Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GKaizoku
Kuzenbo
Level 149
God Stats
2W - 3L
1,661 SR
Queue Stats
103W - 123L
1,387 Elo+
Solo
Cupid
Cupid
singehein
Cupid
Level 89
God Stats
8W - 7L
1,612 SR
Queue Stats
32W - 41L
1,376 Elo+
Solo
Fenrir
Fenrir
temp-640514
Fenrir
Level 75
God Stats
1W - 4L
1,328 SR
Queue Stats
184W - 199L
1,451 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,443 Elo+

VS

Team Averages
Level 106
1,520 SR
1,431 Elo+
Bastet
Bastet
DivSOVEREIGN
Bastet
Level 136
God Stats
9W - 5L
1,616 SR
Queue Stats
308W - 294L
1,454 Elo+
Party 2
Chaac
Chaac
Murdoek95
Chaac
Level 69
God Stats
22W - 17L
1,398 SR
Queue Stats
377W - 418L
1,405 Elo+
Solo
Scylla
Scylla
SDSOVEREIGN
Scylla
Level 154
God Stats
8W - 8L
1,446 SR
Queue Stats
338W - 332L
1,419 Elo+
Party 2
Anubis
Anubis
doomblademaster
Anubis
Level 108
God Stats
2W - 0L
1,486 SR
Queue Stats
24W - 19L
1,405 Elo+
Solo
Izanami
Izanami
x Pharroh x
Izanami
Level 64
God Stats
20W - 14L
1,656 SR
Queue Stats
28W - 27L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 0
5,263
526
2,878
5,156
1,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
 
Eset
8
0 / 5 / 0
4,854
485
2,991
5,652
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
GKaizoku
Kuzenbo
7
0 / 5 / 2
4,648
465
3,188
10,179
6,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
singehein
Cupid
7
2 / 6 / 0
4,761
476
3,221
7,566
1,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 2 / 1
5,414
541
1,977
6,114
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
9 / 0 / 1
6,613
661
5,536
4,656
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Murdoek95
Chaac
10
1 / 1 / 0
5,805
581
2,576
6,108
4,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
9
5 / 0 / 5
5,975
598
6,431
4,466
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 3
6,472
647
4,041
4,170
1,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
x Pharroh x
Izanami
8
0 / 3 / 5
5,068
507
3,481
5,924
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Eset
 
Eset
0
5
0
0
W
Bastet
9
0
1
9.5
L
Kuzenbo
GKaizoku
Kuzenbo
0
5
2
0.2
W
Chaac
Murdoek95
Chaac
1
1
0
1
W
Scylla
5
0
5
7.5
W
4
0
3
5.5
L
Cupid
singehein
Cupid
2
6
0
0.33
L
Fenrir
1
2
1
0.75
W
Izanami
x Pharroh x
Izanami
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
22,065
34,667
Taken
25,324
13,807
Mitigated
10,219
8,600
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,878
509
0
1,137
5,156
1,919
0
850
4,306
23,409
0
L
Eset
 
Eset
2,991
174
0
999
5,652
1,312
0
2,880
2,772
22,101
0
W
Bastet
5,536
1,849
0
2,845
4,656
1,107
0
1,096
3,431
0
29,987
L
Kuzenbo
GKaizoku
Kuzenbo
3,188
1,231
150
1,756
10,179
6,738
8
3,912
5,820
12,448
0
W
Chaac
Murdoek95
Chaac
2,576
426
0
3,476
6,108
4,236
704
2,862
3,246
0
27,343
W
Scylla
6,431
1,396
240
1,946
4,466
1,868
0
2,248
2,218
17,671
0
W
4,041
164
0
2,654
4,170
1,616
740
1,673
2,355
33,189
0
L
Cupid
singehein
Cupid
3,221
1,653
423
2,001
7,566
1,810
0
1,409
6,005
0
18,621
L
Fenrir
1,977
275
0
2,134
6,114
2,028
0
785
5,292
0
29,030
W
Izanami
x Pharroh x
Izanami
3,481
2,678
353
1,321
5,924
1,392
0
907
5,017
0
22,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
29,933
234
Minions Killed
261
0
Camps Cleared
0
897,817
Distance Traveled
957,201
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,263
526
57
6
0
175,131
0
L
Eset
4,854
485
55
6
0
166,460
1
W
Bastet
6,613
661
56
6
0
227,982
0
L
Kuzenbo
4,648
465
20
2
0
192,179
2
W
Chaac
5,805
581
66
7
0
199,670
3
W
Scylla
5,975
598
22
2
0
195,889
0
W
Anubis
6,472
647
65
7
0
169,364
2
L
Cupid
4,761
476
40
4
0
163,102
1
L
Fenrir
5,414
541
62
6
0
200,945
0
W
Izanami
5,068
507
52
5
0
164,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role