
God Stats
2W - 6L
1,164 SR
Queue Stats
493W - 548L
1,324 Elo+
Solo
Arachne
Arachne
Nineveh--918
Arachne
Level 89
God Stats
4W - 4L
1,646 SR
Queue Stats
28W - 28L
1,412 Elo+
Party 1
Charybdis
Charybdis
irishman1n
Charybdis
Level 119
God Stats
0W - 3L
1,219 SR
Queue Stats
243W - 255L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
lolada45
Cu Chulainn
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,660 Elo+
Solo
Ymir
Ymir
ulvavothan
Ymir
Level 87
God Stats
0W - 1L
1,152 SR
Queue Stats
31W - 26L
1,454 Elo+
Party 1
Team Averages
Level 89
1,336 SR
1,449 Elo+

VS

Team Averages
Level 62
1,478 SR
1,331 Elo+
Xing Tian
Xing Tian
King_jonathan19
Xing Tian
Level 68
God Stats
30W - 27L
1,309 SR
Queue Stats
346W - 400L
1,303 Elo+
Solo
Atlas
Atlas
Obi6Wan9Kenobi
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 97L
1,281 Elo+
Solo
Skadi
Skadi
SkipB
Skadi
Level 85
God Stats
62W - 55L
1,446 SR
Queue Stats
81W - 71L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
xBloodGamingx
Gilgamesh
Level 65
God Stats
9W - 5L
1,635 SR
Queue Stats
146W - 164L
1,366 Elo+
Solo
Heimdallr
Heimdallr
xGBOY92
Heimdallr
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 186L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AoAZappy
Merlin
12
0 / 2 / 1
7,054
543
6,034
4,178
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Nineveh--918
Arachne
11
2 / 2 / 0
6,479
498
3,172
8,390
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
irishman1n
Charybdis
9
1 / 6 / 1
5,855
450
5,287
8,453
2,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
lolada45
Cu Chulainn
13
4 / 1 / 1
7,784
599
6,213
8,446
6,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 2
6,148
473
5,576
11,313
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
King_jonathan19
Xing Tian
12
7 / 2 / 6
7,309
562
5,464
14,307
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,286
484
2,043
8,660
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
SkipB
Skadi
11
4 / 3 / 1
6,921
532
4,189
7,123
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
xBloodGamingx
Gilgamesh
10
0 / 3 / 0
6,069
467
4,138
9,361
4,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
xGBOY92
Heimdallr
12
5 / 0 / 7
7,729
595
8,744
5,269
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
17
17
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
AoAZappy
Merlin
0
2
1
0.25
W
Xing Tian
King_jonathan19
Xing Tian
7
2
6
5
L
Arachne
Nineveh--918
Arachne
2
2
0
1
W
1
0
1
1.5
W
Skadi
SkipB
Skadi
4
3
1
1.5
L
Charybdis
irishman1n
Charybdis
1
6
1
0.25
L
Cu Chulainn
lolada45
Cu Chulainn
4
1
1
4.5
L
0
6
2
0.17
W
Gilgamesh
xBloodGamingx
Gilgamesh
0
3
0
0
W
Heimdallr
xGBOY92
Heimdallr
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
24,578
40,780
Taken
44,720
20,764
Mitigated
19,267
9,210
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AoAZappy
Merlin
6,034
229
0
754
4,178
1,265
0
1,896
2,282
38,087
0
W
Xing Tian
King_jonathan19
Xing Tian
5,464
487
45
5,145
14,307
6,378
170
4,581
9,726
19,549
0
L
Arachne
Nineveh--918
Arachne
3,172
2,013
92
3,319
8,390
2,778
25
833
7,435
0
30,775
W
2,043
881
0
2,312
8,660
4,737
93
4,311
3,735
26,887
0
W
Skadi
SkipB
Skadi
4,189
2,386
0
1,976
7,123
2,155
807
1,050
6,027
0
31,099
L
Charybdis
irishman1n
Charybdis
5,287
2,943
0
1,117
8,453
2,387
0
1,864
6,335
0
32,440
L
Cu Chulainn
lolada45
Cu Chulainn
6,213
1,674
0
2,100
8,446
6,499
313
0
8,446
7,724
32,880
L
5,576
555
431
1,397
11,313
7,835
0
2,243
8,775
25,353
0
W
Gilgamesh
xBloodGamingx
Gilgamesh
4,138
1,234
15
1,805
9,361
4,375
589
1,278
8,035
0
30,607
W
Heimdallr
xGBOY92
Heimdallr
8,744
4,918
533
1,208
5,269
1,622
188
941
4,328
0
46,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
34,314
346
Minions Killed
277
0
Camps Cleared
0
1,242,847
Distance Traveled
1,250,853
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,054
543
94
7
0
222,506
3
W
Xing Tian
7,309
562
28
2
0
246,838
2
L
Arachne
6,479
498
60
5
0
284,781
0
W
Atlas
6,286
484
36
3
0
241,587
5
W
Skadi
6,921
532
64
5
0
241,988
0
L
Charybdis
5,855
450
65
5
0
236,472
2
L
Cu Chulainn
7,784
599
90
7
0
259,735
2
L
Ymir
6,148
473
37
3
0
239,353
0
W
Gilgamesh
6,069
467
62
5
0
271,906
2
W
Heimdallr
7,729
595
87
7
0
248,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role