Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Atmokinesis
Khepri
Level 126
God Stats
1W - 6L
1,343 SR
Queue Stats
304W - 324L
1,419 Elo+
Solo
Ganesha
Ganesha
Demonic_Skillz21
Ganesha
Level 95
God Stats
0W - 1L
1,433 SR
Queue Stats
18W - 28L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Impacient1
Sun Wukong
Level 112
God Stats
3W - 4L
1,532 SR
Queue Stats
194W - 198L
1,516 Elo+
Solo
Serqet
Serqet
JediMindTriks420
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 295L
1,435 Elo+
Party 2
Team Averages
Level 120
1,462 SR
1,460 Elo+

VS

Team Averages
Level 88
1,595 SR
1,528 Elo+
Sol
Sol
Hernanツ
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mojo Jojo III
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,198 SR
Queue Stats
121W - 127L
1,432 Elo+
Solo
Hachiman
Hachiman
Raiden MKL
Hachiman
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
84W - 59L
1,559 Elo+
Party 1
Anubis
Anubis
Roshak24
Anubis
Level 120
God Stats
11W - 3L
1,761 SR
Queue Stats
201W - 192L
1,515 Elo+
Solo
Thor
Thor
WifeUcker90
Thor
Level 24
God Stats
1W - 0L
1,823 SR
Queue Stats
33W - 15L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 6
7,221
903
8,149
8,037
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
0 / 4 / 1
6,201
775
3,557
11,164
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 5
6,232
779
2,366
9,262
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Impacient1
Sun Wukong
13
5 / 6 / 2
8,086
1,011
8,123
10,033
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 7 / 3
7,063
883
4,381
8,537
3,907
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 14
7,738
967
9,833
7,064
2,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Mojo Jojo III
Morgan Le Fay
15
3 / 1 / 18
7,916
990
7,533
6,558
2,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Raiden MKL
Hachiman
15
12 / 2 / 7
8,776
1,097
14,221
6,789
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Roshak24
Anubis
11
1 / 2 / 15
6,940
868
5,967
5,629
1,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 13
7,524
941
5,482
7,571
5,065
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
9
Kills
25
25
Deaths
9
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
6
1
L
Khepri
0
4
1
0.13
L
0
4
5
0.63
W
5
1
14
12
L
Sun Wukong
Impacient1
Sun Wukong
5
6
2
1
L
3
7
3
0.64
W
Morgan Le Fay
Mojo Jojo III
Morgan Le Fay
3
1
18
12
W
Hachiman
Raiden MKL
Hachiman
12
2
7
7.75
W
Anubis
Roshak24
Anubis
1
2
15
4.25
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
43,036
47,033
Taken
33,611
30,416
Mitigated
13,881
8,888
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,149
416
317
2,187
8,037
3,590
0
2,708
5,329
15,135
0
L
Khepri
3,557
102
521
1,526
11,164
9,736
0
5,783
5,381
10,353
0
L
2,366
140
195
1,286
9,262
7,084
0
5,426
3,836
5,509
0
W
9,833
3,830
694
3,066
7,064
2,220
1,034
3,384
3,354
18,879
0
L
Sun Wukong
Impacient1
Sun Wukong
8,123
1,171
52
1,306
10,033
6,099
57
5,732
4,301
0
15,801
L
4,381
366
688
810
8,537
3,907
0
3,948
4,589
0
6,144
W
Morgan Le Fay
Mojo Jojo III
Morgan Le Fay
7,533
1,466
1,475
2,404
6,558
2,472
723
2,543
3,528
14,332
0
W
Hachiman
Raiden MKL
Hachiman
14,221
7,009
519
1,929
6,789
2,260
259
2,489
3,854
0
24,230
W
Anubis
Roshak24
Anubis
5,967
421
1,557
1,874
5,629
1,864
340
2,193
3,088
9,849
0
W
5,482
801
1,675
1,597
7,571
5,065
0
2,535
4,306
313
9,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
38,894
66
Minions Killed
74
0
Camps Cleared
0
714,788
Distance Traveled
771,848
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,221
903
29
4
0
162,551
0
L
Khepri
6,201
775
13
2
0
170,175
3
L
Ganesha
6,232
779
0
0
0
92,883
0
W
Sol
7,738
967
22
3
0
178,453
0
L
Sun Wukong
8,086
1,011
12
2
0
148,022
0
L
Serqet
7,063
883
12
2
0
141,157
0
W
Morgan Le Fay
7,916
990
8
1
0
158,842
0
W
Hachiman
8,776
1,097
28
4
0
152,463
2
W
Anubis
6,940
868
12
2
0
151,123
1
W
Thor
7,524
941
4
1
0
130,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role