Player Matchup

Osiris
Osiris
NuclearPawn
Osiris
Level 75
God Stats
0W - 1L
1,266 SR
Queue Stats
33W - 18L
1,653 Elo+
Solo
Camazotz
Camazotz
Uzumaki675
Camazotz
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
254W - 230L
1,486 Elo+
Solo
Sol
Sol
barelymoist
Sol
Level 126
God Stats
4W - 3L
1,726 SR
Queue Stats
285W - 267L
1,559 Elo+
Party 2
Atlas
Atlas
ectzy
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
380W - 349L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
efthisgame
Ah Muzen Cab
Level 113
God Stats
2W - 4L
1,470 SR
Queue Stats
744W - 722L
1,552 Elo+
Solo
Team Averages
Level 106
1,536 SR
1,558 Elo+

VS

Team Averages
Level 137
1,522 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BabbieSnek
Mulan
Level 160
God Stats
13W - 11L
1,583 SR
Queue Stats
347W - 320L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chickneater
Tsukuyomi
Level 101
God Stats
6W - 5L
1,527 SR
Queue Stats
47W - 50L
1,531 Elo+
Solo
Medusa
Medusa
DurianEnema
Medusa
Level 122
God Stats
6W - 4L
1,478 SR
Queue Stats
65W - 57L
1,570 Elo+
Party 1
Atlas
Atlas
Murkaba
Atlas
Level 159
God Stats
20W - 16L
1,523 SR
Queue Stats
314W - 281L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 3 / 1
6,621
473
7,474
12,389
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Uzumaki675
Camazotz
11
2 / 5 / 2
7,044
503
6,776
15,609
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 5 / 0
7,122
509
11,123
11,950
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
ectzy
Atlas
9
0 / 5 / 2
6,045
432
3,319
13,191
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
efthisgame
Ah Muzen Cab
12
1 / 1 / 1
7,310
522
5,678
8,318
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 1 / 4
8,923
637
10,912
6,648
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
14
1 / 1 / 1
8,443
603
9,620
13,089
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Chickneater
Tsukuyomi
14
4 / 2 / 5
8,361
597
7,765
9,814
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
5 / 3 / 4
8,571
612
10,470
9,581
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Murkaba
Atlas
12
4 / 1 / 10
8,565
612
7,275
14,763
11,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
19
19
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
4
7
W
Mulan
1
1
1
1.5
W
Tsukuyomi
Chickneater
Tsukuyomi
4
2
5
3.25
W
Medusa
5
3
4
2.33
W
Atlas
Murkaba
Atlas
4
1
10
9
L
Osiris
0
3
1
0.17
L
Camazotz
Uzumaki675
Camazotz
2
5
2
0.6
L
5
5
0
1
L
Atlas
ectzy
Atlas
0
5
2
0.2
L
Ah Muzen Cab
efthisgame
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
46,042
61,457
Taken
53,895
25,312
Mitigated
30,054
19,057
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,912
1,490
0
1,474
6,648
2,659
1,258
58
6,590
60,682
0
W
Mulan
9,620
1,606
0
6,165
13,089
9,589
0
0
13,089
0
54,984
W
Tsukuyomi
Chickneater
Tsukuyomi
7,765
1,923
0
4,608
9,814
3,202
858
769
9,045
0
55,621
W
Medusa
10,470
6,181
0
4,080
9,581
3,146
1,138
3,953
5,628
0
65,963
W
Atlas
Murkaba
Atlas
7,275
3,432
2,110
3,909
14,763
11,458
0
8,183
6,580
21,826
0
L
Osiris
7,474
3,189
0
3,386
12,389
7,812
0
2,225
9,499
0
37,446
L
Camazotz
Uzumaki675
Camazotz
6,776
1,846
0
5,911
15,609
4,056
0
3,138
12,259
0
30,431
L
11,123
4,722
0
5,310
11,950
3,646
62
4,498
7,414
39,269
5,404
L
Atlas
ectzy
Atlas
3,319
1,511
0
2,248
13,191
7,422
0
4,127
9,004
15,903
0
L
Ah Muzen Cab
efthisgame
Ah Muzen Cab
5,678
1,727
0
2,202
8,318
2,376
0
3,572
4,308
0
45,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
42,863
304
Minions Killed
480
0
Camps Cleared
0
1,332,471
Distance Traveled
1,388,574
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,923
637
128
9
0
268,864
4
W
Mulan
8,443
603
128
9
0
279,081
2
W
Tsukuyomi
8,361
597
95
7
0
309,799
3
W
Medusa
8,571
612
98
7
0
245,193
1
W
Atlas
8,565
612
31
2
0
285,637
3
L
Osiris
6,621
473
72
5
0
284,640
3
L
Camazotz
7,044
503
61
4
0
314,780
2
L
Sol
7,122
509
73
5
0
223,867
2
L
Atlas
6,045
432
10
1
0
224,257
2
L
Ah Muzen Cab
7,310
522
88
6
0
284,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role