Player Matchup

Sol
Sol
AlucardDKkod
Sol
Level 106
God Stats
0W - 1L
1,672 SR
Queue Stats
48W - 59L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Arghô
Cthulhu
Level 53
God Stats
1W - 3L
1,504 SR
Queue Stats
14W - 18L
1,421 Elo+
Party 1
Neith
Neith
Eklista
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,558 SR
1,470 Elo+

VS

Team Averages
Level 41
1,514 SR
1,376 Elo+
Atlas
Atlas
JoeyQuat
Atlas
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 87L
1,461 Elo+
Solo
Hades
Hades
OnlineGemini
Hades
Level 44
God Stats
1W - 0L
1,817 SR
Queue Stats
26W - 17L
1,447 Elo+
Party 2
Bellona
Bellona
SmitingSam
Bellona
Level 11
God Stats
2W - 0L
1,225 SR
Queue Stats
20W - 15L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 2
8,963
689
14,738
16,502
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Arghô
Cthulhu
11
2 / 7 / 3
8,264
636
8,783
15,271
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Eklista
Neith
10
0 / 5 / 6
7,440
572
5,411
8,925
2,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JoeyQuat
Atlas
14
7 / 2 / 10
10,758
828
9,176
12,031
11,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 3 / 11
10,160
782
16,172
14,821
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SmitingSam
Bellona
13
6 / 2 / 10
9,934
764
11,643
13,835
15,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
20
20
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Cthulhu
Arghô
Cthulhu
2
7
3
0.5
L
Neith
Eklista
Neith
0
5
6
0.6
W
Atlas
JoeyQuat
Atlas
7
2
10
6
W
7
3
11
4.17
W
Bellona
SmitingSam
Bellona
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
36,991
40,698
Taken
40,687
21,131
Mitigated
38,502
7,858
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,738
5,505
0
5,318
16,502
7,572
0
9,996
6,123
32,466
4,642
L
Cthulhu
Arghô
Cthulhu
8,783
873
163
1,636
15,271
10,918
0
9,403
5,472
26,547
0
L
Neith
Eklista
Neith
5,411
2,425
41
700
8,925
2,641
0
5,347
3,297
0
10,779
W
Atlas
JoeyQuat
Atlas
9,176
3,569
0
2,240
12,031
11,347
400
7,700
3,924
26,799
0
W
16,172
2,155
1,725
7,021
14,821
12,140
1,034
7,397
7,151
43,045
0
W
Bellona
SmitingSam
Bellona
11,643
5,511
0
1,995
13,835
15,015
876
6,939
6,533
391
29,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
30,852
98
Minions Killed
124
5
Camps Cleared
6
610,158
Distance Traveled
664,794
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,963
689
50
4
5
198,852
2
L
Cthulhu
8,264
636
31
2
0
208,191
3
L
Neith
7,440
572
17
1
0
203,115
1
W
Atlas
10,758
828
31
2
1
215,290
0
W
Hades
10,160
782
57
4
3
218,715
2
W
Bellona
9,934
764
36
3
2
230,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role