Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AshleyMurphy2001
Vulcan
Level 107
God Stats
16W - 14L
1,576 SR
Queue Stats
121W - 124L
1,591 Elo+
Solo
Xbalanque
Xbalanque
SpaceRilla
Xbalanque
Level 104
God Stats
8W - 7L
1,699 SR
Queue Stats
615W - 750L
1,555 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,549 Elo+

VS

Team Averages
Level 101
1,426 SR
1,654 Elo+
Ra
Ra
Jesus938
Ra
Level 106
God Stats
6W - 9L
1,527 SR
Queue Stats
191W - 149L
1,651 Elo+
Party 2
Bellona
Bellona
ShiroSmol
Bellona
Level 79
God Stats
0W - 1L
1,422 SR
Queue Stats
72W - 75L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
Sinrow
Heimdallr
Level 119
God Stats
2W - 2L
1,330 SR
Queue Stats
242W - 182L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 8
9,122
760
6,644
11,581
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 7
8,626
719
13,729
5,864
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
SpaceRilla
Xbalanque
13
4 / 0 / 6
8,682
724
7,083
6,536
2,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,550
629
6,649
8,730
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ShiroSmol
Bellona
10
1 / 3 / 2
7,204
600
2,765
11,386
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Sinrow
Heimdallr
10
0 / 4 / 3
6,975
581
5,372
10,310
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
8
3.5
W
4
1
7
7.5
L
2
4
1
0.63
L
Bellona
ShiroSmol
Bellona
1
3
2
0.67
L
Heimdallr
Sinrow
Heimdallr
0
4
3
0.38
W
Xbalanque
SpaceRilla
Xbalanque
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
14,786
23,981
Taken
30,426
19,067
Mitigated
13,509
5,289
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,644
387
0
1,303
11,581
14,628
0
2,269
8,601
16,675
0
W
13,729
2,558
0
846
5,864
2,064
525
1,766
3,900
39,813
0
L
6,649
313
2,005
1,578
8,730
3,190
0
6,463
2,267
33,133
0
L
Bellona
ShiroSmol
Bellona
2,765
435
0
1,001
11,386
6,759
0
7,423
3,963
441
8,067
L
Heimdallr
Sinrow
Heimdallr
5,372
2,194
0
384
10,310
3,560
0
6,715
3,595
0
18,494
W
Xbalanque
SpaceRilla
Xbalanque
7,083
3,614
0
3,140
6,536
2,375
2,035
2,451
3,799
0
35,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
21,729
150
Minions Killed
114
6
Camps Cleared
4
749,774
Distance Traveled
673,923
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,122
760
13
1
0
262,260
6
W
Vulcan
8,626
719
60
5
2
248,698
1
L
Ra
7,550
629
57
5
0
235,769
2
L
Bellona
7,204
600
16
1
1
231,636
0
L
Heimdallr
6,975
581
41
3
3
206,518
0
W
Xbalanque
8,682
724
77
6
4
238,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role