Player Matchup

Skadi
Skadi
Silver II
ELiT BLO0D
Skadi
Silver II
Level 103
God Stats
8W - 8L
1,411 SR
Queue Stats
145W - 179L
961 MMR
Solo
Nu Wa
Nu Wa
Silver II
Jenny Reloba
Nu Wa
Silver II
Level 104
God Stats
26W - 29L
1,488 SR
Queue Stats
56W - 66L
990 MMR
Party 1
Fenrir
Fenrir
Gold IV
Leo Reloba
Fenrir
Gold IV
Level 124
God Stats
22W - 22L
1,493 SR
Queue Stats
68W - 72L
1,262 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,464 SR
1,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,409 SR
1,125 MMR
Nox
Nox
Silver I
Hkblais
Nox
Silver I
Level 144
God Stats
27W - 18L
1,545 SR
Queue Stats
55W - 54L
1,162 MMR
Party 2
Yemoja
Yemoja
Silver IV
REALJOEYSALADS
Yemoja
Silver IV
Level 42
God Stats
14W - 59L
1,165 SR
Queue Stats
32W - 75L
872 MMR
Solo
Neith
Neith
Gold V
thaskill
Neith
Gold V
Level 143
God Stats
8W - 12L
1,516 SR
Queue Stats
39W - 39L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
5 / 2 / 6
9,892
761
10,082
10,123
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 5
9,560
735
13,327
3,232
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Leo Reloba
Fenrir
12
2 / 2 / 3
8,607
662
5,208
12,065
10,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
GilgameshChaacCthulhuAchillesZhong Kui

VS

Bans
ZeusMulanNikeBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 6 / 2
8,596
661
4,550
12,558
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
8,405
647
3,884
10,453
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
thaskill
Neith
11
1 / 3 / 3
8,218
632
6,862
10,756
2,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
4
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
2
6
4
L
Nox
2
6
2
0.5
W
4
0
5
6.5
W
Fenrir
Leo Reloba
Fenrir
2
2
3
1.75
L
1
2
2
1
L
Neith
thaskill
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
15,296
25,420
Taken
33,767
15,051
Mitigated
13,818
6,796
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,082
2,581
728
1,861
10,123
3,798
1,365
4,915
5,208
0
40,549
L
Nox
4,550
308
0
1,855
12,558
3,665
0
4,497
8,061
26,156
0
W
13,327
6,993
1,059
537
3,232
1,085
689
1,017
2,215
43,043
0
W
Fenrir
Leo Reloba
Fenrir
5,208
1,673
522
2,089
12,065
10,168
679
3,263
8,802
0
24,536
L
3,884
310
1,071
2,284
10,453
7,200
0
5,639
4,814
26,081
0
L
Neith
thaskill
Neith
6,862
2,285
0
2,102
10,756
2,953
84
3,840
6,916
0
38,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
25,219
157
Minions Killed
162
8
Camps Cleared
4
766,000
Distance Traveled
658,001
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,892
761
71
5
0
253,574
1
L
Nox
8,596
661
43
3
0
213,137
2
W
Nu Wa
9,560
735
55
4
4
254,261
1
W
Fenrir
8,607
662
31
2
4
258,165
3
L
Yemoja
8,405
647
41
3
3
232,503
2
L
Neith
8,218
632
78
6
1
212,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role