Player Matchup

Artemis
Artemis
Branarius
Artemis
Level 47
God Stats
3W - 2L
1,710 SR
Queue Stats
104W - 59L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
Maddie
Jing Wei
Level 144
God Stats
9W - 7L
1,696 SR
Queue Stats
130W - 75L
1,654 Elo+
Party 1
Atlas
Atlas
iiThaviperii
Atlas
Level 65
God Stats
0W - 1L
1,735 SR
Queue Stats
81W - 49L
1,634 Elo+
Party 1
Tiamat
Tiamat
marinacc
Tiamat
Level 82
God Stats
3W - 4L
1,556 SR
Queue Stats
123W - 75L
1,640 Elo+
Party 1
Bacchus
Bacchus
missbowers11
Bacchus
Level 62
God Stats
7W - 5L
1,578 SR
Queue Stats
115W - 75L
1,634 Elo+
Party 1
Team Averages
Level 80
1,655 SR
1,651 Elo+

VS

Team Averages
Level 47
1,541 SR
1,498 Elo+
Persephone
Persephone
 
Persephone
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RenegadoBan
Zeus
Level 27
God Stats
7W - 5L
1,699 SR
Queue Stats
26W - 19L
1,481 Elo+
Solo
Neith
Neith
SnowFoxd
Neith
Level 22
God Stats
1W - 5L
1,289 SR
Queue Stats
36W - 34L
1,562 Elo+
Solo
Guan Yu
Guan Yu
gorodaimon125
Guan Yu
Level 127
God Stats
1W - 2L
1,719 SR
Queue Stats
89W - 104L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Branarius
Artemis
14
0 / 4 / 2
7,276
606
9,343
14,320
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Maddie
Jing Wei
14
0 / 3 / 0
7,382
615
8,606
13,854
4,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 0
8,533
711
9,084
19,294
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
marinacc
Tiamat
14
0 / 4 / 1
7,181
598
7,907
10,771
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
missbowers11
Bacchus
13
0 / 9 / 1
6,951
579
7,584
15,515
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 0 / 12
10,368
864
12,830
7,647
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
15
3 / 1 / 16
10,317
860
9,637
20,161
29,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 12
10,701
892
20,485
8,542
3,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SnowFoxd
Neith
17
9 / 0 / 11
11,412
951
11,992
6,529
3,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
5 / 0 / 15
10,995
916
12,637
18,227
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
2
Kills
26
26
Deaths
2
4
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
12
9
W
Bacchus
 
Bacchus
3
1
16
11
L
Artemis
Branarius
Artemis
0
4
2
0.25
L
Jing Wei
Maddie
Jing Wei
0
3
0
0
W
6
1
12
12
W
Neith
SnowFoxd
Neith
9
0
11
14.5
W
Guan Yu
5
0
15
12.5
L
2
6
0
0.33
L
Tiamat
marinacc
Tiamat
0
4
1
0.13
L
Bacchus
missbowers11
Bacchus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
67,581
73,754
Taken
61,106
53,394
Mitigated
58,217
11,367
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,830
280
106
1,377
7,647
3,392
465
3,513
4,037
48,833
0
W
Bacchus
 
Bacchus
9,637
1,365
0
3,553
20,161
29,434
33
5,733
14,189
19,206
0
L
Artemis
Branarius
Artemis
9,343
3,424
176
2,545
14,320
5,549
0
10,295
4,025
0
25,696
L
Jing Wei
Maddie
Jing Wei
8,606
7,289
0
1,621
13,854
4,482
0
9,107
4,747
0
32,395
W
20,485
1,351
0
2,236
8,542
3,780
301
3,605
4,755
44,836
0
W
Neith
SnowFoxd
Neith
11,992
4,373
0
1,747
6,529
3,222
4,305
3,940
2,510
0
36,824
W
Guan Yu
12,637
1,889
4,033
9,242
18,227
18,389
417
7,453
10,612
583
32,890
L
9,084
3,119
0
3,302
19,294
19,585
0
10,380
8,914
21,999
0
L
Tiamat
marinacc
Tiamat
7,907
648
242
1,745
10,771
6,782
41
8,544
2,227
23,922
0
L
Bacchus
missbowers11
Bacchus
7,584
484
555
1,181
15,515
16,996
0
5,158
10,357
20,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
53,793
220
Minions Killed
294
5
Camps Cleared
9
1,100,441
Distance Traveled
1,232,596
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,368
864
93
8
2
261,019
1
W
Bacchus
10,317
860
31
3
1
237,711
0
L
Artemis
7,276
606
53
4
0
209,423
1
L
Jing Wei
7,382
615
71
6
4
266,881
2
W
Zeus
10,701
892
62
5
0
235,522
1
W
Neith
11,412
951
61
5
4
229,528
3
W
Guan Yu
10,995
916
47
4
2
268,816
0
L
Atlas
8,533
711
30
3
0
203,040
2
L
Tiamat
7,181
598
42
4
1
232,340
1
L
Bacchus
6,951
579
24
2
0
188,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role