Player Matchup

Ymir
Ymir
Corridorman_28
Ymir
Level 137
God Stats
1W - 3L
1,385 SR
Queue Stats
90W - 77L
1,522 Elo+
Party 2
Ra
Ra
esterfdr0303
Ra
Level 68
God Stats
7W - 6L
1,515 SR
Queue Stats
219W - 208L
1,440 Elo+
Party 2
Loki
Loki
xVeNoMzZ-_LvL
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,502 Elo+
Party 2
Team Averages
Level 103
1,467 SR
1,488 Elo+

VS

Team Averages
Level 80
1,600 SR
1,436 Elo+
Chernobog
Chernobog
BorisTheGod
Chernobog
Level 69
God Stats
0W - 1L
1,495 SR
Queue Stats
52W - 66L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShrekIsOurKing
Cu Chulainn
Level 124
God Stats
0W - 1L
1,549 SR
Queue Stats
134W - 140L
1,481 Elo+
Party 1
Ymir
Ymir
pedzoka
Ymir
Level 48
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 10L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 17
10,586
756
13,485
15,787
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 9
10,079
720
11,820
6,622
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 0 / 10
10,493
750
16,049
9,763
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BorisTheGod
Chernobog
12
1 / 5 / 0
8,534
610
10,723
11,890
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ShrekIsOurKing
Cu Chulainn
11
0 / 6 / 0
7,597
543
8,535
16,547
14,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
pedzoka
Ymir
10
0 / 9 / 1
8,219
587
6,025
20,525
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
20
Kills
1
1
Deaths
20
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BorisTheGod
Chernobog
1
5
0
0.2
W
3
0
17
11.5
L
Cu Chulainn
ShrekIsOurKing
Cu Chulainn
0
6
0
0
W
8
1
9
12.5
L
Ymir
pedzoka
Ymir
0
9
1
0.06
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
25,283
32,172
Taken
48,962
28,895
Mitigated
37,734
12,618
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BorisTheGod
Chernobog
10,723
6,183
973
2,548
11,890
4,743
0
6,212
5,318
0
30,617
W
13,485
3,029
861
4,741
15,787
20,375
334
3,173
12,614
31,812
0
L
Cu Chulainn
ShrekIsOurKing
Cu Chulainn
8,535
1,864
0
2,608
16,547
14,467
0
8,452
7,782
0
27,521
W
11,820
2,095
2,187
3,143
6,622
3,152
998
1,863
4,759
40,623
0
L
Ymir
pedzoka
Ymir
6,025
733
0
1,198
20,525
18,524
0
11,062
9,059
16,169
0
W
16,049
4,697
0
1,686
9,763
5,368
1,127
1,510
8,253
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
24,350
131
Minions Killed
113
7
Camps Cleared
5
746,409
Distance Traveled
663,212
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,534
610
51
4
1
206,835
5
W
Ymir
10,586
756
29
2
1
226,991
5
L
Cu Chulainn
7,597
543
44
3
3
249,114
3
W
Ra
10,079
720
67
5
2
247,726
0
L
Ymir
8,219
587
18
1
1
207,263
0
W
Loki
10,493
750
35
3
4
271,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role