Player Matchup

Neith
Neith
GIBBS2000
Neith
Level 63
God Stats
1W - 2L
1,635 SR
Queue Stats
27W - 15L
1,665 Elo+
Party 1
Eset
Eset
Mantris
Eset
Level 109
God Stats
1W - 0L
1,689 SR
Queue Stats
40W - 18L
1,710 Elo+
Party 1
Olorun
Olorun
SuperMonster7
Olorun
Level 85
God Stats
2W - 2L
1,925 SR
Queue Stats
18W - 10L
1,698 Elo+
Party 1
Hercules
Hercules
doot1234
Hercules
Level 83
God Stats
5W - 3L
1,713 SR
Queue Stats
19W - 9L
1,744 Elo+
Party 1
Team Averages
Level 85
1,740 SR
1,704 Elo+

VS

Team Averages
Level 103
1,517 SR
1,434 Elo+
Osiris
Osiris
DEUS MARCELO
Osiris
Level 51
God Stats
1W - 3L
1,369 SR
Queue Stats
44W - 54L
1,349 Elo+
Solo
Medusa
Medusa
JKelly97
Medusa
Level 82
God Stats
0W - 1L
1,513 SR
Queue Stats
6W - 11L
1,360 Elo+
Solo
Bacchus
Bacchus
Th3_Pun1sh3r_g0d
Bacchus
Level 121
God Stats
8W - 12L
1,558 SR
Queue Stats
686W - 693L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Weed Uchiha
Nu Wa
Level 158
God Stats
7W - 6L
1,629 SR
Queue Stats
269W - 312L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GIBBS2000
Neith
15
7 / 1 / 5
8,995
900
10,393
6,189
2,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Mantris
Eset
14
2 / 3 / 10
8,491
849
6,669
7,170
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 2 / 5
8,823
882
6,325
10,124
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
doot1234
Hercules
14
1 / 0 / 6
8,086
809
3,383
10,857
7,917
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 4 / 0
7,830
783
5,520
10,590
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
JKelly97
Medusa
13
1 / 6 / 3
7,843
784
5,696
8,167
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
7,023
702
3,146
7,350
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 0
8,105
811
8,742
6,021
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
6
6
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
4
0
0.75
W
Neith
GIBBS2000
Neith
7
1
5
9.5
L
Medusa
JKelly97
Medusa
1
6
3
0.42
W
Eset
Mantris
Eset
2
3
10
2.33
W
5
2
5
3.75
L
0
3
2
0.33
L
2
2
0
1
W
Hercules
doot1234
Hercules
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
23,104
34,340
Taken
32,128
19,297
Mitigated
16,251
14,247
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,520
1,046
37
2,339
10,590
6,770
131
4,225
6,365
0
17,257
W
Neith
GIBBS2000
Neith
10,393
4,310
0
2,478
6,189
2,164
2,477
3,002
3,187
0
31,550
L
Medusa
JKelly97
Medusa
5,696
1,801
0
0
8,167
2,524
691
3,511
4,656
0
31,827
W
Eset
Mantris
Eset
6,669
467
0
2,077
7,170
5,003
428
1,939
5,231
23,124
0
W
6,325
2,501
574
4,862
10,124
4,213
2,183
2,672
7,452
39,657
0
L
3,146
307
0
2,376
7,350
5,128
71
3,211
4,139
8,995
0
L
8,742
2,984
0
810
6,021
1,829
707
3,427
2,594
35,008
0
W
Hercules
doot1234
Hercules
3,383
1,030
0
4,256
10,857
7,917
374
4,699
6,158
5,045
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
30,801
205
Minions Killed
147
7
Camps Cleared
7
745,036
Distance Traveled
628,282
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,830
783
25
3
3
170,486
2
W
Neith
8,995
900
59
6
2
179,068
3
L
Medusa
7,843
784
58
6
2
154,749
2
W
Eset
8,491
849
40
4
1
172,416
1
W
Olorun
8,823
882
73
7
4
165,436
0
L
Bacchus
7,023
702
14
1
1
124,955
3
L
Nu Wa
8,105
811
50
5
1
178,092
3
W
Hercules
8,086
809
33
3
0
228,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role