Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LunoRock
Ah Muzen Cab
Level 107
God Stats
6W - 5L
1,621 SR
Queue Stats
260W - 309L
1,406 Elo+
Party 1
Nike
Nike
MoonKnight3295
Nike
Level 124
God Stats
4W - 2L
1,675 SR
Queue Stats
428W - 411L
1,492 Elo+
Solo
Terra
Terra
YangRock
Terra
Level 108
God Stats
1W - 2L
1,341 SR
Queue Stats
271W - 286L
1,489 Elo+
Party 1
Atlas
Atlas
taco32bell
Atlas
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,556 Elo+
Party 3
Jing Wei
Jing Wei
xCUJOxClutch
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,654 Elo+
Party 3
Team Averages
Level 110
1,527 SR
1,520 Elo+

VS

Team Averages
Level 101
1,483 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CthulhuFtahgan
Cthulhu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
Death_Legions001
Baba Yaga
Level 128
God Stats
3W - 0L
1,180 SR
Queue Stats
166W - 159L
1,429 Elo+
Solo
Terra
Terra
Nightmar3s
Terra
Level 123
God Stats
2W - 0L
1,733 SR
Queue Stats
106W - 82L
1,515 Elo+
Party 2
Anhur
Anhur
Velmorian
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LunoRock
Ah Muzen Cab
16
1 / 6 / 8
10,260
641
18,049
15,373
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 8
10,992
687
12,432
15,539
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
YangRock
Terra
15
0 / 6 / 9
10,283
643
3,225
20,939
20,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
20
7 / 2 / 10
12,992
812
23,725
22,774
30,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
xCUJOxClutch
Jing Wei
18
6 / 5 / 8
11,815
738
17,045
16,382
8,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 1 / 12
11,276
705
13,616
12,321
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 5 / 15
11,787
737
17,907
29,774
24,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
16
1 / 4 / 12
10,298
644
9,421
9,786
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
18
1 / 3 / 19
10,206
638
8,900
21,524
30,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Velmorian
Anhur
19
4 / 5 / 14
11,599
725
15,140
16,695
7,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
17
Kills
23
23
Deaths
18
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
12
15
W
8
5
15
3.1
W
Baba Yaga
1
4
12
1.75
L
Ah Muzen Cab
LunoRock
Ah Muzen Cab
1
6
8
0.83
L
3
4
8
1.75
W
Terra
1
3
19
3.5
W
Anhur
Velmorian
Anhur
4
5
14
2.2
L
Terra
YangRock
Terra
0
6
9
0.75
L
Atlas
7
2
10
6
L
Jing Wei
xCUJOxClutch
Jing Wei
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,476
Damage
64,984
91,007
Taken
90,100
81,838
Mitigated
77,076
39,091
Healing
42,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,616
1,587
1,716
3,326
12,321
10,068
1,011
4,431
7,667
0
17,908
W
17,907
1,713
1,392
8,366
29,774
24,672
619
6,464
22,914
34,232
0
W
Baba Yaga
9,421
193
2,082
2,409
9,786
4,180
633
4,159
5,574
34,829
0
L
Ah Muzen Cab
LunoRock
Ah Muzen Cab
18,049
3,823
2,261
2,795
15,373
7,972
3,178
7,356
7,812
0
41,514
L
12,432
710
1,772
3,246
15,539
14,131
203
3,493
11,760
4,103
20,095
W
Terra
8,900
1,251
10,807
8,499
21,524
30,782
980
6,979
14,247
14,015
0
W
Anhur
Velmorian
Anhur
15,140
6,018
1,654
2,276
16,695
7,374
2,174
6,646
9,847
0
33,225
L
Terra
YangRock
Terra
3,225
776
10,118
6,558
20,939
20,661
184
7,202
13,559
7,613
0
L
Atlas
23,725
10,027
1,566
6,187
22,774
30,335
43
9,212
13,269
39,168
0
L
Jing Wei
xCUJOxClutch
Jing Wei
17,045
12,917
1,314
3,274
16,382
8,739
1,329
8,965
7,274
0
37,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
55,166
158
Minions Killed
181
0
Camps Cleared
0
1,302,554
Distance Traveled
1,297,145
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,276
705
11
1
0
295,866
1
W
Cthulhu
11,787
737
57
4
0
269,723
1
W
Baba Yaga
10,298
644
42
3
0
206,773
0
L
Ah Muzen Cab
10,260
641
47
3
0
289,484
1
L
Nike
10,992
687
28
2
0
250,129
0
W
Terra
10,206
638
18
1
0
277,806
0
W
Anhur
11,599
725
53
3
0
246,977
1
L
Terra
10,283
643
6
0
0
242,108
1
L
Atlas
12,992
812
26
2
0
282,424
0
L
Jing Wei
11,815
738
51
3
0
238,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role