Player Matchup

Merlin
Merlin
BonnyJon
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,458 Elo+
Party 1
Hercules
Hercules
Deagle1005
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Jerdee
Ah Puch
Level 139
God Stats
9W - 4L
1,753 SR
Queue Stats
244W - 247L
1,465 Elo+
Party 1
Izanami
Izanami
NarwhalTrainer
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,513 Elo+
Solo
Fenrir
Fenrir
TheCheetoHead
Fenrir
Level 87
God Stats
2W - 1L
1,537 SR
Queue Stats
140W - 118L
1,475 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,479 Elo+

VS

Team Averages
Level 76
1,513 SR
1,333 Elo+
Chernobog
Chernobog
Backshadow13
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,223 Elo+
Party 2
Bakasura
Bakasura
ChainZofHope
Bakasura
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 2
Thor
Thor
Marshmallowo
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,072 Elo+
Party 2
Geb
Geb
RaptureGoddess
Geb
Level 79
God Stats
9W - 8L
1,564 SR
Queue Stats
465W - 509L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
ZG-KingKwon
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 192L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BonnyJon
Merlin
13
2 / 1 / 22
8,352
835
6,850
4,556
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Deagle1005
Hercules
16
7 / 0 / 22
10,161
1,016
7,556
10,860
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Jerdee
Ah Puch
18
16 / 0 / 14
11,000
1,100
21,532
9,107
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 24
8,856
886
7,049
8,173
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 17
8,450
845
7,307
10,289
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Backshadow13
Chernobog
13
3 / 10 / 2
7,598
760
6,470
12,354
5,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ChainZofHope
Bakasura
12
0 / 8 / 1
6,994
699
3,051
11,552
4,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 9 / 1
7,539
754
5,533
11,070
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 4
6,969
697
4,732
12,050
10,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ZG-KingKwon
Sun Wukong
12
1 / 4 / 5
7,157
716
6,144
14,148
6,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
19
32
Kills
6
6
Deaths
34
99
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Backshadow13
Chernobog
3
10
2
0.4
W
Merlin
BonnyJon
Merlin
2
1
22
13
L
Bakasura
ChainZofHope
Bakasura
0
8
1
0.06
W
Hercules
Deagle1005
Hercules
7
0
22
18
W
Ah Puch
Jerdee
Ah Puch
16
0
14
23
L
2
9
1
0.28
W
2
2
24
7
L
0
3
4
0.67
W
5
3
17
4.5
L
Sun Wukong
ZG-KingKwon
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
25,930
42,985
Taken
61,174
28,874
Mitigated
32,151
15,792
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Backshadow13
Chernobog
6,470
3,646
0
784
12,354
5,090
0
6,963
5,259
0
9,606
W
Merlin
BonnyJon
Merlin
6,850
1,443
141
664
4,556
2,031
373
211
4,270
12,861
0
L
Bakasura
ChainZofHope
Bakasura
3,051
1,927
0
2,191
11,552
4,838
0
1,478
9,850
0
10,438
W
Hercules
Deagle1005
Hercules
7,556
1,241
473
3,254
10,860
11,491
230
1,488
9,372
0
10,267
W
Ah Puch
Jerdee
Ah Puch
21,532
1,480
2,234
3,414
9,107
4,590
853
996
7,978
38,785
0
L
5,533
633
0
0
11,070
4,779
0
5,921
4,944
0
15,011
W
7,049
5,286
841
1,742
8,173
3,873
2,566
975
7,173
0
28,603
L
4,732
532
391
1,937
12,050
10,658
0
6,048
5,638
11,702
0
W
7,307
1,366
882
2,147
10,289
6,889
1,102
1,062
9,080
0
9,385
L
Sun Wukong
ZG-KingKwon
Sun Wukong
6,144
651
491
5,035
14,148
6,786
0
7,302
6,659
0
13,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
36,257
111
Minions Killed
72
0
Camps Cleared
0
1,009,479
Distance Traveled
766,677
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,598
760
8
1
0
157,348
0
W
Merlin
8,352
835
17
2
0
188,420
0
L
Bakasura
6,994
699
18
2
0
148,343
1
W
Hercules
10,161
1,016
4
0
0
241,183
0
W
Ah Puch
11,000
1,100
35
4
0
222,242
2
L
Thor
7,539
754
22
2
0
136,726
0
W
Izanami
8,856
886
47
5
0
167,729
0
L
Geb
6,969
697
10
1
0
182,720
2
W
Fenrir
8,450
845
8
1
0
189,905
0
L
Sun Wukong
7,157
716
14
1
0
141,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role