Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ceaseless Gyre
Sun Wukong
Level 88
God Stats
14W - 20L
1,425 SR
Queue Stats
277W - 306L
1,435 Elo+
Solo
Thor
Thor
Firefirebaby24
Thor
Level 159
God Stats
1W - 2L
1,506 SR
Queue Stats
174W - 193L
1,545 Elo+
Party 2
Kali
Kali
Hanterpro14
Kali
Level 114
God Stats
1W - 3L
1,537 SR
Queue Stats
88W - 100L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheLuciferDark
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,556 SR
Queue Stats
128W - 145L
1,506 Elo+
Party 2
Team Averages
Level 133
1,505 SR
1,510 Elo+

VS

Team Averages
Level 108
1,610 SR
1,502 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chaserdx
Thanatos
Level 107
God Stats
4W - 2L
1,616 SR
Queue Stats
69W - 78L
1,498 Elo+
Party 3
Mulan
Mulan
Edgorilla0913
Mulan
Level 63
God Stats
21W - 13L
1,584 SR
Queue Stats
151W - 168L
1,409 Elo+
Solo
Artemis
Artemis
ProCapybara
Artemis
Level 147
God Stats
30W - 33L
1,590 SR
Queue Stats
651W - 615L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
RedPangdolin
Nu Wa
Level 122
God Stats
32W - 15L
1,759 SR
Queue Stats
138W - 132L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 3 / 1
5,348
411
1,696
3,772
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ceaseless Gyre
Sun Wukong
11
0 / 2 / 0
6,384
491
4,282
9,640
4,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 2
7,385
568
4,578
9,410
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 3
6,362
489
3,191
12,051
3,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TheLuciferDark
Ah Muzen Cab
12
2 / 2 / 1
6,955
535
4,369
6,847
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 4
6,585
507
3,662
7,091
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Chaserdx
Thanatos
12
5 / 2 / 0
7,267
559
4,511
8,417
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
7,390
568
5,836
5,973
3,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ProCapybara
Artemis
12
3 / 1 / 2
7,649
588
5,349
5,894
2,104
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,618
586
8,709
5,690
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
1
0.5
W
Atlas
 
Atlas
2
1
4
4
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
0
2
0
0
W
Thanatos
Chaserdx
Thanatos
5
2
0
2.5
W
2
0
0
2
L
2
1
2
3
L
1
5
3
0.5
W
Artemis
ProCapybara
Artemis
3
1
2
4
W
1
2
4
1.5
L
Ah Muzen Cab
TheLuciferDark
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
28,067
41,720
Taken
33,065
12,504
Mitigated
15,581
13,318
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,696
283
0
1,114
3,772
667
0
1,692
1,894
11,354
0
W
Atlas
 
Atlas
3,662
1,387
0
2,176
7,091
5,676
398
644
6,377
13,728
0
L
Sun Wukong
Ceaseless Gyre
Sun Wukong
4,282
919
0
3,724
9,640
4,425
420
1,228
8,298
0
39,602
W
Thanatos
Chaserdx
Thanatos
4,511
1,041
0
7,211
8,417
2,574
0
0
8,417
0
36,628
W
5,836
1,039
0
2,472
5,973
3,876
0
0
5,973
867
45,171
L
4,578
684
0
3,754
9,410
2,194
0
3,415
5,759
0
49,264
L
3,191
1,115
597
2,642
12,051
3,347
0
3,127
8,790
0
23,703
W
Artemis
ProCapybara
Artemis
5,349
2,255
0
415
5,894
2,104
1,176
766
5,078
0
52,663
W
8,709
2,257
0
1,788
5,690
1,351
980
122
5,524
55,281
0
L
Ah Muzen Cab
TheLuciferDark
Ah Muzen Cab
4,369
429
0
1,487
6,847
1,871
0
2,239
4,398
0
47,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
36,509
367
Minions Killed
411
0
Camps Cleared
0
1,120,488
Distance Traveled
1,245,247
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,348
411
22
2
0
122,242
0
W
Atlas
6,585
507
10
1
0
249,126
4
L
Sun Wukong
6,384
491
90
7
0
244,539
2
W
Thanatos
7,267
559
74
6
0
286,479
1
W
Mulan
7,390
568
100
8
0
256,859
1
L
Thor
7,385
568
112
9
0
252,165
2
L
Kali
6,362
489
42
3
0
238,554
1
W
Artemis
7,649
588
120
9
0
216,612
3
W
Nu Wa
7,618
586
107
8
0
236,171
1
L
Ah Muzen Cab
6,955
535
101
8
0
262,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role