Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
Fittefan
Sobek
Masters
Level 125
God Stats
4W - 4L
1,621 SR
Queue Stats
257W - 168L
2,126 MMR
Party 2
Discordia
Discordia
Masters
breezms14
Discordia
Masters
Level 158
God Stats
62W - 40L
1,812 SR
Queue Stats
324W - 199L
2,730 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 142
1,644 SR
2,119 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,639 SR
1,790 MMR
Sun Wukong
Sun Wukong
Platinum I
KraZy_ismaelgi
Sun Wukong
Platinum I
Level 139
God Stats
1W - 1L
1,712 SR
Queue Stats
68W - 57L
1,921 MMR
Party 1
Tiamat
Tiamat
Platinum II
KraZy_xYpheR
Tiamat
Platinum II
Level 142
God Stats
5W - 6L
1,670 SR
Queue Stats
83W - 73L
1,859 MMR
Party 1
Ymir
Ymir
Gold IV
Zalo7bingo
Ymir
Gold IV
Level 149
God Stats
5W - 7L
1,536 SR
Queue Stats
219W - 292L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 6
7,836
784
7,718
10,255
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Fittefan
Sobek
12
3 / 0 / 11
8,655
866
8,421
14,742
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
breezms14
Discordia
13
7 / 1 / 6
8,286
829
14,346
4,815
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesAh Muzen CabArtioGebOdin

VS

Bans
BastetGuan YuGilgameshChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KraZy_ismaelgi
Sun Wukong
10
1 / 4 / 1
6,670
667
5,645
11,593
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
9
1 / 7 / 0
6,307
631
5,327
9,035
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,899
690
6,728
13,775
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
2
2
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
6
8
W
Sobek
Fittefan
Sobek
3
0
11
8.5
L
Sun Wukong
KraZy_ismaelgi
Sun Wukong
1
4
1
0.38
L
Tiamat
1
7
0
0.14
L
0
4
1
0.13
W
Discordia
breezms14
Discordia
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
17,700
29,812
Taken
34,403
25,034
Mitigated
22,347
13,019
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,718
1,719
0
3,841
10,255
6,303
630
4,783
4,938
0
18,691
W
Sobek
Fittefan
Sobek
8,421
610
206
7,919
14,742
17,070
286
5,279
8,847
18,181
0
L
Sun Wukong
KraZy_ismaelgi
Sun Wukong
5,645
997
0
1,875
11,593
7,039
0
7,263
4,033
259
18,133
L
Tiamat
5,327
702
0
1,508
9,035
4,759
0
6,689
2,262
21,316
0
L
6,728
1,082
0
2,291
13,775
10,549
0
9,209
4,332
14,339
0
W
Discordia
breezms14
Discordia
14,346
1,474
0
1,053
4,815
1,661
338
2,308
2,324
37,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
19,876
131
Minions Killed
112
5
Camps Cleared
4
604,573
Distance Traveled
537,745
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,836
784
34
3
2
204,249
6
W
Sobek
8,655
866
27
3
2
203,957
0
L
Sun Wukong
6,670
667
30
3
0
196,328
1
L
Tiamat
6,307
631
61
6
3
168,172
3
L
Ymir
6,899
690
21
2
1
173,245
2
W
Discordia
8,286
829
70
7
1
196,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role