Player Matchup

Nike
Nike
AQUA-XlX
Nike
Level 84
God Stats
7W - 2L
1,709 SR
Queue Stats
119W - 135L
1,481 Elo+
Party 1
Cliodhna
Cliodhna
ArcaneWanderer44
Cliodhna
Level 79
God Stats
4W - 2L
1,574 SR
Queue Stats
42W - 41L
1,504 Elo+
Solo
Yemoja
Yemoja
Darkherobil
Yemoja
Level 135
God Stats
7W - 1L
1,651 SR
Queue Stats
460W - 461L
1,419 Elo+
Party 2
Hel
Hel
G0tz0n
Hel
Level 121
God Stats
30W - 26L
1,565 SR
Queue Stats
353W - 383L
1,480 Elo+
Party 1
Chiron
Chiron
Salumbra
Chiron
Level 68
God Stats
2W - 1L
1,613 SR
Queue Stats
116W - 124L
1,444 Elo+
Party 2
Team Averages
Level 97
1,622 SR
1,466 Elo+

VS

Team Averages
Level 113
1,500 SR
1,523 Elo+
Nu Wa
Nu Wa
Black Services
Nu Wa
Level 119
God Stats
7W - 4L
1,560 SR
Queue Stats
416W - 388L
1,505 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DanmusOG_S
Tsukuyomi
Level 101
God Stats
4W - 8L
1,523 SR
Queue Stats
344W - 315L
1,525 Elo+
Solo
Neith
Neith
PaleDeath85
Neith
Level 129
God Stats
24W - 24L
1,568 SR
Queue Stats
360W - 315L
1,550 Elo+
Solo
King Arthur
King Arthur
Revmi
King Arthur
Level 108
God Stats
15W - 21L
1,406 SR
Queue Stats
563W - 540L
1,497 Elo+
Party 3
Atlas
Atlas
guismo666295
Atlas
Level 109
God Stats
14W - 24L
1,441 SR
Queue Stats
575W - 551L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
8 / 1 / 6
9,367
624
10,913
15,730
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 4
7,987
532
6,797
10,201
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
7 / 1 / 6
8,824
588
8,233
14,820
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
G0tz0n
Hel
13
2 / 7 / 1
7,743
516
3,562
10,171
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Salumbra
Chiron
14
1 / 1 / 8
7,938
529
9,553
7,690
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,837
589
11,987
8,025
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DanmusOG_S
Tsukuyomi
12
2 / 7 / 3
7,100
473
6,857
11,989
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 2
7,256
484
8,380
10,759
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Revmi
King Arthur
8
0 / 4 / 0
5,812
387
4,665
6,962
2,865
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 5
6,709
447
6,253
15,103
13,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
13
13
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
8
1
6
11
W
3
3
4
1.67
L
7
2
2
4
L
Tsukuyomi
DanmusOG_S
Tsukuyomi
2
7
3
0.5
W
Yemoja
7
1
6
10
W
Hel
G0tz0n
Hel
2
7
1
0.36
L
3
4
2
1
L
King Arthur
Revmi
King Arthur
0
4
0
0
W
Chiron
Salumbra
Chiron
1
1
8
5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
38,142
58,612
Taken
52,838
29,906
Mitigated
27,128
24,631
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,913
1,727
527
5,946
15,730
9,740
951
2,487
13,099
4,845
45,206
W
6,797
411
0
3,991
10,201
3,138
0
2,474
7,621
0
55,567
L
11,987
2,911
0
597
8,025
3,092
624
3,488
4,453
54,627
0
L
Tsukuyomi
DanmusOG_S
Tsukuyomi
6,857
1,300
0
2,314
11,989
4,306
0
2,016
9,655
0
39,006
W
Yemoja
8,233
783
1,489
4,032
14,820
11,830
741
6,006
8,586
29,641
0
W
Hel
G0tz0n
Hel
3,562
0
1,171
2,984
10,171
2,870
171
4,482
5,449
42,087
0
L
8,380
3,794
536
3,571
10,759
3,408
707
3,549
7,077
0
46,076
L
King Arthur
Revmi
King Arthur
4,665
973
0
1,711
6,962
2,865
0
370
6,022
0
20,880
W
Chiron
Salumbra
Chiron
9,553
2,768
1,534
2,957
7,690
2,328
1,866
1,989
5,617
0
58,651
L
6,253
2,277
663
3,252
15,103
13,457
180
3,672
11,297
27,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
35,714
438
Minions Killed
342
0
Camps Cleared
0
1,458,425
Distance Traveled
1,166,896
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,367
624
119
8
0
302,471
5
W
Cliodhna
7,987
532
97
6
0
335,658
2
L
Nu Wa
8,837
589
107
7
0
250,873
2
L
Tsukuyomi
7,100
473
67
4
0
288,803
5
W
Yemoja
8,824
588
33
2
0
280,615
0
W
Hel
7,743
516
81
5
0
245,217
1
L
Neith
7,256
484
71
5
0
241,014
5
L
King Arthur
5,812
387
40
3
0
144,829
2
W
Chiron
7,938
529
108
7
0
294,464
4
L
Atlas
6,709
447
57
4
0
241,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role