Player Matchup

Merlin
Merlin
Gold V
Deferential
Merlin
Gold V
Level 134
God Stats
0W - 1L
1,641 SR
Queue Stats
94W - 74L
1,262 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
NeverAGg
Gilgamesh
Gold IV
Level 141
God Stats
10W - 6L
1,635 SR
Queue Stats
92W - 73L
1,250 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 108
God Stats
88W - 67L
1,551 SR
Queue Stats
93W - 73L
1,337 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,609 SR
1,283 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,580 SR
1,209 MMR
Kuzenbo
Kuzenbo
Bronze III
Fifty Shades163
Kuzenbo
Bronze III
Level 106
God Stats
5W - 7L
1,428 SR
Queue Stats
25W - 32L
1,272 MMR
Party 1
Anubis
Anubis
Bronze III
Froush07
Anubis
Bronze III
Level 147
God Stats
2W - 1L
1,814 SR
Queue Stats
25W - 32L
1,272 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Reeperd
Heimdallr
Silver II
Level 108
God Stats
7W - 8L
1,497 SR
Queue Stats
66W - 82L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 7 / 9
14,332
682
19,102
20,421
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NeverAGg
Gilgamesh
19
7 / 4 / 11
15,253
726
14,948
21,600
19,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
freePalestine047
Sun Wukong
18
10 / 9 / 9
15,331
730
20,929
30,078
13,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaKumbhakarnaCerberusBacchusGeb

VS

Bans
Chang'eArtemisGaneshaMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
13,398
638
12,192
20,701
32,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
Froush07
Anubis
19
12 / 10 / 6
15,240
726
30,667
26,375
10,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Reeperd
Heimdallr
16
6 / 11 / 8
14,060
670
14,062
21,373
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
23
Kills
20
20
Deaths
23
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
7
9
1.5
W
2
2
14
4.5
W
Anubis
Froush07
Anubis
12
10
6
1.5
L
Gilgamesh
NeverAGg
Gilgamesh
7
4
11
3.13
W
Heimdallr
Reeperd
Heimdallr
6
11
8
0.91
L
Sun Wukong
freePalestine047
Sun Wukong
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,979
Damage
56,921
72,099
Taken
68,449
39,442
Mitigated
51,712
18,664
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,102
1,383
0
4,342
20,421
6,502
804
11,734
8,687
78,894
0
W
12,192
3,589
0
935
20,701
32,986
600
6,617
13,320
27,306
0
W
Anubis
Froush07
Anubis
30,667
799
0
11,946
26,375
10,312
315
5,695
20,396
83,975
0
L
Gilgamesh
NeverAGg
Gilgamesh
14,948
2,692
0
4,866
21,600
19,669
842
13,212
8,388
0
44,693
W
Heimdallr
Reeperd
Heimdallr
14,062
5,200
0
1,434
21,373
8,414
2,188
7,408
13,493
0
48,840
L
Sun Wukong
freePalestine047
Sun Wukong
20,929
3,028
0
9,456
30,078
13,271
552
18,560
11,518
0
52,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
42,698
244
Minions Killed
199
9
Camps Cleared
8
1,116,064
Distance Traveled
1,011,394
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,332
682
131
6
3
338,067
2
W
Kuzenbo
13,398
638
27
1
0
408,649
2
W
Anubis
15,240
726
95
5
5
288,347
2
L
Gilgamesh
15,253
726
55
3
3
423,489
1
W
Heimdallr
14,060
670
77
4
3
314,398
1
L
Sun Wukong
15,331
730
58
3
3
354,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role