Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlexVonDandy
Thanatos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,395 Elo+
Solo
Hera
Hera
Aluotto
Hera
Level 63
God Stats
0W - 1L
1,275 SR
Queue Stats
67W - 91L
1,364 Elo+
Party 1
Artemis
Artemis
oenzi
Artemis
Level 155
God Stats
68W - 46L
1,660 SR
Queue Stats
682W - 641L
1,545 Elo+
Solo
Janus
Janus
rodneykinsmann
Janus
Level 84
God Stats
3W - 6L
1,286 SR
Queue Stats
131W - 164L
1,457 Elo+
Party 1
Team Averages
Level 124
1,444 SR
1,452 Elo+

VS

Team Averages
Level 133
1,549 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dmoony
Ah Muzen Cab
Level 154
God Stats
20W - 11L
1,741 SR
Queue Stats
279W - 287L
1,567 Elo+
Solo
Janus
Janus
Zermun
Janus
Level 104
God Stats
2W - 2L
1,051 SR
Queue Stats
402W - 424L
1,492 Elo+
Solo
Atlas
Atlas
bradley56
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
brotherofleo
Guan Yu
Level 149
God Stats
3W - 1L
1,576 SR
Queue Stats
63W - 54L
1,506 Elo+
Party 2
Discordia
Discordia
thehvo
Discordia
Level 155
God Stats
6W - 2L
1,876 SR
Queue Stats
89W - 79L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 6 / 4
9,045
905
11,717
18,853
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
AlexVonDandy
Thanatos
15
1 / 4 / 2
8,799
880
6,057
11,946
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Aluotto
Hera
15
2 / 7 / 2
9,336
934
9,520
12,883
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
oenzi
Artemis
15
2 / 4 / 5
9,627
963
18,926
18,490
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 4
9,624
962
8,372
11,686
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

127

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dmoony
Ah Muzen Cab
17
8 / 0 / 10
11,929
1,193
21,685
11,580
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Zermun
Janus
17
3 / 0 / 12
10,521
1,052
11,563
6,219
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
bradley56
Atlas
17
4 / 4 / 16
10,656
1,066
9,651
15,093
13,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
brotherofleo
Guan Yu
17
5 / 1 / 16
10,759
1,076
11,565
19,312
17,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
thehvo
Discordia
17
4 / 2 / 13
10,174
1,017
15,483
8,132
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
7
Kills
24
24
Deaths
7
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
4
0.5
L
Thanatos
AlexVonDandy
Thanatos
1
4
2
0.5
L
Hera
Aluotto
Hera
2
7
2
0.43
W
Ah Muzen Cab
Dmoony
Ah Muzen Cab
8
0
10
13
W
Janus
Zermun
Janus
3
0
12
9
W
Atlas
bradley56
Atlas
4
4
16
3
W
Guan Yu
brotherofleo
Guan Yu
5
1
16
13
L
Artemis
oenzi
Artemis
2
4
5
1.13
L
1
3
4
1
W
Discordia
thehvo
Discordia
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,592
Damage
69,947
73,858
Taken
60,336
41,184
Mitigated
39,390
8,465
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,717
1,870
0
1,502
18,853
17,188
0
8,082
10,289
17,870
0
L
Thanatos
AlexVonDandy
Thanatos
6,057
663
0
2,536
11,946
9,915
0
5,864
5,701
0
14,929
L
Hera
Aluotto
Hera
9,520
2,612
506
458
12,883
4,219
0
6,636
6,024
26,660
0
W
Ah Muzen Cab
Dmoony
Ah Muzen Cab
21,685
7,617
0
3,528
11,580
4,282
0
5,558
5,732
0
67,803
W
Janus
Zermun
Janus
11,563
539
0
195
6,219
2,026
0
2,586
3,542
34,816
0
W
Atlas
bradley56
Atlas
9,651
2,384
1,110
630
15,093
13,058
0
6,381
8,098
15,083
0
W
Guan Yu
brotherofleo
Guan Yu
11,565
1,418
4,222
4,899
19,312
17,351
0
9,600
9,317
0
16,995
L
Artemis
oenzi
Artemis
18,926
9,470
0
3,463
18,490
6,122
0
9,813
8,401
0
37,913
L
8,372
221
0
0
11,686
3,740
0
5,601
5,737
39,356
0
W
Discordia
thehvo
Discordia
15,483
1,315
63
1,624
8,132
2,673
0
4,484
3,439
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
54,039
226
Minions Killed
219
3
Camps Cleared
10
888,298
Distance Traveled
1,068,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,045
905
19
2
0
151,147
1
L
Thanatos
8,799
880
16
2
0
211,467
2
L
Hera
9,336
934
57
6
2
168,784
1
W
Ah Muzen Cab
11,929
1,193
131
13
2
208,879
0
W
Janus
10,521
1,052
69
7
2
209,564
2
W
Atlas
10,656
1,066
1
0
0
194,356
0
W
Guan Yu
10,759
1,076
8
1
3
248,331
0
L
Artemis
9,627
963
50
5
1
169,106
0
L
Janus
9,624
962
84
8
0
187,794
0
W
Discordia
10,174
1,017
10
1
3
207,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role