Player Matchup

Merlin
Merlin
Animelu7
Merlin
Level 69
God Stats
6W - 5L
1,515 SR
Queue Stats
434W - 456L
1,409 Elo+
Solo
Sobek
Sobek
Craeg
Sobek
Level 87
God Stats
1W - 4L
1,011 SR
Queue Stats
640W - 665L
1,477 Elo+
Party 2
Eset
Eset
Kalahan Cheezo
Eset
Level 65
God Stats
5W - 6L
1,407 SR
Queue Stats
309W - 339L
1,396 Elo+
Solo
Heimdallr
Heimdallr
UncleLester003
Heimdallr
Level 63
God Stats
2W - 5L
1,305 SR
Queue Stats
169W - 215L
1,445 Elo+
Party 2
Sol
Sol
abigailrenee101
Sol
Level 47
God Stats
4W - 5L
1,458 SR
Queue Stats
157W - 190L
1,413 Elo+
Party 2
Team Averages
Level 66
1,339 SR
1,428 Elo+

VS

Team Averages
Level 98
1,470 SR
1,438 Elo+
Geb
Geb
HugzThePorcupine
Geb
Level 109
God Stats
2W - 5L
1,298 SR
Queue Stats
414W - 359L
1,513 Elo+
Party 1
Anubis
Anubis
TMG SCARFACE69
Anubis
Level 143
God Stats
10W - 7L
1,538 SR
Queue Stats
384W - 402L
1,365 Elo+
Solo
Discordia
Discordia
Violanze
Discordia
Level 66
God Stats
8W - 3L
1,607 SR
Queue Stats
263W - 263L
1,462 Elo+
Party 1
Mercury
Mercury
rabbid_drake
Mercury
Level 68
God Stats
2W - 2L
1,384 SR
Queue Stats
275W - 259L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
scilis__
Sun Wukong
Level 102
God Stats
1W - 2L
1,522 SR
Queue Stats
46W - 46L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Animelu7
Merlin
15
4 / 4 / 5
8,617
862
9,090
9,658
3,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
Craeg
Sobek
15
3 / 8 / 6
8,013
801
9,410
15,753
13,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 4
7,550
755
6,048
10,681
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
UncleLester003
Heimdallr
11
1 / 9 / 4
7,197
720
6,957
12,538
3,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 4
8,207
821
6,961
10,220
3,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 17
9,247
925
8,388
12,008
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 3 / 15
9,395
940
13,887
10,132
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Violanze
Discordia
14
3 / 3 / 16
8,840
884
7,837
7,613
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
rabbid_drake
Mercury
14
4 / 5 / 19
8,825
883
5,338
9,117
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
scilis__
Sun Wukong
19
15 / 1 / 11
11,417
1,142
18,686
19,988
18,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
13
Kills
32
32
Deaths
15
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
Animelu7
Merlin
4
4
5
1.63
L
Sobek
Craeg
Sobek
3
8
6
0.75
W
3
3
17
3.83
L
1
6
4
0.5
W
7
3
15
4.83
L
Heimdallr
UncleLester003
Heimdallr
1
9
4
0.33
W
Discordia
Violanze
Discordia
3
3
16
3.67
L
4
5
4
1.2
W
Mercury
rabbid_drake
Mercury
4
5
19
2.7
W
Sun Wukong
scilis__
Sun Wukong
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
54,136
58,850
Taken
58,858
27,847
Mitigated
46,769
13,757
Healing
27,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Animelu7
Merlin
9,090
431
317
2,363
9,658
3,724
0
3,843
5,596
23,386
0
L
Sobek
Craeg
Sobek
9,410
880
991
2,833
15,753
13,200
0
8,194
7,120
16,614
0
W
8,388
569
1,795
2,588
12,008
13,366
989
5,948
6,060
15,346
0
L
6,048
904
1,538
2,363
10,681
3,768
0
5,017
5,317
10,323
0
W
13,887
508
2,391
4,613
10,132
4,963
574
4,058
6,074
20,614
0
L
Heimdallr
UncleLester003
Heimdallr
6,957
3,417
222
944
12,538
3,756
0
7,107
5,198
0
13,054
W
Discordia
Violanze
Discordia
7,837
1,169
2,731
1,401
7,613
3,149
580
4,736
2,877
15,383
0
L
6,961
2,412
82
2,104
10,220
3,399
0
6,073
3,918
13,218
0
W
Mercury
rabbid_drake
Mercury
5,338
2,774
1,128
812
9,117
6,980
974
4,670
4,447
0
9,686
W
Sun Wukong
scilis__
Sun Wukong
18,686
2,808
148
9,884
19,988
18,311
551
12,097
7,891
122
34,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
47,724
82
Minions Killed
88
0
Camps Cleared
0
841,303
Distance Traveled
1,044,955
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,617
862
29
3
0
163,204
0
L
Sobek
8,013
801
10
1
0
161,631
0
W
Geb
9,247
925
14
1
0
214,458
1
L
Eset
7,550
755
10
1
0
178,106
0
W
Anubis
9,395
940
19
2
0
185,733
1
L
Heimdallr
7,197
720
15
2
0
165,376
1
W
Discordia
8,840
884
21
2
0
165,817
0
L
Sol
8,207
821
18
2
0
172,986
0
W
Mercury
8,825
883
5
1
0
238,328
0
W
Sun Wukong
11,417
1,142
29
3
0
240,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role