Player Matchup

Cthulhu
Cthulhu
Draenus87
Cthulhu
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 12L
1,537 Elo+
Party 3
Chiron
Chiron
MrMythguy
Chiron
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,537 Elo+
Party 3
Achilles
Achilles
Ubikof
Achilles
Level 121
God Stats
10W - 5L
1,535 SR
Queue Stats
74W - 79L
1,388 Elo+
Party 2
Ra
Ra
Vasto06
Ra
Level 81
God Stats
12W - 11L
1,748 SR
Queue Stats
108W - 111L
1,532 Elo+
Party 2
Fenrir
Fenrir
vad1
Fenrir
Level 108
God Stats
3W - 5L
1,256 SR
Queue Stats
486W - 520L
1,432 Elo+
Party 3
Team Averages
Level 72
1,508 SR
1,485 Elo+

VS

Team Averages
Level 94
1,365 SR
1,265 Elo+
Freya
Freya
Leodegarios
Freya
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
32W - 49L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
Livekill
Cliodhna
Level 140
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 4
Guan Yu
Guan Yu
Zombie2995
Guan Yu
Level 147
God Stats
4W - 3L
1,612 SR
Queue Stats
59W - 69L
1,394 Elo+
Party 1
Mercury
Mercury
eymaymay
Mercury
Level 27
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 4
Atlas
Atlas
joohnnyers
Atlas
Level 89
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draenus87
Cthulhu
16
5 / 2 / 8
11,669
530
8,045
17,190
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
MrMythguy
Chiron
16
1 / 4 / 10
9,899
450
5,862
15,221
5,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Ubikof
Achilles
20
6 / 0 / 1
13,843
629
19,873
15,073
16,618
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 11
12,832
583
15,581
13,043
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
vad1
Fenrir
20
13 / 5 / 4
12,909
587
15,952
18,686
8,237
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 0
11,589
527
14,246
19,131
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
Livekill
Cliodhna
12
1 / 8 / 3
8,345
379
13,639
16,933
5,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zombie2995
Guan Yu
19
0 / 4 / 0
11,087
504
9,048
25,128
16,866
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
eymaymay
Mercury
9
0 / 9 / 1
7,162
326
1,510
11,516
2,762
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
14
1 / 6 / 2
8,352
380
7,949
12,615
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
33
Kills
12
12
Deaths
35
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Draenus87
Cthulhu
5
2
8
4.5
L
10
8
0
1.25
L
Cliodhna
Livekill
Cliodhna
1
8
3
0.31
W
Chiron
MrMythguy
Chiron
1
4
10
1.5
W
Achilles
Ubikof
Achilles
6
0
1
6.5
W
8
1
11
13.5
L
Guan Yu
Zombie2995
Guan Yu
0
4
0
0
L
Mercury
eymaymay
Mercury
0
9
1
0.06
L
Atlas
1
6
2
0.33
W
Fenrir
vad1
Fenrir
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
46,392
79,213
Taken
85,323
52,890
Mitigated
36,740
33,144
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Draenus87
Cthulhu
8,045
380
1,042
6,196
17,190
16,553
227
5,367
11,823
46,042
0
L
14,246
5,449
357
5,143
19,131
7,294
0
6,075
12,989
49,395
6,065
L
Cliodhna
Livekill
Cliodhna
13,639
878
723
3,030
16,933
5,174
117
6,623
9,970
0
44,375
W
Chiron
MrMythguy
Chiron
5,862
3,379
766
6,605
15,221
5,515
572
5,737
9,484
0
62,610
W
Achilles
Ubikof
Achilles
19,873
4,635
0
4,289
15,073
16,618
1,836
2,259
12,814
21,517
86,205
W
15,581
429
2,753
5,547
13,043
5,967
1,620
3,809
9,234
86,309
0
L
Guan Yu
Zombie2995
Guan Yu
9,048
1,279
90
11,254
25,128
16,866
0
5,449
18,029
10,219
81,515
L
Mercury
eymaymay
Mercury
1,510
435
0
0
11,516
2,762
0
2,746
8,527
0
17,487
L
Atlas
7,949
2,370
607
549
12,615
4,644
892
5,054
7,165
39,691
0
W
Fenrir
vad1
Fenrir
15,952
4,250
0
5,946
18,686
8,237
3,330
6,507
12,179
0
93,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
46,535
608
Minions Killed
429
0
Camps Cleared
0
2,149,474
Distance Traveled
1,712,177
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,669
530
64
3
0
407,484
3
L
Freya
11,589
527
83
4
0
328,806
5
L
Cliodhna
8,345
379
59
3
0
403,977
3
W
Chiron
9,899
450
84
4
0
377,537
3
W
Achilles
13,843
629
181
8
0
454,574
3
W
Ra
12,832
583
149
7
0
483,940
7
L
Guan Yu
11,087
504
199
9
0
373,470
3
L
Mercury
7,162
326
41
2
0
266,471
0
L
Atlas
8,352
380
47
2
0
339,453
2
W
Fenrir
12,909
587
130
6
0
425,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role